
Embark on a legendary treasure-hunt in Vandamor! Master real-time combat and build lethal chain combos for epic rewards. Define your playstyle with a unique talent tree and discover powerful items! Experience a streamlined dungeon crawl focused on pure combat and treasure hunting!
Modeled estimate, not a reported figure. How we estimate →
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About
Nevergrind is set in the world of Vandamor, a land inhabited by orcs, giants and dragons! Battle against the dark forces that have sewn chaos and destruction throughout the world. Nevergrind’s gameplay is focused on fighting battles and completing quest objectives throughout four acts. When you first start out, you’re just a recruit helping secure the perimeter of Edenburg. Your commander, Miranda Crossheart, sees your potential and keeps you busy with more difficult quests. This leads to your first boss encounter at Lanfeld Outpost, Chief Grimden. In a similar fashion, each act climaxes with a tough boss battle through which more of the game’s story is unveiled to the player.
⚔️ Streamlined Combat: High-speed, real-time battles! No time wasted on travel or boring fetch quests!
🔥 Chain Combo System: Master the rhythm of battle to skyrocket your XP, Gold, and Magic Find!
🌲 Class Depth: Blend 12 unique talents per class to customize your hero’s strengths!
💎 Loot Hunter’s Paradise: Over 900 unique items and 28 powerful gear sets to discover!
👹 Epic Boss Trials: Face off against legendary foes across four story-driven acts!
Treasure-finding is a key feature of Nevergrind’s gameplay. Finding rare, powerful items is the best way to make your character more powerful. Since loot is so important in this type of game, a great deal of time and energy was spent designing exciting items. In addition to items with randomized properties, there are over 900 uniquely designed items that can be discovered. You can even find items from 28 different sets which provide passive bonuses as you equip more pieces!
The combat system also rewards competence! The chain combo system is a core game mechanic which boosts your hero's rewards! Completing chain combos is a great way to increase experience gained, gold find, and magic find! A chain combo is achieved by killing consecutive monsters without leaving combat. Racking up a huge chain combo requires smart equipment decisions, understanding of the item properties, and a masterful understanding of your hero's strengths and weaknesses! You can even boost your rewards by fighting multiple enemies at once! Taking on big risks leads to big rewards!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you like the rotation aspect of mmo combat this game is great for you.
I loves this game now that I understand it. The Shadow Knight is a absolutely a blast to play. Weapon synergized with actual magic! Yeah it's great to hit mega combo hits, but the combos are linked to loots drop mechanic. Yeah QOL are important but it useless if the gameplay is trash. I was very biased before buying the game. NGO flew under my radar. I am glad I gave this a go. Now I am totally hooked. Ignored the negativities and give this game a go.
Good game, exactly what I wanted really, an offline version of the online game. Apparently this is more like the browser game but I'm not familiar with that.
I personally think this is great. To me, it is kind of like an active incremental game that lets you imagine that you are soloing a Western MMO, which is something that I have apparently wanted to play for a very long time.
いにしえのMMOをソロでやっているようなそんな感覚になるゲーム 職によってかなり難易度に違いがある為、序盤辛い場合は何職か試してみるのも良い レビューにあるようなデータ入れ替わり等は現時点起きていないが かなり人を選ぶゲームのため購入前にDEMO版で自分に合うか確かめるべし
Made all Classes just for fun Lvling them to 5 then 10 then yeah its fun for an Althaolic .... Oh wait i gota make a Ranger last... Got Gear for casters so far that aint too bad... Some Classes are more OP than others iam not telling wich ones... :p GG !
I played the browser game a lot and really glad the game was remastered and put on steam! Very unique ARPG where you control the action by pulling monsters. Tons of classes all with very different playstyles. The new UI and turbo mode are amazing! [Random Gameplay] https://www.youtube.com/watch?v=TA0DqZgpDOE
我是通过其他账号家庭库玩的,实际游戏时长3个小时。 说下目前出现的问题吧: 1,翻译不完全而且有歧义,这是目前游戏差评较多的主要原因。 2,游戏不能窗口化,只能调分辨率(这点真的很令人无语) 3,装备对比时,需要反复按SHIFT切换,而不是两件装备同时显示 4,切换语言后,例如简体中文切换繁体中文,如果根据提示直接退出游戏会默认变回英文。 5,对于个别技能没有详细说明, 比如某种族的寻宝技能,点击之后是刷新怪物,那么和“D”键刷新有何区别? 我的理解是有可能刷到BOSS或宝箱?但目前并没有遇到,依然是寻常刷新,甚至会卡我公共CD。 6,个别职业前期太弱势,比如战士、圣骑等近战,技能有公共CD,缺少群攻手段,个别职业又太强,比如德鲁伊,在台风20级之后0CD释放,搭配治疗技能或种族天赋,几乎可以无限连击。 也许近战职业在中后期有春天?但缺乏前期更为详细的介绍,我目前看不出其他优势。 7,游戏中后期是否有副本或秘境之类的刷宝地图? 如果有,请在STEAM游戏介绍页加上。 如果没有,那这个价格并不符合游戏预期,四章打完只加难度就没有其他任何内容的话,我宁愿去玩D3D4。 8,我能接受这个游戏完全手动,但作为单机游戏,作者或许应该考虑为玩家减负, 现在个别装备或天赋能触发其他技能,但不够。 不如将相关技能一键捆绑,尤其是DOT或近战基础技能,类似于WOW的宏设定。 半自动既比全手动轻松,又比全自动有趣。 9,目前还是给个差评,期待更新,随时改评价。
NevergrindOnlineが好きでこちらも購入したが 今回はオンラインではないため、ソロでひたすらダンジョンに籠る仕様らしい もともとサポート職が好きなのだが、この仕様に耐えられるか・・・
싱글 WOW라고 생각하면 됨. WOW 전투를 혼자 하는 거임.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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