
Armed to the teeth, players begin as Neptune in an unworldly 8-bit space dimension ravaged by creatures who burst endless waves of bullets. Shoot, dodge, and defeat the boss in six unique bullet-hell worlds.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Neptunia Shooter is a nice little pixel arcade side-scrolling shooter. However it is far too difficult for casual players and it feels more like a bullet hell especially since you have far too little health. The configuration options are very limited as they only include keybinds and do not allow you to change any audio settings. There is no real fullscreen mode but at least you can resize the game window manually. While the controls are okay it would have been helpful to have a small indicator for the hitbox because the character model is much larger than the actual hitbox. It would have been better if the general movement was faster while having an additional slow button for precise dodging like in the Touhou games. The abilities of Vert and Blanc are unfortunately completely useless and their attacks are so bad that using them often leads to your death. It is really only worth playing with Neptune and If but because you have to cycle through the characters you constantly end up on the trash abilities by accident. The achievements in this game do not unlock while playing in Steam's offline mode which is very unusual as they normally unlock anyway in other games. Also another issue is that sometimes the game won't launch for some reason even though the process is showing up in the task manager. In the end the gameplay is pure memorization of enemy patterns but for a very low price it is still a relatively acceptable experience. For games like this I wish Steam would add a third option like "It's fine" or a 5-star rating system.
粉丝向游戏先闭着眼睛给个好评 实际玩起来感觉非常难受,这难度不像地雷社出的() 系列粉丝的话库存+1可以,真要玩还是算了 优点:角色还算多,4女神+空帕if,攻击方式也还挺有意思的 缺点:1攻击方式设计感可以,但是玩起来真的很狗屎 2难度感觉有点高了,而且连个炸弹都没有说实话没什么练习的动力 3成就里面有一条要无伤通关,感觉说实话有点离谱 4切换角色不熟悉的时候感觉很容易切错
It's a bit bare bones, but it's charming and inoffensive.
fun bullet hell game with neptunia characters
Прикольная леталка-стрелялка. Есть милая рисовка с музыкой, общий стиль серии игр нептунии. Есть прикол с приличной сложностью над которой придется посидеть и мозгосносящим управлением, где нужно постоянно переключать персонажей для стрельбы в разные направления. Вначале когда персонажей мало то играется норм, но затем под конец начинается судорожное перебирание персов, чтобы лишь как-то на рандоме спастись от снарядов. В итоге вышло неплохо.
тохо лучше и интереснее
yes
[h1]《Neptunia Shooter》:小蜜蜂、外星人入侵[/h1] 以游戏主机为原型的角色能够衍生出什么类型的游戏想必都不奇怪,对吧?作为超次元海王星IP于2019年发售的作品,《Neptunia Shooter》不同于制作组,其他那些看着像3A、但玩起来就是没有那么好玩的老传统“废萌”游戏,直接采用了相比之下应该对得起定价的超级复古游戏类型,直接把如同恶搞一般的复古做到了极致。 简单来说,和时代的老古董FC游戏一样,本作是一款横向以及竖向弹幕躲避射击游戏,既没有选关机制也没有中途存档机制,玩家要想完整挑战游戏所有内容的话就必须一命通关,完全属于游戏设计界的“老炮”题材,门槛高难度也高。 不过除了一命通关以外,游戏也支持网络数据排行榜,在游戏主模式这个单调的多章节单关卡之外,玩家通关后上传的分数存档可以登上全球榜单,其他玩家包括你进入榜单以后,可以选择任何一个被显示出来的排名存档,临时下载对方的存档文件,观看对方的通关全流程视频。 也就是说,在这样一款玩家其实没必要真的消灭所有出现的敌人、只要能够用三条命坚持到最后一关击败最终boss,期间可以错过普通小怪的游戏里,玩家除了通关以外,还可以追求分数以期登上排行榜榜首,总之不论是玩法类型还是游戏体验与上手难度都是一款相当“老炮”的作品。对于那些追求非常有趣的休闲涅普游戏剧情的玩家来说,《Neptunia Shooter》更像是《像素大战》主角团以及《头号玩家》主角那种在上个世纪的街机厅中角逐世界冠军的玩家才玩得来的那种游戏。 作为系列全收集来说,本作就是一个连游戏体量都类似于《赛博朋克2077》内置街机小游戏那样的添头,可以玩,但是很难,还要投入大量时间成本,你买来可能也就是放在库里吃灰,但全收集的话,这部作品也是必不可少的。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
이어하기가없어;; 리위아게임, 넵튠 시리즈는 정식+외전다안하는게맞다; 이런 간단미니게임류아니면 덕심으로도힘든게임;
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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