
A visual novel about emotional survival in an automated world. Play as Lina, the last human cab driver. It’s your first night driving the lonely streets of Los Ojos, and your best friend has just disappeared. Stay on the road. Stay on the search. Stay human.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 26 → 0.43/day in the week after.
About
Neo Cab is a visual novel about emotional survival in an automated world.
You play as Lina, the last human cab driver. It’s your very first night driving the lonely streets of Los Ojos, and your best friend has just disappeared.
Is she in grave danger... or just the flakiest friend ever? Either way, now you need to find cash, a place to crash, and some answers.
Your only leads are the diverse cast of characters you pick up in your cab, but getting them to open up isn’t always easy. The anarchist punks don’t trust you, the corporate yuppies don’t see you, and the cops won’t leave you alone. But if you can balance honesty, empathy, and your own emotional health, you might just learn their secrets.
Can you survive late-stage capitalism long enough to save your friend?
STAY ON THE ROAD. STAY ON THE SEARCH. STAY HUMAN.
Every pax is a puzzle. Whether you like them or not, everyone has their own story to tell.

Lina’s best course for survival is to keep driving. Piece together what has happened to Savy as you help Lina navigate the city grid.

Each passenger interaction will affect Lina’s mood; as her emotions become more intense, some choices will be taken away, while other choices will be unlocked.

Neo Cab features a branching narrative with pax stories written by Leigh Alexander, Kim Belair, Bruno Dias, Duncan Fyfe, Paula Rogers & Robin Sloan.
Featuring an original soundtrack by Obfusc (Monument Valley, House of Cards).
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Some of the characters were relatable. Some of the stories felt sad. It's a chill game. I like how the ratings and money was used as means to tell the story. Some of the emotion changes happened way too fast. Like really, I'm happy now, after what just happened? The game gives you this impression of choice, but it feels like it's all scripted and you actually can't make any difference. Especially the conclusion felt off. The choices they made didn't make much sense to me. [spoiler]Why did she insist on coming together to deliver the data in the end? Felt like a pointless risk. And their argument felt really out of place, in the middle of doing this world changing whistle blowing.[/spoiler]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 140.4/day in the week to Jul 16 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $2.99−85% |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 100 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved this game!!! the story was awesome. Big fan!
Візуальна новелла про таксі, могло би бути цікаво але ні... навіть оточуючих звуків немає, у машині яка їздить немає взагалі звукі ні звука сидіння ні кнопок ні чого, це просто декораці, як в грі про таксі можно було так забити болта на це... питання риторичне (= Сценариій GPT v0.1 (щось типу "Я не знаю як сюди потрапила але я тут і я їду"), атмосферы взагалі немає, просто картинки з текстом згенеровані ШІ, може щей і сценарій також, без авторських правок... бо весь текст стерильний і однаково складений (те що за 4хв побачив мені не сподобалось, особливо — цей сивол ставить тільки ШІ якщо що
Cool story game, I like it.
Amazing visuals and concept. Storyline was okay. Not happy with the lack of choices, why make it an option if the game won't let us click that option because of the emotion we are feeling? I also was not a fan of how similar a lot of the choices were to each other. Felt like I really only had one path I could go down. This game has amazing potential though.
Me encanta el ritmo que tiene. Ha sido instalarlo y dos horas que se me han ido volando! Deseando ver a donde me lleva la historia.
I'm not going to rave about it, but overall, I enjoyed the game. I quite like the visuals, and the animation style they chose is a really effective way for a low budget project to have characters who feel comparatively dynamic and expressive. Also, most of the writing is decent enough, the NPCs and the topics they want to talk about are sufficiently varied and interesting, and I found several of them pretty entertaining. It could certainly do with a bit more subtlety at times, but the more philosophical themes are imaginative enough to be engaging, while the more down-to-earth ones include some ideas that are rarely addressed in games. One negative point for me is that your choices usually feel extremely inconsequential, but on the other hand it annoyed me on a few occasions that a completely innocuous choice somehow translates as your character acting in a way which you never would have imagined - in minor cases totally missing your intended tone for a conversation, and in more significant ones sometimes treating people completely differently than you wanted to, which can result in ending a ride or otherwise cutting off paths that you expected (and wanted) to continue exploring. All of that said, I have to add that the "standard" price really feels excessive. This is a pretty short and simple experience with very limited replay value, and the positives don't even nearly outweigh the negatives enough to justify the cost for what is on offer here. However, on sale it drops to 85% off, and I'd say it's worth picking up at that price.
A chill, narrative-driven game about being an Uber-like driver in a cyberpunk world where self-driving cars and augmented humans (à la [i]Deus Ex[/i]) are the norm. The story unfolds through the passengers (or "pax," as the game calls them) you choose to pick up, each with their own arc that shapes how you experience the game. There's not much in the way of traditional game mechanics, since the car drives itself (well, technically Lina, the MC, drives it). You just watch her chatting with her customers while navigating the neon-bathed, fictional city of Los Ojos. Your goal is to keep your driver above 4 stars to avoid suspension and survive the night with the money you earn by driving people from point A to B. The main plot isn't especially compelling, but the underlying humans-vs-bots tension makes for a somewhat interesting thought experiment. The dialogues aren't voiced, by the way, so you're pretty much deep in the reading territory. But be sure to put the sound on because the soundtrack is really good. The music matches the overall vibe of the game extremely well and it wouldn't be as memorable without it. I'm playing this game on my MacBook Air M4 and it runs well on the "Beautiful" setting on 1440p. Not the smoothest gaming experience in the world as there are occasional stutters here and there, but they don't deter my experience at all. Worth playing if you're into chill, dialogue-heavy games like [i]VA-11 HALL-A[/i] or [i]Coffee Talk[/i]. [i]Edit: Grammar fix.[/i]
Интересная визуальная новелла с ненавязчивым геймплеем. Это ни разу не симулятор таксиста. Обучающий уровень с самой первой "Мафии" больше раскрывает тему такси. Так что если хочется поиграть в такси - идите мимо. Если вы пришли сюда за сюжетом - вам понравится. Мне понравилось.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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