
Ninja Pizza Girl is a serious game about bullying, emotional resilience – and pizza delivering ninjas! It’s a fast, flow-based game about Gemma, a sixteen-year-old girl trying to keep her dreams alive in face of the most merciless enemies known to any teenage girl – other teenagers.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Spanish - Spain*, Korean**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very fun 2D platformer with the worst enemies in any video game ever: people who laugh at you. Awesome game in almost all regards. One achievement for 100 % was pretty grindy (Tip: look up a guide how to do it fast!) but other than that, totally recommended!
단순한 러닝 게임입니다. 스테이지가 늘어날수록 방해물이 늘어나는 특징이 있고, ... 매우 단순한 스토리를 가지고 있습니다.
based
This is probably one of the better Indie Parkour Platformers you will play. It is short, but has a decent amount of replay value. You will certainly get your money's worth for it.
You want a pizza this?
A mediocre runner with a hint of charm, and a dash of originality though no more then that.
muito fofo e a jogabilidade é uma delícia. o único problema é a campanha curtinha, mas me diverti bastante
[h1]4/7[/h1] Not as smooth or as polished as I'd like, but made with a lot of heart
I think I picked this up from Humble during one of the month bundles. So far, I am really enjoying it. It does exactly what it sets out to do--tell an interesting story with competent platforming mechanics. This game isn't your GOTY, but it is an interesting, fun game to play in between big games. I'll get back to it and check it out some more.
very entertaining but i think there might be some bugs
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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