
Welcome to Eden, the old town district beneath the megacity. Fight through dystopian cyberspace, collect hundreds of firearms, establish an exotic black market gun store, cater to other cyberpunk runners, and work towards the ultimate payday in this neon-rogue-lite, store management, shoot ‘em up.
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About

Welcome to the cyberpunk future of Neon Blight. As the new owner of a cyberpunk gun shop, it's your job to provide the throng of wannabe heroes with the weapons they need to succeed in the fight against the megacorporations that rule the world. Enter the world of cutthroat competition, merciless rivalry, and boundless exploration as a fixer.
You provide the cyberpunks of your age with the weapons and equipment they need. Operate your very own gun store, fight through seemingly endless waves of enemies, and acquire the ultimate weapon by making your way through the Outer Border and the throng of enemies bent on keeping you away from your ultimate goal.

Manage your own gun store: Customize the shop you own and sell the weapons you acquire to the cyberpunks looking to improve their lot in life.
Gunrunning the Future: Sell hundreds of upgradeable guns to customers looking to gain an edge over the competition.
Loyalty at a Premium: Build relationships with your customers, fulfilling their needs and, when necessary, taking matters into your own hands, tackling their quests.

A weapon that can upend the balance of power at Eden awaits you. Can you locate the keys to the vault and claim the ultimate weapon?
Fight through dozens of hand-crafted levels to acquire the components of the ultimate weapon.
Gain the ultimate tool of war, upending the delicate balance of power at the new Eden.
Confront unique bosses to corner the gun-running market at the megacity and build a future of your own.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Don't wast your money. The teleporters crash the game every time you open the screen and the game itself crashes with no way of fixing. Creators have been informed for months and have done nothing about it.
Run away. Fuyez ce jeu Game seems good but he has a bug that make it stop working forever, even if you uninstall. Dev know for 2 years and don't give a ♥♥♥♥. Aside that it seems to have potential but it sucks, because there is absolutely no reason to play the selling gun part, you drop plenty of cash and upgrade/weapon by just playing the rest of the game so seeling useless loot have no use so whatever, rendenring half of the premisse of this game dull, a shame, it could be good
crashed multiple times i try saving as often as possible but i still lose a lot of progression like this
[h1] Bought for 1 euro [/h1] The game is fun, the idea is kool, but oh well... the execution was not done properly. The reason I bought this is that I am also a developer, and I was looking for games similar to what I am working on and found this. I first saw the price tag of 20 and the reviews, and I was like nuh uh, but later on the game got on sale and also found a bundle for it, 5 for 5 bucks. And so I ended buying it for 1 euro. For my one euro that I paid for it, it was totally worth it, got some fun gameplay out of it and some cool ideas for my own projects. [b] In any case, this game is NOT worth 20 bucks [/b] I can see why many people complain about it. A lot of bugs ... really. - The art is decent. - The music is decent. - The world is kind of small and empty. - Healing is difficult to get and expensive at healer (I assume this was the dev's intent). - Beated one of the end game bosses quite easily (just get katana lol). [But even without katana, I think you can still do it if you are skilled] - Found an exploit and used that for grinding, because... upgrades for shop are quite expensive andddd useless. - Bugs bugs and , oh no... *facepalm, literally* crashes, lost 30 mins of progress because of a crash inside the inventory, I was just moving items around come onnn (got like 4 crashes in the time I played, another one related to a side quest) - Cool concept, but lost potential [h2] Overall: 5/10 experience [/h2] - gets a pass from me
The second boss didnt complete the quest. Repeat killing didnt do anything to progress the story. So im locked from completing the game
I really want to like this game, but it insists on testing my patience. When it's working. it feels a little like Enter the Gungeon paired with "Raceteer: an item shop tale" or "Moonlighter" with a gameplay loop of going into the dungeon, grabbing guns and items and bringing them back to your store to sell, improve store, wash rinse repeat. It's got decent bones and is alright when it's working, but the problem is that it both crashes frequently, and has a number of bugs which are really working against it. I'm intrigued by the story, and I would love to see this game get the issues patched out so I could really sink my teeth in, but every run into the dungeon I've made is cut short by a game crash and that totally takes me out of the moment. I'll come back to this one after some updates and maybe update my review if they fix these crash issues, but until then, I would suggest only getting this game on deep discount, and only play it after some of the other titles I've mentioned in this review as they each do what this does with better stability.
