
In the abyss where the mortal realm and netherworld intertwine, become a warrior wielding the power of the Nether Lantern to fight along with the fallen souls. With hardcore, soulslike action and intriguing roguelike builds, shatter the cursed barriers and unveil the truth woven from blood and soul.
Modeled estimate, not a reported figure. How we estimate →
About
Netherworld Covenant is a dark fantasy 3D isometric action roguelike centered on precision combat and Soul Companion powers to deliver a hardcore, strategically rich experience. Control the survivor of a catastrophic disaster, wielding the Nether Lantern—a forbidden artifact bridging the mortal realm and the netherworld—to forge pacts with the souls of deceased allies. Venture into procedurally generated labyrinths to challenge corrupted heroes and demonic lords.
The highlights of Official 1.0 Version comparing to the Early Access include:
Expanded Class Depth: 5 new playable classes: Berserker, Mage, Hunter, Shield Guard, and Useless Person; 4 new weapons: Double-Bladed Axe, Staff, Bow, and Spear
Comprehensive Gameplay Upgrades: 2 new game modes: Boss Rush and Chaos Mode; 2 new difficulty modes: Iron Crown Frenzy and Corruption Mode
Complete Story Progression: Addition of Chapters 5 and 6, completing the ending animation
System Overhaul & Massive Content Additions: Significant additions and restructuring of the Aura and Relic systems; Expanded variety of random events, accessories, and secondary weapons; Over 50 optimizations covering character mobility, resource allocation, and balance adjustments; 4 new character skins
Combat prioritizes tactical mastery over frenetic combos. Parry, dodge, and execute Ethereal Dash to evade attacks, then counter with lethal strikes. Every decision—timing, resource allocation, and positioning—deepens the strategic depth of encounters.
The Soul Companion system offers diverse combat strategies, featuring four distinct spectral allies: Swordsman, Ranger, Guardian, and Rogue. Harness their abilities to phase through obstacles, ambush foes from the netherworld, or evade fatal blows by shifting dimensions.
Face bosses twisted by malevolent soul energy—fallen lords, once-noble knights, primordial demons, and entities lurking in the dimensional void.
At the borderland camp between worlds, gather spectral allies, forge weapons tainted with demonic blood, stockpile resources, and piece together the truth behind calamity through fragmented dialogues. Will you redeem your comrades’ souls or remain stuck between life and death?
“The Torch’s light reveals no path to salvation, only the shadow of a gamble: as spectral forces tear through demonic throats, the wielder’s name may yet become another epitaph on the Covenant Stone.”
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Korean, Turkish, Portuguese - Brazil +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nice action rogue like. It has more depth than Hades since doge, spell, and attack are combined. It is fun.
good
把BOSS设置这么多打的手都要酸了,每关小怪都要打两波。一局久的要死,很难受。 不点难度还好,一点难度,精英又多又是霸体,没有闪避冻结的话,长枪怪你就打10年,血瓶还是满的,根本没时间回血,全在重开。
unlikeable combat and grindy
有的小怪阴间死了,比如第二章的枪兵突刺横穿大半个房间伤害高还能连刺,自己还肉得要死。构筑浅薄简单,大部分装备都是凑数的,鬼魂技能有点意思,但是表现出来挺一般的。反正这游戏就是不好玩。
Worth buying on sale, but not at full price in my opinion. The game is pretty short than I expected. It’s not bad, just feels like it needed more content, especially more bosses and a more creative skill tree system. Overall the game was okay, had some fun moments, but it definitely could’ve been better.
俯视角类魂肉鸽,没有什么“恶意”,单纯受苦。EA的时候入的,一开始玩会非常受苦(高手除外)。正式版之后好多了,也有了其他角色,有了其他模式,但是说实话内容量依旧不多,7.5分。给个好评吧,推荐入。 如果打折,那十分推荐。
Muito bom, viciante e divertido! Da pra fazer umas builds maneiras e bem mistas. Recomendo, um dos melhores roguelikes que eu já joguei.
knight with sword my beloved
类魂等视角,线性关卡,玩法单一且枯燥,养成构造以及收集毫无成就感,装备技能毫无特色,如果喜欢割草可以不用买了,尽管如此,但是作为无聊消遣,以及砍砍砍还是及格的,所以推荐,对了,有一点点受苦。顺便说一句,毫无剧情可言,就是砍砍砍,所以有些无聊鸭。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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