
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 678 reviews with recorded playtime.
Reviews
Themes across 675 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
крутая игра про фурри котов с боевкой из секиро
"You have no more unread messages from Penglai."
10/10 Gameplay, 10/10 Story, 10/10 Music and Sound Design, 10/10 Art direction, and I'm not exaggerating at all. As someone who had never played a Metroidvania before, had no idea what to expect, and got my ass kicked the whole time, this has ended up being quite possibly one of the best games I've ever played.
九日在玩法上有一些缺点,但是红蜡烛祖传绝活故事编写能力让游戏类型一点都不重要了,甚至连最差的地图设计都可以不管——因为剧情实在是过于光芒万丈荡气回肠。很难想象当今各种贴皮表面古风盛行的情况下,对传统文化和民俗学(还有猫)在游戏的呈现这一块最顶级的是这么一个前几年才扩充到20个人的团队,顺便还给了你顶级的配乐。 我不知道这哥几个是怎么脑袋一拍从后羿射日的神话开始能拓展出来这么一个神仙故事的, 在之前两作中红蜡烛明显是“只能讲好一件事”,但突然之间他们不仅讲好了好几件事,甚至在里面讨论了存在主义(当然本作也有属于自己的何老师),一切形容和表扬其实都很苍白,这个游戏一定要自己体会真结局,鬼来电揭秘那里我是真惊了。 如果不是那件事情,这个制作组到底能取得什么夸张的成就,我很好奇,当然,我们也无从得知了。
El arte, la música, la jugabilidad, las animaciones... Se nota que todo en este juego está hecho con dedicación y cariño. Toma elementos de otros metroidvanias pero en vez de limitarse a ser un simple calco construye una identidad propia que se siente fresca y única. Me gusta el homenaje que hace a la historia y mitología China y el mensaje de que, al final, todo en la vida es un ciclo. ¡Una obra maestra!
战斗做的很有意思,蚨蝶和易公的战斗都太棒了,就是有点遗憾易公的故事没怎么展开。 期待一个dlc能见见李耳那一辈的。
一款非常不错的类银佳作。美术,音乐,故事,玩法,每一项都有可圈可点,令人眼前一亮之处,强烈推荐亲自尝试一番。
there 10 sols
我发现一开始激活如羿时有个计划写成了计画?
Absolute cinema. The storytelling is very well done, the combat is EXCELLENT, and the visuals are stunning. The final boss was one of the most fun gaming experiences I've had in a minute. Just play the game, it is worth it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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