
Welcome to a realm of pure logic, where rules are rules and the next step can always be deduced.
Modeled estimate, not a reported figure. How we estimate →
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About
Logic Bombs is a logic puzzle game where you use deductive reasoning to tackle 160 puzzles about bombs. The same core rules apply to every puzzle so prepare to delve deeper into a realm of pure logic where your understanding will be put to the test.
It's simple. It's complicated. It's always logical.
Tutorial puzzles introduce the rules one by one. Learn by playing.
Explore the complexity inherent to a logical system. Learn by playing.
There are no secrets, meta puzzles or other distractions. Focus on what's logical.
Every puzzle has its own save slot. Do what you can, when you can.
A Game Boy compatible ROM file is included in the installation folder. Take it with you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
truth nukes
this game separates the Real Millionaires from the Fake Millionaires in terms of Cleverness and Thinking and such
[h1]The linked video includes reviews of 10 indie games. The segment on [i]Logic Bombs[/i] recommends the game, and discusses its minimalist approach to ‘onboarding.’[/h1] [. . .] What I really appreciate about [i]Logic Bombs[/i] is that the puzzles where you are learning a new mechanic often aren't just teaching you the rule that they say they are. [. . .] [url=https://www.youtube.com/watch?v=7eRtv28O-Pc][Click here to see the entire review on YouTube][/url]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the kind of game that reminds me that I often do not relate to the average player of video games in the slightest Matthewmatosis is a name I've encountered occasionally on YouTube. I've known him to be a pretty incisive, albeit niche creator who provides in-depth analysis/criticism of various games. So imagine my surprise to see that he's gone ahead to create his own game! And... it's pretty cool! 'Logic Bombs' feels like Matthewmatosis' response to picross puzzles feeling too samey and trying to iterate/expand on the concept. Out with the focus on making pictures and in with a slew of rules to really emphasize the "LOGIC" in logic puzzles. The rules around the blue sprites, red demons, bombs, and blank space are clearly spelled out and create a strict, but flexible set of mechanisms to build puzzles around. The game has the same controls/behaviours as picross, but the rules that have been set out completely alter how you approach and view the game. As the in-game text explains, there's no need for guesswork and the whole thing is an experiment in unraveling these knots of logical deductions that cascade into each other. It's a game that feels tailor-made for me, being someone who adores deductive reasoning puzzles and picross. Another thing I really respect about the game is its complete omission of practically any extraneous elements. Outside of a few visual templates you can switch between and a cute little animation at the end to pay off solving each puzzle, the game is devoid of music, secrets, needless writing/narrative, etc. Along with the Steam executable, you also get a ROM file to load the game onto a Game Boy and everything clicks into place when you learn that fact. The game has been heavily constrained not only to fixate on the core gameplay, but also to ensure that it's executable on some pretty primitive hardware. I frankly admire the restraint and think it gives the whole experience a nice texture. It feels like a game from Jonathan Blow if it wasn't made by a pretentious hack! At 160 puzzles, it's also a pretty meaty package that took me over 20 hours to complete. Most of the puzzles are also well designed! There were a few times where I used the "incorrect block" checker to cheat a bit and also a couple times where I had to take a shot in the dark because the deductive approach wasn't clear, but those weren't so common that I became frustrated. It's one of those games where the saying "what you see is what you get" really applies. If you like the concept and think you'd enjoy solving these kinds of puzzles, you probably will. If not, there's nothing here that will make you want to play it further. But for people like me, it's a hidden gem. Matthewmatosis has shown himself to have a distinct approach to game and puzzle design that I vibe with HEAVILY and I'm now deeply curious to see whether he'll develop another game and, if so, what it'll be. I'd score it 8/10.
Here's a logic bomb for yah: THIS GAME SUX!!!
