
No revenue estimate for PlayStation: its star-rating counts don't calibrate to sales the way Steam's written reviews do. The Steam version is estimated at approximately $21.2M — a different platform, not this one.
Become the ultimate icon of today’s urban car culture in Need for Speed™, featuring Five Ways to Play and a huge open world to race and explore from dusk ‘till dawn. • FIVE WAYS TO PLAY – Earn reputation and master all Five Ways to Play - Speed, Style, Build, Crew and Outlaw - to win your own way. • RICH, AUTHENTIC CUSTOMIZATION – Customize your car and express your style with extensive visual modifications, performance upgrades and handling tuned to your specification. • REAL WORLD ICONS - Get inspired by the icons of today's urban car scene - Magnus Walker, Ken Block, Nakai-San, Risky Devil and Morohoshi-San. Need for Speed… Tonight We Ride. Need For Speed is an online game. An Internet connection speed of 192 Kbps or higher is required.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| PlayStation | −70%$5.99regular price | Score84% | Chart— |
| Steam | $29.99 |
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
| Score69% |
| approximately $21.2M |
| Xbox | $19.99 | Score80% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| — | 138.4K | 94% | $14.99 | |
| — | 94K | 84% | $24.99 | |
| — | 94K | 84% | $39.99 | |
| — | 38.2K | 87% | $59.99 | |
| — | 7.9K | 86% | $12.99 | |
| — | 6.4K | 85% | $19.99 |