
Ninja remix is a game where you use HANDSIGNS to perform JUTSU!
Modeled estimate, not a reported figure. How we estimate →
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About
From easy-to-learn to hard-to-master jutsus, Learn the RIGHT combinations and craft your own playstyle!
Challenge players worldwide in fast-paced PvP matches or private duels. Outsmart, outplay, and outlast every opponent.
Recruit randomly generated ninjas, each with unique traits and backstories, and build the ultimate squad.
Earn experience to unlock new ninjas, weapons, abilities, and deep customization options to sharpen your clan’s power.
New ninjas, arenas, jutsus, and surprises are on the way. Your legend is just getting started.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
this game has great potential just super unpolished
The game is fantastic and I'm really enjoying it! However, I believe there are some aspects that could be improved. One thing that stands out to me is the leveling system: having to choose between unlocking cosmetic items or getting weapons and abilities feels a bit limiting. It forces me to decide whether to create a character that looks the way I like or one that's strong and efficient. Personally, I always go for strength first, which means I can’t really customize my character's appearance until I’ve reached the level of power I want. It would be great if the two progression paths were separated Another thing I’d love to see—especially once more online modes are added—is a campaign mode. For example, a mode where you gradually unlock jutsu, allowing you to try out different strategies with a limited set of jutsu. It would also be fun to have levels where you face multiple weaker enemies who have low health but come in smaller groups. This kind of structure would make learning the game much more enjoyable and engaging. I know the game is still in its early stages, but I think this is definitely something worth considering.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 38 reviews with recorded playtime.
This game is a highly versatile game with great potential. It offers dynamic gameplay, a variety of playstyles, and creative mechanics that could attract many players. However, its biggest flaw is the lack of an active player base. Despite its solid design and engaging features, the servers are often empty, making it hard to fully enjoy the multiplayer experience. With more players, it could easily become a hidden gem in the gaming world.
Good concept, like it, good start, if you can work your naruto license, that'll be great and develop it like naruto world. But PLEAASEE STOP WITH THE CAMERA SHAKE ♥♥♥♥♥♥♥♥♥♥. I KNOW THERE IS AN OPTION, I ALREADY TURN IT OFF BUT THERE IS STILL A LITTLE SHAKE LEFT
game needs to be more popular - super simple, well made, and really fun. the core system seems perfect, as far as ive played, but im curious to see how the upgrades interact with everything. awonly things i would change/recommend are adding in the ability to add more players to a match for team battles or free-for-alls (not sure if you can do this currently) and then allowing for settings to be changed when creating a match, such as: health per player, how fast it takes chakra to charge, the choice to toggle certain abilities/jutsu's or toggle punching, etc. as a few QoL changes. overall the game is great and even more amazing for $2.50 while its on sale (its usual $5 is still very worth it)
Bring back the multiplayer mode with more than 2 players, and if possible fix the vanishing animations of the jutsus when the players are to close.
from what i have played i liked it def needs some work but fun for 5 bucks its pretty fun
ninjas and a sword but not the other game with ninjas and sword
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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