
Ready to own the streets? Get behind the wheel of iconic cars and floor it through Ventura Bay, a sprawling urban playground. Explore overlapping stories as you build your reputation – and your dream car – and become the ultimate racing icon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 14 → 10.33/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 29.7Kreviews | 69% | — | $5.1M |
| $24.99 | 93.5Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
unplayable
The checkpoints are abysmal Some events are downright frustrating Always online can kick you out of the game anytime The controls are mediocre The graphics are exhilarating Overall a decent game with a lot of technical issues
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Jul 30 → 38.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Russian*, Traditional Chinese*languages with full audio support
| $19.99 |
| 19.1Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10 lo malo es q spike no se calla nunca pero q menos
金牌成就太难做了,真要搞又几十个小时进去,还不见得能跑完,于是就写个评价结束一下这款游戏。 首先是剧情方面,真人实拍确实有点惊喜,尤其是车库那段从现实镜头转向你开的车,蛮有创意。但是这个剧情有点无聊,无非就是小角色打比赛然后获得大佬的认可,最后再和大佬打比赛取得胜利。竞速,改装,狂徒,风格,车队,五种比赛类型演了五遍这种套路,有点疲劳了 再就是手感,不太好开,还有抢方向盘的问题。一控制不好就蹭墙了,撞车了,放个撞毁动画硬控你几秒。这个撞毁动画触发的也有问题,有时候我速度很慢的撞上一辆车,也给我放动画。不过开的久了习惯了就很好玩了。 路人车这个非常让人红温,这个比热度的还烦人,我跑一个甩尾赛刷分的时候,第一个弯几乎每次都给我刷个路人车在路中间。。。 夜景这块很好看,黎明也很好看,就是可惜没有白天。夜里飙车也很有感觉。地图我感觉开的特别爽,要啥有啥。街道,小巷,高速,大桥,盘山公路。跑起来很舒服。在很窄的弯道上,漂移没断真的很爽。 这代路线导航指引非常不好,跑图容易看不清。虽然地图我觉得很好,但是你导航就很莫名其妙了。譬如在高速上,前面有分叉,往左往右,它会整个线路靠左,到分叉口时突然往右一拐再拐回左边。本来这游戏就没有白天,车道又不是很宽。。。 车辆数目不多。改装件也不算特别多,我一般就套个车体套件了。 警车这块跟删了没区别,这代警车特别特别弱,基本不用理。但是你和警车相关的任务就很烦了。无论是撞毁路障,还是在通缉多少分钟后逃脱,还是在罚款超过多少多少钱的时候逃脱。 全程联网,虽然速度有点慢,但进游戏通常要不了几分钟。还有服务器会有维护的可能,你还要退出再进入下个服务器。真的搞不懂EA为啥要搞个全程联网。
УЖАСНОЕ УПРАВЛЕНИЕ УЖАСНЫЕ КАТСЦЕНЫ БЕЗ ВОЗМОЖНОСТИ СКИПА С ЗУМЕРСКИМИ ЗУМЕРОЧКАМИ КОТОРЫЕ ПРИДУМАЛИ НОВЫЙ ЗУМЕРСКИЙ ТРЕНД
best racing game of them all
Престиж для кого сделан???
c'est de la grosse me-rde j'ai voulu acheter le jeu et laisser une chance mais bordel les controlleurs sont a ch1ier c'est une horreur on peut meme pas modifier le jeu dans un menu inexistant sans parler qu'on se tape une cinématique ou plutot un film de 2h et qu'on nous oblige a jouer des courses sans pouvoir MODIFIER SES PTNNS DE COMMANDES DE MERDES que se soit au clavier ou la manette mais c'est les pire settings que j'ai jamais vu je desinstaller et je me fait rembrouser ptn
Esse jogo me prendeu por causa dos Gráficos e do Drift. Muito Bonito. Drift com emoção. Chefes não são tão difíceis. Bota uma musica de fundo e vai relaxar.
Настолько плохо что я даже уехать не смог из за самого ужасного управления в мире
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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