
The open-world action in Need for Speed Most Wanted gives you the freedom to drive your way. Hit jumps and shortcuts, switch cars, lie low or head for terrain that plays to your vehicle’s unique strengths. Fight your way past cops and rivals using skill, high-end car tech and tons of nitrous.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.71/day in the week to Sep 14 → 10/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 28.1Kreviews | 77% | — | $1.9M |
| Free | 44ratings | 96% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1475 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a nice game, no story, no talking just racing and trying to reach the number one of the most wanted racers xD for me its my favourite Need for Speed game.
[h1][b]6分:传奇之名难承其重——[/b][/h1] [table] [tr] [th][h2][b][u][i](本评测基于PC版游戏)[/i][/u][/b][/h2][/th] [/tr] [tr] [td][h1]游戏类型:竞速/开放世界/冒险[/h1][/td] [/tr] [tr] [td][b]总体推荐程度:⭐⭐⭐(6.0/10,传奇之名难承其重) 支持平台:PC/PlayStation 3/Xbox 360 萌新上手难度:⭐⭐⭐⭐(手感稀烂) 可游玩时长:⭐⭐⭐(二十小时左右) 联机适配度:⭐(服务器已关闭) 剧情:⭐(几乎没有) 玩法:⭐⭐⭐(底子很好) 画面及配乐:⭐⭐⭐⭐(唯一能看的) [u]性价比和版本推荐:仅建议史低购买。[/u][/b][/td] [/tr] [quote][table equalcells=1] [tr] [th][h2]喜欢我们的评测,就点击此处加入我们吧。 ↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ [u][b][url=https://steamcommunity.com/groups/njwelcome] 建康游赏家(宁游赏)欢迎各位新人加入 [/url][/b][/u][/h2][/th] [/tr] [/table][/quote] [hr][/hr] [h1]挂着传奇之名的老古董——[/h1] 如果你问我本作值不值得玩,我的回答很可能会让不少遗老不满:我会给出一个勉强的推荐。但这个推荐背后只有两个原因:第一,我是在打折时史低买的;第二,这游戏确实给我带来了符合其价格的乐趣。除此之外,这款游戏就是金玉其外,败絮其中。 [h1]曾经的传奇,得到续写?——[/h1] 对于《极品飞车》的老玩家来说,2005年的《最高通缉》是一个无法绕开的话题。那是系列的巅峰之作,也是一代人心中赛车游戏的标杆。在那里,有传奇故事、有鲜活角色、有个性鲜明的对手。你可以调校车辆,可以逛车店,需要用攒下的钱去解锁和购买心仪的座驾。攒够钱买到那台梦寐以求的汽车时,那种满足感是实实在在的。你需要用这些来之不易的车辆去提升你的等级,挑战Rockport City的通缉榜。那些榜上有名的车手们都有自己的名字、专属的座驾和出场动画。当你一步步攀上犯罪世界的顶端时,你能清晰地感受到——这里有进度,有目标,有灵魂。那是一种纯粹、刺激、让人无法自拔的娱乐体验。 [h1]精神续作,还是难承其重——[/h1] 时间来到2012年,EA给我们带来了这款号称“精神续作”的新《最高通缉》。那它到底有什么呢?它确实有许多车,而且开起来挺有趣,但这已经几乎是它能提供的全部正面内容了。 它也有通缉系统,他们会用各种战术拦截你,那种真实的紧张感确实偶尔让人感受到一些刺激。然而,除此之外,这款游戏一无所有。原版《最高通缉》中那些让它成为经典的核心元素,在这里被砍得一干二净。故事?不存在的,游戏开场就把你扔进城市,告诉你有十个待挑战的“BOSS”,去打败他们吧。角色?谁知道他们的名字?你只要把他们的车撞毁,就能据为己有。车辆购买和调校?你就满地图找吧!进度感和目标感?聊胜于无。 [h1]节奏感割裂十足的警匪追逐——[/h1] 更让人难以忍受的是,这款游戏的核心体验被一种近乎荒唐的AI所支配。车辆开起来像在抹了油的玻璃上滑行的铅块,却又像玻璃一样易碎。蹭一下路肩,撞毁;被后车轻轻顶一下,撞毁;甚至开在铁轨上,底盘蹭着枕木都能把你蹭到毁坏。每次撞毁,你都得被迫看那个几秒钟的撞车动画,足以把任何驾驶激情消磨殆尽。