
Next Day is a multi-player SURVIVAL game with elements of RPG, in an imaginary country in Eastern Europe. Carry out an array of tasks, learn skills, and develop your character. Have shootouts with opponents and earn a reputation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
MEU DEUS! Não!
Nudnawy RPGeg gdzie chodzisz i grindujesz. Moby są nawet za silne, nawet jak masz dobry sprzęt. Gierka warta swojej ceny, ale nie posiada już aktualizacji, dlatego jest martwa. Nie trafił do mnie ten tytuł
=))
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian*, French, German*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Snipers are pointless, npc's just continuously respawn if you dome them from more than 100m, ♥♥♥♥ this pos game.
Juego muy cortito, gráficamente es malo, el sonido también. Misiones muy simples, mundo muy vacío, la IA es bastante mala. Me lo compré por que un amigo me dijo que el juego estaba bien, evidentemente dejó de ser mi amigo.
Не покупайте, сервера не рабочие
самое каловое говно которое я видел ну в общем то это не удивительно, у разраба кончилась банка пива за которую он это делал, так что обновлений не будет даже не пытайтесь в это поиграть, попробуйте лучше посмотреть как люди режут воду 10 часов, будет больше толку
More like Next Game: Survival
Next Day: Survival presents an unforgiving vision of a world devastated by disaster, combining open-world survival with role-playing mechanics in an experience that emphasizes exploration, persistence, and player choice. Set within a quarantined region consumed by a mysterious toxic contamination, the game places players in a hostile environment where every excursion beyond the safety of settlements can lead to valuable discoveries or sudden death. Instead of simply gathering resources to stay alive, the game builds its identity around long-term progression, encouraging players to develop their character, establish relationships with various factions, and gradually uncover more of the dangerous world. Its premise successfully creates the feeling of surviving in a lawless wasteland where caution is just as important as combat. The game's world is one of its most compelling features. Large maps filled with abandoned villages, forests, industrial facilities, and contaminated zones constantly invite exploration, while dynamic threats ensure that no trip feels completely safe. Players can participate in single-player adventures, cooperative PvE sessions, or competitive Last Survivor modes depending on how they prefer to approach the experience. Faction-based questlines give purpose to exploration by introducing missions that reward reputation and unlock additional opportunities. This system prevents the gameplay from becoming repetitive, as progression is tied not only to better equipment but also to the player's standing with the people struggling to rebuild civilization. The combination of structured objectives and sandbox freedom allows players to create their own pace while always having meaningful goals to pursue. Character development is another area where Next Day: Survival distinguishes itself from many traditional survival games. Rather than focusing exclusively on scavenging, players invest in skills that shape how they survive the harsh environment. A wide variety of firearms, melee weapons, medical supplies, and craftable equipment supports different playstyles, allowing players to specialize according to their preferred approach. Crafting plays a significant role throughout the adventure, transforming collected resources into weapons, tools, and survival necessities. Vehicles further expand exploration by making distant regions more accessible, while careful management of health, injuries, and supplies adds another layer of realism. These interconnected systems create a satisfying progression loop where every expedition contributes to stronger equipment and a more capable survivor. Atmosphere is another strength that helps the game stand out despite its age. The abandoned landscapes, dangerous wildlife, unpredictable enemies, and ever-present environmental hazards combine to produce a constant feeling of uncertainty. Cooperative gameplay often enhances this tension, as traveling with friends creates opportunities for teamwork during difficult encounters while also making large-scale exploration more rewarding. The reputation system and quest structure give the world greater depth than a purely sandbox survival experience, encouraging players to engage with its factions instead of simply treating the environment as a giant resource map. Moments of quiet exploration are frequently interrupted by unexpected firefights or dangerous discoveries, keeping the overall experience engaging throughout extended sessions. Despite its ambitious design, the game is not without shortcomings. The visuals and animations show their age, and technical issues occasionally interrupt immersion. Combat mechanics can sometimes feel stiff, while the interface and certain gameplay systems require patience before they become intuitive. Players seeking a polished, modern survival shooter may find these rough edges difficult to overlook. The multiplayer experience is also influenced by the size of the active player community, meaning some aspects of the online world may not always feel as lively as originally intended. Nevertheless, those willing to accept these limitations will discover a survival RPG with impressive depth and numerous systems working together to create memorable adventures. Next Day: Survival succeeds because of the scale of its ambition rather than flawless execution. It combines survival mechanics, role-playing progression, faction reputation, crafting, exploration, vehicles, and multiplayer interaction into a persistent world that rewards patience and careful planning. Although its technical presentation occasionally holds it back, the underlying gameplay offers enough variety and freedom to remain engaging for players who appreciate slower-paced, methodical survival experiences. It may not reach the level of refinement found in the genre's biggest names, but it delivers a distinctive post-apocalyptic journey filled with meaningful progression and rewarding exploration. Rating: 6/10
Сырая игра
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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