
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $15.1K — a different platform, not this one.
Spiderweb Software's classic adventure of treachery and battle in ancient times has returned! Travel back to ancient Britannia for a tale of cunning foes, vicious battles, and a race to rediscover the lost secrets of magic. Britannia is a land ravaged by war. The natives of this land, the savage Celts, have long been subjugated by the Roman invaders. At last, they have risen up in bloody rebellion. Battles rage across the land. Cities are sacked, the inhabitants massacred. And, lost in the chaos, in the small, forgotten valley of Shadowvale, a plan is being formed. Soon, a band of barbarians will rediscover the lost secrets of magic. They will find a way to rid their lands of their oppressors forever. And you, as the Celtic warriors, will attempt to free your people. Or you, as the Romans, will attempt to crush them. For the good of the Empire. Key Features Two different sides, the powerful Romans and the savage and cunning Celts. Each side has a completely different full-length adventure. Enormous game world, with dozens of dungeons and many characters and quests. Fascinating storyline. Fight for freedom, or further the glory of the Empire. Lost secrets of magic! Dozens of spells and hundreds of hidden magical artifacts. Innovative story and unique setting. Unlike any fantasy game you've ever played.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.99−60% | 38ratings | 84% | — | not modelled |
| $4.99 | 109reviews | 88% | — | $15.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 116 | 74% | $8.49 | |
| — | 277 | 82% | $29.99 | |
| — | 212 | 76% | $3.75 | |
| — | 11 | 78% | Free | |
| — | 60 | 82% | $13.99 | |
| — | 252 | 88% | $3.99 |