
Neon White is a single-player speedrunning FPS where you can sacrifice your guns for godlike parkour moves.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 23 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 17.3Kreviews | 98% | — | $10.3M |
| $24.99 | 3.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
HE'S RIGHT I AM A MURDERER BUT UNTIL SIX MONTHS AGO I WAS JUST AN ORDINARY HIGH SCHOOL GIRL
ㅤ
Геймплейно - Кайф Саундтрек - Кайф Сюжетно - Да норм в целом, но всё портит диалоги и то как персонажи в этой игре разговаривают, это ужас просто. Тому кто диалоги писал я хочу руки оторвать и чтобы он больше НИКОГДА не занимался сценариями. А так прикольно, погамзать можно.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +3 more
| $24.99 |
| 2.3Kratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is fast paced and addicting, I am not a speedrunner but I have need to go faster and faster than before. Is the story and voice acting cringe? Yes, and that is why it is glorious. Embrace the cringe and it only adds to the game. The only negative is that I ran out of game to play.
One of my most favourite platformers, music is incredible and trying to speedrun a level scratches an itch other games do not. Some people say writing/dialogues are cringe, but I found them funny. It fits the game and has a nice vibe to it
This is a time trial platformer, not my type. Boring.
If you're expecting this game to be something similar to ULTRAKILL, just like I was, you might want to rethink about it. This game is actually a time-trial platformer built around trial and error. The goal is to shave off every possible millisecond from your run to get the highest score. That's fun if you enjoy improving your own times. My biggest issue is that there's basically one "correct" route to get the best score, so there's not much room to be creative. The good thing is that the game lets you fast-forward through all the dialogue, so you can jump straight back into the challenges. It's a fun game, indeed, but it may not be for everyone.
I'm going back to ultrakill since that game was made to feel fast (and be fun) rather than trimming micro seconds in a movement system and physics covered in a mud filter. Oh and not listening to the most insufferable characters ever written is a bonus
A very camp-y visual novel with music by Machine Girl. There's a little bit of speedrunning too.
machine girl
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.9K | 142 | 96% | $9.99 | |
| $13.1K | 34 | 100% | $14.99 | |
| — | 0 | — | — | |
| $639.2K | 1K | 87% | $29.99 | |
| $2.7K | 25 | 92% | $4.99 | |
| $367 | 1 | 0% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 17.7K | 84% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.4M | 20.7K | 79% | $14.99 | |
| $10.4M | 28.7K | 90% | $14.99 | |
| $10.3M | 18.9K | 76% | $19.99 | |
| $10.4M | 15.5K | 89% | $17.49 |