
Ready to own the streets? Get behind the wheel of iconic cars and floor it through Ventura Bay, a sprawling urban playground. Explore overlapping stories as you build your reputation – and your dream car – and become the ultimate racing icon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 14 → 11.2/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 29.7Kreviews | 69% | — | $5.1M |
| $24.99 | 93.5Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Самый "Бумерский" нфс. Треки, тюнинг, сюжетка, графика, оптимизация - прекрасно все, но... рулежка машин. Это печально. Грип не вознаграждается, а дрифт хрен инициируешь - машины не ощущаются машинами вообще. Роблокс Midnight Racing: Tokyo еще в 2017 была в разы лучше в этом плане. Но решение лично я вроооде как нашел - NFS 2015 Handling Overhaul мод. В итоге, на один раз пройти игрушку можно, либо же если человек в гоночную культуру не углублен.
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11K | 96% | $19.99 | |
| $5.1M | 8.1K | 83% | $17.99 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 8.3K | 85% | $29.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 9.4K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 153.9K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| $637.2K | 8.6K | 63% | $4.99 | |
| — | 17.5K | 82% | — | |
| $1.9M | 28.1K | 77% | $4.99 | |
| $14.1M | 86.5K | 79% | $8.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Jul 30 → 38.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Russian*, Traditional Chinese*languages with full audio support
| $19.99 |
| 19.1Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
单机游戏也要联网,加载速度很慢啊
Cada vez EA me impressiona mais com sua incompetência e habilidade em estragar franquias grandes, Eu juro que tentei gostar desse jogo mas a EA n da, primeiro, se vc joga no pc tem um bug que ao conectar um controle ele detecta o controle como se fosse um volante tbm, então fica dando conflito de teclas e seu carro n sai da 2 marcha (Esse bug existe desde que o jogo lançou e a EA não arrumou até hoje). O segundo ponto é que o jogo é always online n preciso nem dizer que isso é uma bosta e o dia que quiserem fechar o jogo por falta de players eles vão fazer assim como a ubisoft fez com the crew, além de que vc n vai poder jogar sozinho sem internet. é um descaso do crlh esse jogo só pelo fato de que eu tive que ir atrás de arrumar esse bugs do controle antes de poder jogar, os gráficos são bons mas só isso, pq o jogo simplesmente parece que foi lançado para pc e nunca atualizado, se vc tiver paciência para arrumar esses bugs talvez seja um jogo legal mas chupe minhas bolas Eletronic arts crie vergonha na cara e atualize seu jogo para os controles novos e arrume esses bugs ridiculos, é a mesma coisa do rivals que é mal otimizado p crlh no pc mas pelo menos o rivals tem modo offline e nunca me deu problema com relação aos controles dele, vou ter que reembolsar infelizmente.
10 years later, and NFS MW 2005's cutscenes make me cringe. The story is fine, I guess, but don't bother playing this game with a wheel, or vanilla. You're better off taking your own teeth out with a wrench. That being said, if you wanna say "I played every NFS game in the franchise," just download the UNITE 2.0 mod from Nexus. It's way better that way.
Достаточно интересная аркада с крутой прокачкой и вузуалом машын, да и в общем все игры, ставлю лайк
One of the best NFS games to date. Great cars, awesome graphics, fun gameplay and cutscenes. Unfortunately, the game has some problems on Steam Deck. When Proton gets updated, the game often crashes and requires tweaking in order to run again. Also, it often hangs on startup when launching it from the Steam client. One has to go into desktop mode to launch properly. I would almost say "not recommend", but the gameplay is too awesome.
Это говно прекрасно показывает истинное отношение ЕА к фанатам серии Как вообще это можно было выпустить в продажу я понятия не имею -Самая уе6ищная физика из всех возможных НФС которые только были,машина ведет себя просто максимально непредсказуемо и ужасно топорно,неотзывчиво Да че говорить если даже САМИ БОТЫ ПОСТОЯННО В ОТБОЙНИКИ УЛЕТАЮТ -Вылеты сервера от чего крайнюю гонку приходится проходить заново,а если это гонка из Престижа...сил и ментального здоровья тем у кого такое происходило -Вылеты самой игры по непонятным причинам -Максимально тупая и максимально ненужная привязка к онлайну,в особенности когда проходишь заезды и тут на тебя случайно вылетает какой-то левый игрок который просто по миру колеселит Единственный плюс это графика и катсцены смотрятся интересно,хоть и кринжово
Me gusta mucho el clima lluvioso del juego, se siente como mi vida desde que la scaloneta perdió la final de la bendita Copa Mundial de Futbol 2026™
Jogasso da poha bonito Mas o modo prestige foi recusado no céu e no inferno maldita EA quer que você um piloto de nível mundial COM LINHAGEM SANGUÍNEA COM O AYRTON SENNA
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.