
CODE OR DIE! Hack enemy systems & survive the security response by engineering lethal bullet-heaven algorithms. Your brain power determines your firepower across 190+ programming nodes. Debug your failures. Optimize your code. Complete the heist. HACK THE PLANET!
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome, Hacker!
Net.Attack() is a bullet-heaven roguelite where you visually program your own attack algorithms using 190+ drag-and-drop nodes, then watch them execute in real-time combat against security system hordes.

Build devastating attack algorithms using drag-and-drop programming nodes. Chain triggers, branch conditionals, and loop executions to create thousands of unique combinations. Your custom code unleashes bullet-heaven chaos automatically. You focus on strategy and survival while your algorithms execute.

Chain nodes to spawn projectiles that multiply on impact. Let the enemies shoot at each other or loop execution to create sustained area-of-effect devastation.

Break into hostile systems across multiple regions in a near-future cyberwar. Each region presents unique security protocols and escalating difficulty levels.

Face relentless waves of security countermeasures in fast-paced bullet-heaven combat. Your custom-coded algorithms execute automatically based on the logic you engineer, unleashing storms of projectiles while you navigate the chaos. Each run pushes your builds to their breaking point.

Choose from multiple hacker characters, each with unique starting abilities and specializations. Potentially unlock nodes from other sets for even more complex combinations. Find your playstyle and engineer your personal path to dominance.
Collect DarkBits# with each chip extraction and exchange them on the DarkMarket for new operatives and permanent power upgrades across runs. Uncover additional regions as you progress and gather bonus currency by completing missions like the Daily Challenge.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean*, German*, French*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还行吧
Very cool. Just not my type of gaming style. Fun "Bullet-heaven" recommended for anyone who likes a game where you can organize your attacks how you'd like them to happen as you progress through the levels.
可挖掘的游戏方法很多。可玩性强。
Just a survivors game with no build diversity and bad balancing as usual. "No RNG Excuses - Deterministic challenge where logic and skill beats luck " Also straight up false advertising.
This game is fun. That said, there are some negatives. The game is actually WAY to easy in the beginning, so much so that anything you do is meaningless until you get a few hours into the game. I would have preferred it if the developer had dialed back the hand holding and let me figure some of these things out by myself, getting everything forcefully explained to you kind of ruins the fun of figuring things out. Also I want to play the game, not press "confirm" "confirm" "confirm" blabla -yes I understand! PS: When am I going to die in this game???
I'm not sure why the reviews for this game are so negative tbh. It's a really cool game to play, and I've only scratched the surface it feels like. It can get a little boring once you've found an OP build, but I'd say that's more on me looking for the same nodes over and over rather than an actual game problem. It seems the game may have had some bumpy updates but the game is currently in a very good state, and seems to be extremely well made. Making your own weapon system out of code? Amazing. I'm looking forward to updates, maybe new systems and weapons? I don't know, but there's already a lot to get your teeth stuck into. It does help to have some coding knowledge prior to playing, but since it's a single-player game, it's not necessary, and you can learn as you go.
This game is quite fun to me. It basically gives you premade "code snippets" to link together as methods for attacking or achieving other tasks. You start with 1 character that eventually starts with different loadouts, and also eventually unlock many more (10+) other characters with their own starts and attributes. I personally find it relatively amusing when I create so much of a mess that my FPS eventually drops because I've made terrible(funny) decisions.
Fun Vampire survivors-like game, that also teaches you the basics of the Scratch coding language. Would highly recommend if you are a fan of that genre, or just roguelikes in general. You can definitely sink a lot of hours into this game, without it getting boring. Also really love the code/hacking aesthetics. Really does feel like its made with love. Great soundtrack as well imo
Fun roguelite with programming elements
New take on survivor-like, simple programming adds whole new aspect to genre. Warning: really addictive.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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