
Ready to own the streets? Get behind the wheel of iconic cars and floor it through Ventura Bay, a sprawling urban playground. Explore overlapping stories as you build your reputation – and your dream car – and become the ultimate racing icon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 14 → 11.2/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 29.7Kreviews | 69% | — | $5.1M |
| $24.99 | 93.5Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
kontoller ve ai rezalet bile değil.
Нужна была скорость,а получил СПИД(((
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Jul 30 → 38.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Russian*, Traditional Chinese*languages with full audio support
| $19.99 |
| 19.1Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bom jogo, belos gráficos, ótima gameplay, mas esse jogo ainda ser full online em pleno 2026 é um crime.
Одна из лучших NFS последних лет. Шикарный сюжет и графика. Автопарк и тюнинг радует глаз. Физика на любителя конечно, но можно привыкнуть.
it's alright
no entiendo osea que onda los controles una sensibilidad horrenda no les costaba nada loco
替换文件解决手柄键位错乱bug、重装EA平台解决无法启动bug、开加速器解决延迟、偶尔文件丢失需要重新检验完整性后,最终被服务器抽风买不了配件劝退,EA我cnm
potrzeba prędkości
FFFFF
❝ Нет ничего печальнее, чем зверь, запертый в клетке. ❞ Что можно сказать про Need For Speed 2015го года: дрифт тут сосёт у карбона, дрэг сосёт у андеграунд и мост вонтенда. Копы тут скорее как комарики, иногда после гонки подбешивают на пару минут но не более того. С тюнингом жёстко заскамили - на первых автомобилях интересно выбирать разные точки для изменения внешних деталей, которых тут от силы по 4 штуки, но на более поздних и мощных машинах количество сужается до 1-2 деталей, большая часть которых и вовсе не поддаются изменению. Физика автомобилей очень странная - в начале игры, пока машины не очень быстрые, управление приятное, но чем быстрее и мощнее машины, тем хуже оно становится: тачку либо куда-то сносит, либо она просто отказывается поворачивать. ❝ Перед тобой самая крутая команда в мире. Не давай им повода свалить. ❞ Сюжет это какой-то дружелюбный-слоп: ЙОУ НОВИЧОК КАК САМ ВОТ ЭТО БЫЛО НЕЧТО ДАВАЙ К НАМ ХЭШТЭГ НОЧНЫЕ ГОНКИ! Иконические персонажи (Накай, Магнус, Кен Блок и др.) появляются дай боже по разу за все катсцены, они вроде как бе имеют свои уникальные тачки, но им настолько не уделяют внимания, что про некоторые даже не в курсе что их можно получить. В потенциал круто снятых катсцен с крутыми иконическими личностями персонажами попросту слит в унитаз. ❝ Я раньше жил от гонки до гонки. Четверть мили — это все, что имело значение для меня. ❞ Но даже со всеми вышеперечисленными минусами это всё ещё красивая, стильная и атмосферная игра, где в отличии от всяких форца-слопов я могу ощутить скорость и получить удовольствие от режима карьеры. ❝ Спроси любого гонщика, настоящего гонщика. Неважно, выиграл ты на дюйм или на милю. Победа есть победа. ❞
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 20K | 83% | — | |
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| $16.3M | 99.7K | 78% | $8.99 |
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|---|---|---|---|---|
| $5.1M | 11K | 96% | $19.99 | |
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| $5.1M | 8.1K | 83% | $17.99 | |
| $5.1M | 12.1K | 91% | $19.99 | |
| $5.1M | 10.5K | 83% | $24.99 | |
| $5.1M | 7.2K | 85% | $29.99 |