
CODE OR DIE! Hack enemy systems & survive the security response by engineering lethal bullet-heaven algorithms. Your brain power determines your firepower across 190+ programming nodes. Debug your failures. Optimize your code. Complete the heist. HACK THE PLANET!
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome, Hacker!
Net.Attack() is a bullet-heaven roguelite where you visually program your own attack algorithms using 190+ drag-and-drop nodes, then watch them execute in real-time combat against security system hordes.

Build devastating attack algorithms using drag-and-drop programming nodes. Chain triggers, branch conditionals, and loop executions to create thousands of unique combinations. Your custom code unleashes bullet-heaven chaos automatically. You focus on strategy and survival while your algorithms execute.

Chain nodes to spawn projectiles that multiply on impact. Let the enemies shoot at each other or loop execution to create sustained area-of-effect devastation.

Break into hostile systems across multiple regions in a near-future cyberwar. Each region presents unique security protocols and escalating difficulty levels.

Face relentless waves of security countermeasures in fast-paced bullet-heaven combat. Your custom-coded algorithms execute automatically based on the logic you engineer, unleashing storms of projectiles while you navigate the chaos. Each run pushes your builds to their breaking point.

Choose from multiple hacker characters, each with unique starting abilities and specializations. Potentially unlock nodes from other sets for even more complex combinations. Find your playstyle and engineer your personal path to dominance.
Collect DarkBits# with each chip extraction and exchange them on the DarkMarket for new operatives and permanent power upgrades across runs. Uncover additional regions as you progress and gather bonus currency by completing missions like the Daily Challenge.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean*, German*, French*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
적이랑 맵이 특색이 적다는게 아쉬움 코드 조합하는 재미는 있음
I first played the game at the Gamesground in 2024 if I remember correctly. And it has evolved a lot since then. I really like how the visual programming is done. It can get very complex, which I love. If I could request one feature it would be some kind of preview for the chain, to make it easier to tinker during a run. Gameplay: 9/10 Graphics: 8/10 Sound: 9/10
总体7/10 内容稍微有点少,build就固定那几套,但是美术真的很好(画风自洽),彩蛋和梗给的很足
great
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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