
Into the Necrovale is an Action RPG in which you collect powerful items that interact with one another. You must be clever with your build if you hope to pierce the mysteries and dangers of the Necrovale, where a thousand generations of miscreants and criminals have been banished.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Вот это уже интересно. Изометрический лутер-рогалик. Есть хаб, в хабе торговцы. Из заба можно отправиться в забег: выбираем биом, внутри биома выбираем один из 10 уровней. Уровни рандомно генерятся, и работают как уровни сложности - 1 самый простой и короткий, 9 самый долгий и сложный, на 10 босс биома. Из забегов приносим золото, синие кристаллы метапрогрессии и разноцветный эквип. Механизмов прокачки ровно два: лут, который усиливает персонажа и который можно затачивать, и метапрогрессия - кристаллами можно прокачивать торговцев, рандомные встречи во время забега и несколько статуй с бонусами. Заточка эквипа предполагает как банальную перековку +1 с камушками, так и слияние: два предмета предназначенных для одного слота можно объединить в один, и тогда их характеристики перейдут в новый предмет. Сложность тут довольно щадящая: в забег можно взять столько лечилок сколько можешь купить и сколько влезет в инвентарь, и вопрос стоит скорее в том, чтобы собрать достаточно поломный билд. Я бы сказал что автор хорошо понимает атмосферу соулсов, и не пытается маскировать сложностью нехватку контента. В целом, достаточно интересно и главное, не занудно. Меня впечатлило настолько, что сразу взял следующую игру автора в раннем доступе.
Steam Deck: Perfect Game: Fun, huge build diversity Replayability: Yes
It was a good game until I got the point when the game started crashing every time I attack. Basically, if you have a high amount of projectiles on the screen the game slows down to a frame per minute or crashes. It's disappointing because the game has potential but it's unplayable as you start creating powerful builds.
I picked up Into the Necrovale for just $1.99 and honestly had very few expectations going into it. It was one of those purchases you make because the price is low enough that even if it ends up being mediocre, you don't feel like you've lost much. What I didn't expect was to find myself repeatedly coming back to it for short play sessions and genuinely enjoying the process of experimenting with different builds. The thing that impressed me the most is the amount of variety the game offers through its equipment system. There are a lot of weapons, armor pieces, and combinations to discover, and trying to find interesting synergies quickly became the main reason I kept playing. I always enjoy games that allow me to experiment and create my own playstyle instead of forcing me down a single optimal path, and Into the Necrovale does a good job of giving players that freedom. Another aspect I really liked is how approachable the progression feels. Many games in this genre rely heavily on long grinds and repetitive farming before you can start putting together interesting builds. Here, it feels much easier to get to the fun part. You can make meaningful progress, find new equipment, and test different ideas without investing dozens of hours first. That makes the game very easy to recommend for people who enjoy build crafting but don't necessarily want a second full-time job. Compared to many games in the genre, the grind here is relatively light. Players who consider this excessive may be surprised by how much more demanding other games can be. The visual style is another positive. I really enjoy the art direction and the overall presentation of the world. It may not be the most technically impressive game out there, but it has a clear identity and a look that fits the gameplay well. At the same time, I do think most players will eventually reach a point where they've seen a large portion of what the game has to offer. It doesn't reinvent the genre, introduce revolutionary mechanics, or completely change the formula. In many ways it plays things relatively safe. However, I don't necessarily see that as a major flaw. Not every game needs to redefine its genre to be worth playing. Sometimes it's enough to execute a familiar idea well, and I think that's exactly what this game does. What I appreciate the most is that it has become one of those games I can launch whenever I have a little free time. Whether it's a quick session after work or just a way to relax for a while, it's easy to jump in, experiment with a new build, and have fun without feeling pressured to commit to a long play session. I plan to keep playing and see how far I can push my character and my builds, but so far I'm very happy with the purchase. For the price I paid, it exceeded my expectations and delivered exactly the kind of experience I was looking for. Final Score: 70/100 [███████░░░] A fun and accessible roguelite with strong build variety, satisfying progression, and a charming visual style. It doesn't reinvent the wheel, but it executes its ideas well and provides an enjoyable experience that's easy to return to again and again.
Badly balanced, I don't know if it was patches or what, but even using a crazy build that does thousands of DPS, most enemies tank it until they can mop the floor with you past a certain stage, and there's little you can do to scale up past that point.
I feel I've played enough to give some early impressions. I expect to have around 40 hours in the game by the time I finish and will update this with a full review once I've beaten it. For now, I tentatively recommend it. Pros ✅Plenty of items that allow for unique builds and experimentation. ✅Beautiful art and smooth animations. ✅Satisfying sense of progression. ✅Memorable boss fights. Cons ❌The mid-to-late game can become very grindy. ❌Some enemies can one-shot you if you're not careful. ❌If you don't explore and learn how to play the game, this will seem unplayable. ❌A lot of the items don't explain what they do, and there's a steep learning curve on some of the mechanics. Mixed Bag: 😐The audio is inconsistent. Some tracks and sound effects are excellent, but certain enemy noises become repetitive or annoying over time. Current Verdict: 7/10. It could easily move up or down once I finish the game.
