
New Cycle is a city building game with focus on survival. After an apocalyptic series of solar flares, human society has been thrown into disarray. Establish a settlement and develop it all the way from humble beginnings to industrial metropolis.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 29 → 0.43/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really enjoyed my time playing New Cycle! The visuals immediately caught my attention, and I really liked how alive, detailed, and realistic the game feels. The NPC animations, environmental details, and especially the snow and footprints really made me enjoy the game even more. I also really enjoyed the resource panel at the top of the screen, the cursor customization options, and the sandbox mode option. I have not tried sandbox mode yet, but I am excited to try it! These small features made the game feel polished and gives players some nice options for how they want to experience it. As a new player, there were a few moments where I wasn't completely sure what I was supposed to do next, particularly with progression and some early-game mechanics. I think a slightly clearer tutorial prompt and more guidance during the beginning could make the experience even smoother for new players. I also think features like map markers and a searchable resource guide could be great additions. Overall, I had a lot of fun with the game and could definitely see myself playing it again, especially in sandbox mode. The game is good as is but with a little bit of clearer early game guidance, it could be an even more enjoyable experience. I would absolutely recommend this game! :)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 45.5/day in the week to Jul 17 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Japanese, Korean, Russian, Traditional Chinese, Turkish, Spanish - Spain, Polish
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 4.1K | 77% | $20.79 | |
| $2.3M | 4.4K | 87% | $17.99 | |
| $240K | 379 | 50% | $19.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $9.99 | |
| $19.6M | 17.8K | 79% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2K | 81% | $17.49 | |
| $2.9M | 4.1K | 89% | $19.99 | |
| $2.9M | 4.1K | 95% | $19.99 | |
| $2.9M | 9K | 89% | $17.49 | |
| $2.9M | 15.9K | 63% | $9.99 | |
| $2.9M | 11.3K | 98% | $14.99 |