
Neon White is a single-player speedrunning FPS where you can sacrifice your guns for godlike parkour moves.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 23 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 17.3Kreviews | 98% | — | $10.3M |
| $24.99 | 3.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good
Amazing gameplay. 10/10 if you like the concept of speedrunning.
Loved it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +3 more
| $24.99 |
| 2.3Kratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good game about beating best level times and entering a flow state. Very good story as well. Highly recommend
паркур
Good
check my newest playlist also this is a peak game fr
Jogo cinema, historia merda, personagens incriveis senti muitas ereções só de ouvir o green falando e o yellow é o goat desse jogo
Review before Level Rushes (if im ever doing them) Very mixed feelings I will give it a thumbs up for now A lot of the voices are missing/only have partially or soundboard inputs for scenes Continuency with the gift system kind of sucks they tried their best but if you miss a single one well lets just say the games not gonna be nice about it. When I first finished my runs I always replayed them for the Ace medal if I didnt get it first time and then I replayed it for the gifts which were much harder most of the time OR a lot more tedious Safe to say me missing a single violet gift before the last mission made me wonder "huh violet has to be important as hell even while dead" cause i was sure I got all of them till the game told me no Another negative I have is that the base movement without souls SUCKS but in a beginner friendly way it should be nice Very floaty very basic sadly, wished a bit more out of that from the "movement shooter" part but ey thats what souls are for. Most levels have 1 normal route design and a "shortcut" and a lot of other restrictions which make extra shortcuts hard to really grasp or possible, which kind of sucks. For the positves I have to give the character designs and also a lot of the buildup with each other a nice thumbs up, I wished it was more in depth and not so cutty between the gifts without any real story impacts or mentions but cant say it would be easy to do. Now Whites and Mikeys Rushes seem... interesting to say the least I was wondering why the achivements for them were THIS low but now it makes sense
проходил эту игру пару лет назад на иксбоксе, думал что сейчас пройду ее на пк с хорошим фпс, но игра крашиться каждые пару минут и гайда как это починить я так нигде и не нашел
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.9K | 142 | 96% | $9.99 | |
| $13.1K | 34 | 100% | $14.99 | |
| — | 0 | — | — | |
| $643.7K | 1K | 87% | $29.99 | |
| $2.7K | 25 | 92% | $4.99 | |
| $2.2K | 6 | 83% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.4M | 17.7K | 84% | $19.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 28.5K | 95% | $19.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
| $10.4M | 28.7K | 90% | $14.99 |