It would be a good game. If it was playable. Unfortunately some time in, it started crashing more and more often, making it completely unplayable. Multiple other people report having game-breaking bugs as well. Posted the problem in "Discussions" but received to help.
Fun combat, cool build crafting. But extremely grindy - hard to get resources and every Weapon and NPC upgrade is expensive. No way to know how to get certain items "keys", arena choice is rng so you can miss a lot of side activities, upgrades and characters. And after playing for like 9 hours and unlocking the final boss zone, game decided to unalive itself, and the save doesn't work any more :/
i really liked it but it kept crashing but good enough to keep playing. but twice it wiped my save data and that sucks.
Into the Necrovale is a dark fantasy action RPG that thrives on mystery, experimentation, and rewarding player-driven progression. Developed by CLYDE games and published by Poysky Productions and Tribal-Storm, the game transports players into a cursed land known as the Necrovale, a place where criminals, exiles, and forgotten souls have been cast aside for generations. Rather than relying on lengthy storytelling sequences, the game builds its world through exploration, atmosphere, and the gradual discovery of its secrets. This approach creates an experience that feels immersive and intriguing from the very beginning. Players assume the role of The Stranger, a condemned individual sent into a realm filled with danger and uncertainty. The setting immediately establishes a bleak tone, presenting a world shaped by suffering, ruin, and ancient mysteries. Every region explored feels like a fragment of a larger history waiting to be uncovered. The game does not reveal all its answers at once, encouraging players to investigate the environment, meet unusual characters, and piece together the truth behind the Necrovale and its many inhabitants. Combat serves as the foundation of the experience and strikes an effective balance between accessibility and depth. Battles are fast, responsive, and often demanding, especially when facing larger groups of enemies or powerful bosses. Success is not determined solely by reflexes but also by understanding how different equipment pieces interact with one another. Players who enjoy experimenting with character builds will find plenty to appreciate, as the game constantly encourages creative approaches to combat. The loot system is undoubtedly the centerpiece of Into the Necrovale. The game offers an enormous collection of equipment, including weapons, armor, magical artifacts, jewelry, books, shields, staffs, and numerous other items. What makes these items special is that they do far more than simply increase statistics. Many possess unique properties that can dramatically alter combat performance when combined with other gear. Discovering unexpected synergies becomes one of the most satisfying aspects of the adventure, transforming even ordinary loot drops into exciting opportunities. This emphasis on item interaction creates a strong sense of experimentation throughout the game. Instead of chasing a single optimal build, players are encouraged to adapt and discover combinations that suit their preferred playstyle. One playthrough may focus on overwhelming damage output, while another may revolve around survivability, status effects, or unconventional strategies. Because of this flexibility, the game maintains a high degree of replayability and keeps progression feeling fresh even after many hours. The roguelite-inspired structure further enhances the experience. While players gain knowledge and experience over time, every journey into the Necrovale presents new opportunities and challenges. Adapting to the items found during a run becomes a key part of the gameplay loop. Some of the most memorable moments occur when seemingly average equipment unexpectedly combines into a powerful setup capable of turning a difficult situation into a triumphant victory. The constant potential for discovery keeps the gameplay engaging from start to finish. Visually, the game employs detailed pixel art that complements its dark fantasy themes remarkably well. The environments are filled with decaying ruins, eerie landscapes, and hostile territories that reinforce the sense of exploring a forgotten world. Despite its retro-inspired presentation, the visual design is rich with atmosphere and personality. Enemy designs are varied and distinctive, helping every encounter feel meaningful while contributing to the overall sense of danger. The characters encountered throughout the adventure add another layer of depth. Rather than meeting traditional heroes, players interact with fellow outcasts, prisoners, and damaged individuals who have their own stories and motivations. These encounters help flesh out the setting and create a world that feels populated by people struggling to survive under harsh circumstances. The moral ambiguity surrounding many of these characters makes them more interesting than typical fantasy archetypes. One of the game's greatest achievements is how effectively it rewards curiosity. Exploration often leads to valuable discoveries, whether through hidden treasures, powerful equipment, or new pieces of lore. The game trusts players to experiment and learn through experience rather than relying on excessive tutorials. This design philosophy makes progression feel natural and satisfying, allowing players to develop a genuine sense of mastery over time. Although the game excels in many areas, it may not appeal equally to everyone. Players looking for a heavily narrative-driven experience may find the storytelling somewhat understated. Likewise, those who prefer a more guided structure could occasionally feel overwhelmed by the freedom provided by the item system. However, for players who enjoy discovering mechanics on their own and crafting unique builds, these elements are more likely to be strengths than weaknesses. Into the Necrovale stands out as an impressive blend of action RPG combat, deep loot customization, and atmospheric world-building. Its rich equipment system, rewarding exploration, and emphasis on player experimentation create an experience that remains engaging long after the first few hours. By combining challenging combat with endless build possibilities and a compellingly mysterious setting, the game delivers a memorable adventure that fans of dark fantasy and loot-driven RPGs are likely to find highly rewarding. Rating: 8/10
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