
NEVERMORE: The Chamber Door is an indie game developed by just one person, with fluid combat in the style of hack n 'slash and lore inspired by the work of Edgar Allan Poe.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Possibly the simplest easiest recommendation imaginable. You, a blade, a grappling hook, and an entire evil land's worth of things that need extermination. Perhaps a bit steep on the price side, but excellent production value for its development, and the flip-out spastic mania of the thing means it's got a special happy placement in the brain's fast twitch endorphin factory. Similar to Olija in terms of appeal, and other respects as well. The developer's got some interesting ideas about how to put an RPG together - will be watching for future projects.
I like the concept and I feel like the game has great potential I'm looking forward to whats comes to it.
Esse game é insano, eu adoro
es bine peso le falta terminar alunas cosas
Tinha uma proposta legal, porém foi abandonado, apoiei o projeto desde de o seu crowdfunding, porém é nítido que o criador não teve muita fé no projeto e desistiu dele. O jogo não recebe atualização desde junho de 2022, caso optem por comprar, tenham a noção que está incompleto.
It was a good game but it needs more content. that'a all
Muito top
Great game overall
Not sure what is going on, reached the credits in less than an hour, but the gameplay is very good :>
A very challenging and fun action game! I really liked the attention to detail, and how the music and other elements involve you in the game universe. I highly recommend it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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