而AI对手则拥有着无视物理法则的机制,无论你开得多快,他们都能黏在你车尾,等你一失误就瞬间超车。这种为了制造难度而生的粗暴设计,毁掉了大部分比赛的公平感和成就感。 [h1]亵渎传奇,失败之作——[/h1] 这种独特的“驾驶体验”,加上毫无灵魂的“找到即拥有”的车辆获取方式——全地图的车在游戏一开始就对玩家开放,你完全可以开场就照着攻略去找最好的车,让所谓的“成长”和“挑战”变成一个笑话——让本作更像是一款挂着《极品飞车》之名的《火爆狂飙》番外篇。它并非一无是处,只是它亵渎了一个传奇的名字。 [h1]也许本不该叫做NFS——[/h1] 最终,我们得到了什么?一个被抽干了几乎所有《极品飞车》系列精髓的、美丽而空洞的游戏。唯一让我觉得值回票价的,或许就是开着车,在的背景音乐中,和警察在街头来一场毫无压力的警匪游戏。这的确印证了EA对这个IP的态度:他们有多在乎自己推出的是什么产品。 [h1]是否值得——[/h1] 所以,回到最初的问题:它值不值得推荐?如果你像我一样,史低购入,那或许可以算是一笔凑合的交易。我可以因为那点仅有的、利用开放世界和通缉系统自娱自乐的欢愉,以及极低的价格,给出一个可怜巴巴的推荐(对了,这款游戏steam根本没做手柄支持,键鼠也做得稀烂)。但如果要以全价购买?那这个游戏的定价本身,就是一个天大的笑话。 [h1]简评——[/h1] [table equalcells=1] [tr] [th][h2][b][i]优势[/i][/b][/h2][/th] [th][h2][b][i]不足[/i][/b][/h2][/th] [/tr] [tr] [td][olist][*][h3]当年的氛围音乐不错[/h3] [*][h3]警匪追逐还算刺激[/h3] [/olist][/td] [td][olist][*][h3]操作逻辑一团糟[/h3] [*][h3]失去了系列精髓剧情[/h3] [*][h3]车辆碰撞逻辑糟糕[/h3] [*][h3]游戏深度几乎没有[/h3] [/olist][/td] [/tr] [/table]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 30 → 48.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Polish, Russian*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It really sucks that this game does not have a manual gearbox :(
WTF, i've to buy hero pack to play the main game, after purchasing the game? im not gonna buy any other NFS games
the controls frickin suck half the time they dont work properly shame cus the game is actually good.
Время калечит... 13 лет как одно мгновение... Боль через ностальгию... Музыка из начальной заставки — время прошедшего беззаботного детства.
I have made mistakes of just buying games blindly on steam which are heavily discounted, but Iv never thought an EA exclusive game based on a 2008 NFS MW game removing all the beauty of the the OG and making such a trash game which heavily requires DLC to play the base game, I feel humiliated and cheated. Again this is nothing like NFS MW 2008 game
na moral nao ter opção de colocar modo manual é ridiculo em um jogo de corrida, ate os de ps2 tinha, paguei 5 real mas vou pedir reembolso
♥♥♥♥♥ полная
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.2M | 10.7K | 76% | $6.99 | |
| $4.5M | 32.4K | 85% | $7.79 |
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| $1.9M | 4.8K | 93% | $19.99 | |
| $1.9M | 837 | 82% | $49.99 | |
| $1.9M | 3.7K | 93% | $19.99 |