
Next Day is a multi-player SURVIVAL game with elements of RPG, in an imaginary country in Eastern Europe. Carry out an array of tasks, learn skills, and develop your character. Have shootouts with opponents and earn a reputation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I realize it is not much of a surprise that a low-budget S.T.A.L.K.E.R.esque game is bad, but let me start this negative review by pointing out the actual cool things going on here. It is probably the third or fourth most overall competent, jank notwithstanding, post-apocalypticy swampy Eastern Europeaniano game of its type that I have played out of a dozen or more. It has shockingly bordering on worryingly great animations for a few things, is at least a little fun to try to get into, and apparently was updated at some point to add an offline mode as it was once an online server-based game (I do not remember that at all, if I ever played in that era, but yes every developer deserves credit for making their game available beyond its original economic viability) But then, like, if you die, you should probably just give up and stop playing, because whatever killed you will still be there when you go back to try to get your things, and if you did not stand much of a chance against, say, a "Bear Maneater" or a pack of military thugs when fully equipped, do you think you are going to fare much better when wearing a t-shirt and carrying nothing but a map? The cycle at that point becomes seeing how much fun you can have dying no matter which direction you come from, because whatever killed you (the bear, in my case) always hears/sees you coming and is faster than you and you are uninstalling the game now.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian*, French, German*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Полное Г@вно , ошибка поиска сервера , разработчики забили и бросили игру, ещё и платная , ужас
не понравилось объсалютно все , машина исчезает с лутом сама по себе , оружие не как не действует на врага и на зверье
кал
В онлайн не поиграть, сервера закрыты. В офлайн можно, но нужно ли? Грузится игра сотню лет и мы получаем что-то вроде мода на сталкера. Только вот лучше действительно скачать мод на сталкера, это хотя бы бесплатно и не так плохо.
7/10
데이즈 유행할 때 산 예전 게임 치킨사먹을 걸
игра не очень посхалочка
👍🏻👍🏻
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $526.4K | 1K | 83% | $19.99 | |
| $33.7K | 110 | 75% | $9.99 | |
| $24.1K | 39 | 51% | $14.99 | |
| $28.1M | 31.6K | 66% | $29.99 | |
| $1.3M | 6.2K | 78% | $9.99 | |
| $281K | 899 | 21% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.2M | 1.7K | 81% | $39.99 | |
| $2.2M | 12.1K | 91% | $9.99 | |
| $2.2M | 1.8K | 83% | $39.99 | |
| $2.2M | 3K | 75% | $29.99 | |
| $2.2M | 2.8K | 88% | $19.99 | |
| $2.1M | 4.8K | 79% | $19.99 |