
Develop your newspaper and become New York’s new media mogul! In this tycoon, build and manage your newspaper from printer to toilet. Create your editorial line and lead your journalists through unique 1930's stories and dig out the latest scoops!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.88/day in the week to Jul 21 → 4/day in the week after.
About

In News Tower, dive into the chaos of 1930s New York in a management tycoon game where you build and manage your own newspaper.
From the Great Depression to the brink of World War II every Sunday brings a new deadline, and every article is a strategic decision. Between editorial dilemmas, newsroom breakdowns, and political pressure, you’ll shape the future of your newspaper to start your media empire!

Start with a blank floor and shape your newsroom from the ground up. As your newspaper grows, unlock new levels and transform each one into a fully functional hub of journalism. From printing stations and compositing desks to the legal corner for damage control, every workstation is key to keep the presses running.
Smart layout choices: walls, elevators, pneumatic tubes directly impact how efficiently your team works under pressure. And because morale matters too, add coffee machines, posters, and the essential indoor green plant to ensure your employees’ well-being!

Reporters, photographers and janitors without forgetting the unexpendable ads salesperson… Lead a diverse team across 30+ unique job roles each with their own traits, needs, and expertise.
Juggle hunger, focus and logistics to maximize productivity. Unlock dozens of upgrades from gramophone to slot machines, to turn your dingy tower into a prestigious workspace. A happy newsroom is a productive newsroom, especially when Sunday is always just around the corner.

Each week begins with one goal: getting your edition ready for Sunday’s deadline. Assign leads to your reporters, choose your editorial approach, influence public perception through your chosen tone and tags, and compose your newspaper.
Cover key topics like Crime, Politics, or Sports, and refine your story’s angle to match your editorial line. Well-researched articles or eye-grabbing headlines, will you aim for respect or reach?
Every choice impacts your readers’ perception, reactions, and sales. Nail the mix and profits soar or miss the mark and you risk backlash, lawsuits, or courtesy visits from the mob...

Four major factions partake in the city’s power struggle: the Mayor, the Mafia, the Military (in 1.0), and High Society. They’ll push their own agendas and offer shady deals in exchange for cash, influence, exclusive rewards, and vital new connections across the Big Apple. Whose truth will you print, and whose secrets will you bury?
Not everyone is in favor of freedom of the press…

Publish your newspaper across NYC districts, from Harlem to Wall Street. Each borough has its own reader profiles, preferences, and rewards. To grow your subscriber base, tailor stories to local tastes while staying ahead of two aggressive rivals: the Empire Observer and Jersey Beacon. They’ll steal your precious scoops but by targeting the right interests, you can win their audiences and become New York’s most influential publisher.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lo jugue varias veces en el early access y ahora que ha salido completo lo estoy rejugando y es juego excelente. super chill, muy bonito, muy entretenido. todas las interfaces son bellas, la mecánica es divertida y balanceada. me encanta
Really like the concept!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 872 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a fun game over all, but it gets boring after a while because everything takes quite some thime. getting cash experience all that kinda stuff will feel like a hazzle after a while. please buff the elevator or make stuff faster and buff late-game itens (like the elevator). also the decorating is fun but I feel like something is missing, because yes you can decorate but you dont have a lot of space leading to ur tower being crowded, the only way to counter this is to expand a lot which get too expensive too fast.
Usually production line games aren't my thing due to either becoming overwhelming with micromanagement or boring with little or useless progression. News Tower does neither! The game is surprisingly deep having multiple elements which need balancing: growing your staff of reporters and production personnel while balancing your budget, pursuing reputation with different factions, competing with neighboring newspapers and choosing to either grow your readership and thus sales or open points of interest to buff your tower. The magic in this game versus others is the pacing. All is introduced at a rate which keeps the game fresh and moving forward without bogging down the various management tasks or throwing too much at you at once. Imho, News Tower is a rarity in the genre in that it has a digestible learning curve for the casual player while offering deeper elements for the experienced gamer. Very highly recommend!
怎么会这么好玩( 就是感觉装饰件还是有点少,装修完之后突然失去动力不知道钱该买什么了,但还是没到十年,要是再有别的内容填充剩下的时间就好了。 而且卖新闻给国际新闻社实在有点亏,额外的星星也没有加成,有贿赂的时候甚至不能覆盖成本,不知道还有没有可能修改。 真的很好玩。
很好的遊戲,個人很喜歡配樂和主題,遊戲內容上可能會有重複。
Es un buen juego de gestión de recursos, con un tono similar al Project Highrise, pero en mi opinión mucho más legible. Tiene las mecánicas del periódico además que son interesantes y el bucle de juego es muy entretenido.
非常好,很上头,停不下来,经常想着再开一回合就睡,结果一晚上就这么过去了 而且价位也良心,抛开价格谈品质都是耍流氓 三四百的3A很多也就是十来个小时就下头,相比来看,这游戏八十多简直是太值了
[h1]Сенсация[/h1] Всё сделано лаконично и просто, а главное грамотно и как итог уже создался вау-эффект от геймплея, от которого не оторваться.
I like it so far. The music and animations are tight and the gameplay is interesting enough. I do wish it was a little more freeform. I restarted several times trying to get a good Crime/Politics paper going and was skipping all the other topics not realizing that wasn't going to work out. That being said I see the appeal for people that want more goals and direction. I didn't get too far in, so I can't really speak to the late game, but it's a solid play for at least a few hours.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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