
Ayako's Mission is a 2D Top-Down Shoot'em Up game based on the story of the war breaking out between the two territories called, AY Corp and ATO Corp. where you must defend your territory against the invaders.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[b]◤ ASCII ART REVIEWS ◢[/b] ⡇⢠⣌⡛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣇⢸⣿⣿⣦⣍⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⢸⣿⠿⣛⡵⣣⣌⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⡄⣒⣻⣽⣾⣿⣿⣷⣌⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣇⢸⣿⣿⣿⣿⣿⣿⣿⣷⡌⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⡄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⢛⣛⣛⣉⠙⢿⣿⣿⣿⣿ ⣿⣿⣷⠸⣿⣿⣿⣿⣿⣿⢿⣿⣿⣷⡐⢶⣶⣿⣿⡌⢻⣿⣿⣿ ⣿⣿⣿⣇⢹⣿⣿⣿⣏⠰⡆⢻⣿⣿⣿⡌⢿⣿⣿⣿⣆⠻⣿⣿ ⣿⣿⣿⠟⡀⢻⣿⣿⣿⣆⠰⣆⠻⢟⣱⣾⠄⠛⠛⠿⠿⢧⡙⣿ ⣿⡿⢋⢜⣼⡄⢿⣿⣿⠿⣃⠹⣆⠹⠟⣡⣴⣌⠻⣿⣿⣶⣶⣾ ⣿⣿⡄⢿⣿⣿⡄⢶⣾⣿⠿⠇⠘⣧⠸⠟⡫⢀⣤⣿⣿⣿⣿⣿ ⣿⣿⣿⡌⢿⣿⣿⢀⠡⣴⣾⠿⢓⠘⢧⠀⡴⢿⣦⣝⢿⣿⣿⣿ ⣿⣿⣿⣿⡌⢿⠇⣼⣆⠉⣂⣩⡴⣶⣴⣾⣿⡷⠎⣿⣆⢻⣿⣿ ⣿⣿⣿⣿⣿⡌⢠⣿⣿⣿⣿⢸⡷⣿⡿⢿⣯⢡⣼⣿⣿⠈⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡘⣧⡋⣾⣮⡛⣸⣿⡏⣍⢀⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡘⠿⢡⣬⣙⢻⣿⠇⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣿⣿⣿⡆⠋⣼⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣾⣿⣿⣿⣿⣿ [b]◤ Follow the [url=https://store.steampowered.com/curator/44837940/] Curator[/url] and join the [url=https://steamcommunity.com/groups/asciireviews] Group[/url]! ◢[/b]
Ayako's Mission is a "template" flip. The "developer" filled out a basic 2D top down shoot'em up game template in the craptastic GameMaker Studio (a blight on gaming), changed the name/reskinned a couple of things, and put it on Steam as if it was their own game. The developer here is famous for having dumped a whopping 52 games copied from 3 different GameMaker Studio templates. That's a lot of copy + pasting with some minor reskins and level rearrangement... but none of these are serious, sincere games. 52 games, 3 templates. There's nothing genuine about these copy + paste games. To prove my point, here's two other flips from the same game asset from the same developer: [list] [*] [url=https://store.steampowered.com/app/1144260/Warships_On_The_Halloween_Night]Warships on the Halloween Night[/url] [*] [url=https://store.steampowered.com/app/1303000/Proxy_Air_Force]Proxy Air Force[/url] [/list] Take a look for yourself... it's the same game! From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game only displays in 4:3 pillarboxed aspect ratio. It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs. A strong argument can be made that construction kits like GameMaker Studio should never be used to make games for profit, as the "developer", Anamik Majumdar has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Ayako's Mission is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
Small shoot'em up very badly designed. Dodging is nearly impossible so there is a big life bar ! Not even playable with my Xbox One controller.
