
Join the young king Evan as he sets out on an epic quest to found a new kingdom and, with the help of some new friends, unite his world, saving its people from a terrible evil.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.59−84% | 11.2Kreviews | 84% | — | $2.1M |
| $59.99 | 9.1Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
먼저 한글패치 만들어주신 분들 감사합니다. 음악도 좋고 그림도 좋고 다좋은데 처음에 엄청 졸려요.. 근데 이 졸림 구간 넘어가면 정말 재미있어요. 전투도 재미있고 스토리는 좀 구리다곤 하지만 어느정도 이해범위 안임. (전형적인 왕도물인데 얘가 어려서 그런지 많이 호구임.) 스토리만 본다면 스트레스 없이 재미있게 즐길수 있다고 생각합니다. 근데 도전과제로 넘어가면 쌍욕나와요. 똑같은거 또 죽이고 또 죽이고 반복, 여기가서 이거 얻고 다시가서 또 얻는 등 뺑뺑이 엄청 심합니다. 그래도 간만에 재미있게 즐겼습니다. 도전과제 목표로 시작한다면 초반엔 난이도는 보통으로 하는 걸 추천합니다. 난이도 벨런스가 많이 엉망입니다. 난이도별 템드랍 확률 차이가 있다고 하는데 체감상 전혀 못느낌. 도전과제 중 최고난이도로 보스를 잡는게 있는데 만랩에 템맞추면 쉽게 잡힘. dlc2에서 매직마스터 극의배우시고 (한글패치 없어서 걍 스킵하고 스킬만 배움....) dlc1에서 파밍하고 템맞추고 도전과제 준비하심 될 듯 하내요. 무료dlc는 아이템이 상대적으로 구린것만 나오기에 여기서 시간 쓰실필요 없습니다. 만랩은 150입니다. 클리어 이후 dlc에서 경험치 포션 주는데 이걸로 Dlc던전 몇번 돌면 금방 만랩되니 노가다 하실 필요없습니다. 참고로 아이템 절때 팔지마세요. 이게임 돈남아돕니다. 아이템 파는 거 아니예요, 다 쓸때가 있음. 그리고 장비에 Mp줄여주는거 나오면 그거 챙겨놓으세요.
Fantastic game play but short story. over all great game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 23 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Russian*languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lovely
This is an incredibly immersive game with a vast world to explore. The DLC's further serve to expand characters and plotlines, as well as include new grinding opportunities if you're trying to get all the achievements.
g
29시간 정도 플레이를 했으며 레벨도 150찍고 왕국도 시민 이랑 발전 풀로 다 하고 끝판왕도 클리어함 근대 버그가 있네요..
温暖的画风,轻松的音乐,正统的动画式的剧情,这是一部童话般的游戏,无论什么人都能在异世界的路途中找到小时候的快乐和慰藉。真希望像这样的作品能再多一些(小时候在游戏风云频道看到,现在大学终于可以玩到,无论童年还是现在,我都希望自己在某些时刻是一个长不大的孩子)
c bien
그래픽은 더 발전하였지만, 여기까지 하는걸로 하지
Самая комфортная для меня игра
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.3K | 80% | $19.99 | |
| $2.1M | 3.7K | 92% | $19.99 | |
| $2.1M | 2.7K | 80% | $24.99 | |
| $2.1M | 3.1K | 88% | $19.99 | |
| $2.1M | 3.1K | 63% | $19.99 | |
| $2.1M | 5K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 9.3K | 80% | $49.99 | |
| $5.6M | 7.1K | 90% | $39.99 | |
| $4.2M | 3.3K | 64% | $34.99 | |
| $859.9K | 4.8K | 79% | $7.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $700.8K | 5.2K | 83% | $7.49 |