
Neon Abyss is a frantic, roguelite action-platformer where you run ‘n’ gun your way into the Abyss. Featuring unlimited item synergies and a unique dungeon evolution system, each run diversifies the experience and every choice alters the ruleset.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 10 → 0.86/day in the week after.
About
Combining furious run ‘n’ gun action and deep, roguelike mechanics, Neon Abyss pits you as a member of ‘Grim Squad’ – a task force set-up by Hades himself to infiltrate the Abyss and defeat the New Gods. Death is not the end as every time you die, you’ll find yourself more empowered than before.

As you progress through each dungeon, random item drops will be key in helping you infiltrate the Abyss and these passive effects can stack between every item. With no limit to how many can apply; a wide variety of combinations will make each run unique.

With each run, you will be able to unlock new rooms, items, bosses, special rules and even new endings! This means each dungeon is unique and expandable, being tailored to your own specific playstyle.
If you need some company on your journey into the depths of the abyss, or just some additional firepower or assistance, eggs can be found which will turn into a random pet that has a special ability and will evolve the longer you survive.
Take a short break from slaying minions and take part in random mini-games that will also bag you some loot! Jump into Piano Performances, Meditation Challenge, Dance Competitions, and more – staying alive just got a lot more interesting!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.87−75% | 23.6Kreviews | 86% | — | $3.1M |
| $4.99−75% | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
宠物蛋系统什么时候删除,脑后一串真的很难绷
禅房这沙壁小游戏是哪个脑瘫设计的,用键盘根本就玩不了。
垃圾草你妈,首先这个跳跃设计的简直是及其的不合理,为什么要分短跳和长跳?是为了趣味性,现在呢简直倒反天罡越跳越恼火,配合设计的垃圾不能在垃圾的关卡内地图,知道多少玩家因为你这个跳跃跳进陷阱吗你妈的,故作玄虚的设计傻逼,还有传送点设计陷阱的你妈没了傻逼中的傻逼,还有那个作弊码,干你娘还让我自己记是吧,我要作弊码是干啥呢不就是为了爽玩,和解锁成就,你妈的还有那几个游戏房,就只有抓娃娃机和钓鱼的有用其他的全是设计者自己的颅内高潮,而且游戏内容迟迟不更新,你妈的再喜欢玩的人最多玩30个小时就腻了,还有凑个词条难得要死你麻痹的,还有那个宠物你他妈的,知不知道前几个宠物是中有特朗普的绝望感?抓娃娃机不小心抓到个金币也给我吃了,前期买个道具都费劲,BUG还多的要死,前期的怪物隔着十万八千里咬我一口,玩1之前原本想把2一起买的,想着先玩玩1试试水,这下好了,我买你麻痹,看了2的评测纯纯活该,♥♥,我卖你妈
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 10 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Russian, Traditional Chinese
| $19.99 |
| 1Kratings |
| 83% |
| — |
| not modelled |
| $3.99−80% | 52ratings | 74% | — | not modelled |
| $19.99 | — | 93% | — | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
задротил на пиратке и нинтендо, как айзек но казуальнее +реп
一款学到了以撒一部分精髓的优秀作品,学什么游戏不好学以撒,但是还真学到了一部分精髓,隐藏房,炸弹小孩,恶魔小孩,金币小孩,~开启控制台,偶尔开刷导致的卡顿。但是缺点也很明显,道具搭配太少,有许多意义不明的道具,道具和枪的搭配也不够多,而且有不少枪完全不兼容道具,总的来说趁打折买一个本体玩还不错,如果本体没玩够,再考虑买dlc。
能把游戏越改越不好玩制作组也是神人了,把游戏最精华的道具设计全删掉,加一堆同质化的升级勋章,甚至还没有手游好玩
Decent little 'sit back and turn your brain off' kind of game. Plenty of replayability but it does feel bad to start with (basically)nothing after every run. Not much in the feeling of progression and the achievements(for whom it may concern) can be VERY tedious to get) - I just gave up on the last few achievements because it would waste too much time. I would advise only to buy if it's ~75% discounted or so. 'Final' boss locked behind (relatively)overpriced DLC. They have forced in ads for another game, and even trick players by opening a website from within the game. Paid products should not contain any ads.
真烂这游戏
人品不行
Horrible game design
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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|---|---|---|---|---|
| $3.1M | 5.3K | 98% | $23.99 | |
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| $3.1M | 2.2K | 88% | $49.99 | |
| $3.1M | 4.8K | 60% | $29.99 |