⡇⢠⣌⡛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣇⢸⣿⣿⣦⣍⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⢸⣿⠿⣛⡵⣣⣌⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⡄⣒⣻⣽⣾⣿⣿⣷⣌⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣇⢸⣿⣿⣿⣿⣿⣿⣿⣷⡌⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⡄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⢛⣛⣛⣉⠙⢿⣿⣿⣿⣿ ⣿⣿⣷⠸⣿⣿⣿⣿⣿⣿⢿⣿⣿⣷⡐⢶⣶⣿⣿⡌⢻⣿⣿⣿ ⣿⣿⣿⣇⢹⣿⣿⣿⣏⠰⡆⢻⣿⣿⣿⡌⢿⣿⣿⣿⣆⠻⣿⣿ ⣿⣿⣿⠟⡀⢻⣿⣿⣿⣆⠰⣆⠻⢟⣱⣾⠄⠛⠛⠿⠿⢧⡙⣿ ⣿⡿⢋⢜⣼⡄⢿⣿⣿⠿⣃⠹⣆⠹⠟⣡⣴⣌⠻⣿⣿⣶⣶⣾ ⣿⣿⡄⢿⣿⣿⡄⢶⣾⣿⠿⠇⠘⣧⠸⠟⡫⢀⣤⣿⣿⣿⣿⣿ ⣿⣿⣿⡌⢿⣿⣿⢀⠡⣴⣾⠿⢓⠘⢧⠀⡴⢿⣦⣝⢿⣿⣿⣿ ⣿⣿⣿⣿⡌⢿⠇⣼⣆⠉⣂⣩⡴⣶⣴⣾⣿⡷⠎⣿⣆⢻⣿⣿ ⣿⣿⣿⣿⣿⡌⢠⣿⣿⣿⣿⢸⡷⣿⡿⢿⣯⢡⣼⣿⣿⠈⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡘⣧⡋⣾⣮⡛⣸⣿⡏⣍⢀⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡘⠿⢡⣬⣙⢻⣿⠇⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣿⣿⣿⡆⠋⣼⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣾⣿⣿⣿⣿⣿ 游戏很烂,但适合我存放字符画。 敌人子弹密集,必须迎着子弹顶脸输出。应该是BUG。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
The levels become boring and repetitive levels after playing them once and the bossfights don't even feel cool since you deal no damage to them and before the level ends the game gives you a 1 shot beam so you don't lose. The game is not bad and I wouldn't give it a negative review since I mostly cheesed the game it's just that after some levels they discontinued it and put the same stuff with just a different map so you don't say that you play the same level. ( TIP = you can make your spaceship invisible by putting it on the sides of the screen but make sure to touch the end of the level cause it won't trigger )
No shmup, just awful crap.
Fun little game. Took ~50 minutes to complete. Only a couple of stages gave me some real trouble, but I was able to push through after a few tries. There's not a lot to it, and I'm honestly not a big fan of shoot-em-ups (vertical or horizontal), but I still enjoyed my time with it.
A fun little top-down shooter with some difficulty towards mid levels.
It's a short, simple, bit unpolished - yet fun, little game. Reminds me my own projects from TGF and MMF era - very nostalgic. Definitely worth a shot for a price given.
รีวิว Ayako's Mission เกมยานยิงที่เราจะได้เป็นหน่วยรบทางอากาศสาวสวย ออกไปต่อสู้กับยานฝั่งศัตรูที่จะเข้ามายึดเกาะเราให้สิ้นซากเพื่อปกป้องดินแดนของเรา ในแต่ละด่านที่สั้นมากๆนี้ ก็จะเต็มไปด้วยกองทัพยานฝั่งศัตรูที่ยิงแหลกใส่เราแบบให้ตายก็หลบไม่ได้ ด้วยระบบเกมที่ผู้สร้างเข้าใจว่า นี่แหละคือ bullet hell ซึ่งจริงๆไม่ใช่ เขาเข้าใจว่า bullet hell คือศัตรูจะต้องยิงเยอะๆ แต่จริงๆถ้าเป็นแนวนี้ จุดตายของเราจะไม่ใช่ยานเราทั้งตัว แต่จะเป็นจุดเล็กๆตรงกลางยานของเรา และที่สำคัญเกมนี้ไม่มีระเบิด ไม่มีสโลว์ด้วย สุดท้ายก็เลยต้องยิงแลกเลือดบ่อยๆ ยิ่งบอสนี่ยังไงก็โดนทุกดอก โชคดีที่เกมนี้ดรอปเลือดบ่อยมาก ทำให้ตายได้ยาก ที่จะยากจริงๆก็คือตรง WARNING ระหว่างเล่น ที่ถ้าขึ้นแบบนี้ ยานจะโผล่จากทางด้านล่างแน่นอน ดังนั้นถ้าโดนชนตูดคือตาย วิธีหลบก็คือเคลื่อนยานหลบไปซ้ายสุดหรือขวาสุดของฉากเท่านั้น สรุปมันเป็นเกมยานยิงที่ทำออกมาลวกๆ ระบบไม่ค่อยเสถียรเท่าไหร่ ถ้าเป็นค่ายนี้ ส่วนตัวผมชอบซีรีส์เกมบ้านผีสิงมากกว่า แต่แนวยานยิง ถ้าทำออกมาดีๆ ก็คิดว่าน่าจะชอบได้เหมือนกัน
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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