Logic Bombs is a puzzle game that embraces the idea that a small set of mechanics can produce a surprisingly large amount of depth. Developed and published by Matthewmatosis, the game revolves around solving logic-based challenges using bombs, walls, stars, cats, and other interconnected elements governed by a strict set of rules. Rather than relying on fast reflexes or random chance, the experience is entirely focused on deduction, encouraging players to think carefully through every move and conclusion. Its design philosophy is rooted in fairness, ensuring that every puzzle can be solved through reasoning alone. One of the most impressive aspects of the game is how effectively it teaches its mechanics. The early stages introduce concepts gradually, allowing players to understand how each object behaves and interacts with the puzzle grid. This measured approach prevents newcomers from feeling overwhelmed while still laying the groundwork for much more demanding challenges later on. As additional rules are introduced, players begin to recognize how seemingly simple mechanics can combine to create intricate problems that require several layers of deduction to solve. The game features a large collection of handcrafted puzzles, each designed to explore the possibilities of its core systems. Rather than repeating the same ideas with minor variations, the puzzle progression continually finds new ways to challenge the player’s understanding. Many stages encourage careful observation and logical elimination, rewarding patience and analytical thinking. The satisfaction of finally reaching a solution after working through a difficult puzzle is one of the game's greatest strengths, making each completed challenge feel genuinely earned. Visually, Logic Bombs adopts a minimalist presentation that prioritizes clarity above all else. The clean interface makes it easy to read puzzle layouts and understand the information provided on the board. While the graphics are intentionally simple, they serve the gameplay well by removing distractions and keeping the player's focus on the logical problems at hand. The understated presentation may not appeal to those looking for elaborate visual effects, but it perfectly complements the cerebral nature of the experience. The game's dedication to pure logic is both its biggest advantage and a potential barrier for some players. Puzzle enthusiasts who enjoy careful reasoning will likely appreciate the complexity and precision of the later stages. However, players who prefer more casual puzzle experiences may find certain challenges demanding, especially as the game begins combining multiple mechanics into increasingly elaborate scenarios. Because the puzzles rely heavily on deduction, progress often requires concentration and persistence rather than experimentation. Another notable strength is the consistency of the design. Every puzzle feels deliberate, with solutions that emerge naturally from the established rules. The game avoids relying on obscure tricks or unfair assumptions, which helps build trust between the player and the puzzle designer. This consistency allows players to focus on learning and applying logic rather than questioning whether a solution is hidden behind an arbitrary mechanic. As a result, the overall experience remains engaging even when the difficulty increases significantly. While the game succeeds in delivering a robust puzzle experience, a few quality-of-life features could have improved accessibility. Some players may wish for more extensive note-taking options or additional tools to help track deductions in later puzzles. As challenges become more complex, mentally keeping track of possibilities can occasionally become cumbersome. Nevertheless, these issues are relatively minor compared to the strength of the puzzle design itself. Logic Bombs stands out as a thoughtful and intelligently crafted puzzle game that demonstrates how much depth can emerge from a carefully constructed ruleset. Its extensive collection of handcrafted challenges, gradual learning curve, and emphasis on logical deduction create a rewarding experience for players who enjoy testing their reasoning skills. The minimalist presentation and lack of unnecessary distractions further strengthen its focus on puzzle-solving. For fans of logic games seeking a challenging and satisfying mental workout, Logic Bombs delivers an experience that remains consistently engaging from beginning to end. Rating: 9/10
We Love Logic Bombs
Logic Bombs knows what it wants to be. It is purely a box of puzzles and mechanics. I really admire the simplicity on display here, it helps that Logic Bombs is a good game too. It has a very smooth learning curve, it eases you into the experience and gradually throws harder and harder puzzles at you. I haven't done all the puzzles yet, some of them. Can feel it in my bones that they can all be logically solved but unfortunately im not that smart yknow. Definitely worth checking out.
I'm over halfway through the puzzle list now. Good stuff. It's easy to boot up the game and just play a few puzzles... then play a few more... then some more...
10/10 puzzle game really interesting puzzles. wish there was a feature to draw notes on puzzles.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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