
No revenue estimate for PlayStation: its star-rating counts don't calibrate to sales the way Steam's written reviews do. The Steam version is estimated at approximately $21.1M — a different platform, not this one.
Become an icon of car culture in Need for Speed. • FIVE WAYS TO PLAY – Earn reputation and master Five Ways to Play - Speed, Style, Build, Crew and Outlaw. • RICH, AUTHENTIC CUSTOMIZATION – Customize your car and express your style with extensive visual modifications, performance upgrades and handling tuned to your specification. Need for Speed… Tonight We Ride. Extra content includes: Performance and Styling Packs, 10% discount on all game items using in-game currency and an additional starter car – the BMW M3 E46. Plus – a VIP icon, sticker and exclusive wraps. *Discount applies to in-game transactions using fictional Need for Speed Dollars earned in-game - the game’s only currency. Need For Speed is an online game. An Internet connection speed of 192 Kbps or higher is required. Additional hardware required for Remote Play.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| PlayStation | $24.99 | Score84% | Chart— |
| Steam | $29.99 | Score69% | approximately |
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
| Xbox | $19.99 | Score80% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| — | 94K | 84% | $39.99 | |
| — | 94K | 84% | −70%$5.99reg. $19.99 |