[h3]SNAPSHOT[/h3] An abandoned game that is not even worthy of early access [h3]OVERALL - -2077 / 10[/h3] [h3]PROS[/h3] + pixel art aesthetic is really great [h3]CONS[/h3] - the art is the only good thing in this game - countless bugs, many of which are game breaking - clearly unfinished and abandoned [h3]FULL REVIEW[/h3] I really wish I had positive things to say about this game - the idea and the framework are there for sure, but there are countless bugs that it should even be in early access yet. For whatever reason the devs put a $20 price tag on it but it isn't even worth paying $4 when it is 80% off. This game is literally an unfinished mess - it somehow got updates a few months ago but was seemingly abandoned for years before that so I have no idea what all the devs are playing because ~80% of the zones are devoid of content besides enemy placement and a couple of teleporters. If you think I'm joking about how bad it is, here is a list of all (?) of the bugs and other issues that I found while playing: - trying to access display stands to sell items constantly crashes the game - leaving the shop while it is open completely breaks the game forcing a restart - trying to sell items to customers randomly doesn't work - barter has no feedback whatsoever so you can spam the button after changing the price and nothing happens - customers only wait around for a few seconds when they want to buy something (and time doesn't freeze when you're talking to them) - bugged sleep dialogue shows over sale results screen - selling shop furniture in build mode destroys any items you have placed on it - shop contract handin destroyed a full stack of items (only needed + gave credit for 1) - shop item #s sometimes extra large - customer pathing is horrendous - they constantly get stuck / run in circles and won't leave - enemy pathing is terrible and they often get stuck - bosses easily get stuck and their attacks disappear making them easily exploitable - none of the story quests past the tutorial area work meaning you can't progress whatsoever - many side quests (e.g. metal detector quest) simply don't work at all - can't purchase half of the shop upgrades (one of which is needed for one of *the first story quests*) - tooltips for items in your backpack perpetually stop showing up and will even stop working WITHIN THE SAME MENU - sometimes cannot pick up items from your inventory (need to spam click and hope it eventually works) - sometimes trying to pick up items always immediately closes the dialogue - trying to actually select displays close together super buggy - minimap icons for some things don't show up on minimap whatsoever - minimap indicator - bleeds - minimap is completely broken in several places sending the player OFF THE MAP - metal detector fires giant bullets that stay in one place with the backfire relic - many relic items don't do anything whatsoever - katana only fires backwards with the backfire relic equipped (lol) - katana bugged with an infinite length ammo bar (even after restarting) - can somehow reload the katana making it bugged AF - weapons sometimes WON'T SHOOT - projectiles that stick around and don't expire - ammo crates don't refresh the metal detector - remapping controls does not work whatsoever - quest log text extends past the bounding box (and has duplicated objectives) - enemies shooting towards you but not aiming at you - price suggestions are WAY off even after getting the auto-pricing upgrage - vast majority of NPCs have no dialogue interactions (especially ones that are clearly running a shop) - NPCs in "dance club" literally just standing there - buying access to zones say "one time purchase" but dude still keeps asking for me to buy it (even within the same dialogue where I just purchased it) - can go into debt - enemies don't drop anything unless YOU kill them (most enemies fight each other immediately) - item sell price doesn't rollover numbers (meaning you have to manually change each one) - can't scroll menu items with controller (but can with mouse wheel) - can select items from a list that are not even visible on screen (e.g. shop furniture) - ammo crates give LESS ammo the less of it you have (making it almost impossible to refill high ammo count weapons) - random ? indicator floating in middle of research lab lol - for some reason only the first zone has any points of interest besides the boss + teleporters - there is literally only *1* puzzle and merchant point of interest in whole the game If all of those are somehow not bad enough, [h3]the game is so broken you can't even finish it.[/h3] This game is so unfinished I have no idea how the devs even got the game to run in the first place, but if you're still somehow reading this I can only say one thing: why?? Stay clear of this one unless you are a glutton for punishment and love games that simply do not work.
Fun concept, but riddled with bugs. Frequent crashes and softlocks.
I highly recommend you skip this game entirely. I wanted to like this game, I gave it more than a fair try (trying 4ish game files across 8 hours), but even I have my limits. It's such a buggy mess that it turns an already kind of bland game into an annoyingly frustrating and bland game that's not even worth the dollar I paid for it. On paper, the loop seems pretty good. You go out into a (static) map, fighting your way through enemies with light bullet hell attacks to find weapons and items to sell back in the city. However, in practice, it was kind of monotonous. It has very few redeeming qualities, but none of them make up for all the headaches. The very first "story mission," where you have to upgrade your store inventory, couldn't be completed, as I couldn't buy the upgrade. Another early mission to use a metal detector and find several items wouldn’t complete, and after a while, using the metal detector at all would just crash the game on top of all the other crash reasons. The UI would just bug out and not give you the items' info until you opened and closed the inventory.
As many reviewers have said, this game had potential. But it needs debugging and the dev has not been responding on the forum. Ah well.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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