
NECROPOLIS: BRUTAL EDITION is a major update featuring a new playable adventurer (The Brute), a completely new outdoor environment (The Black Forest), and lots of new enemies, weapons, armor, traps, potions, scrolls, and other big improvements to the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely sucks that this game got abandoned. Had a ton of fun with on console and took about 10 hours for a full playthrough at a fairly slow pace on PC. Can be pretty boring solo. Much more fun messing around with codexes with your buds.
Why did you abandon this game? It's great but dead, why!? Only buy this game on sale or somewhere else. Do not purchase otherwise
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Russian
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сколько же времени я залипал в неё когда играл ещё с торрента Игра вроде как не новая, но вайбовая Свой стиль, если приловчится то можно втянуться, попробовать явно стоит Игрушку рекомендую потрогать https://steamcommunity.com/sharedfiles/filedetails/?id=3434448611 https://steamcommunity.com/sharedfiles/filedetails/?id=3001611439 https://steamcommunity.com/sharedfiles/filedetails/?id=3434448636
Just too bland...environments are meh, combat is meh, no real improvements and development for your character...cheap voice acting...
This game had a lot of potential. I'm sure the developers would argue that this is a finished product, as they released an additional class. However, I'm convinced that this has been abandoned - bugs still exist, and it feels like a shell of a game. I would love to see more love put into this title.
The time for me has cometh... Do I recommend this game, after almost 80 hours? Perhaps? Yes[b]*[/b] (With at least a 25% discount, mind you)? [b]*[/b] I'm positive you've often found, among this cacophony of bountiful artworks; first tries and half baked messes reviews that start with "[i]I tried to like this game, I really did, but...[/i]" Or, "[i]I wish I could recommend this game, but...[/i]" And a menacing red thumb down. Since I'm a qUiRkY person, I'm going to do the opposite, as I don't find any other way to express myself for this game. Therefore, [i]I tried to not like this game, I really did, but...[/i] / [i]I wish I couldn't recommend this game, but...[/i] But I'd lie to myself. The game does feel somehow incomplete, or at least it feels like a huge wasted potential. The game has a lot of files of weapons; armours; potions; even a new class, not available in game. The game is short, and may require modding to unlock an otherwise often unobtainable Achievement. But of the 80 hours I played, I enjoyed every single one of them. I liked how every run I could choose a different set of colours for my character, that for every run there was a chance to find a weapon / armor I've never seen before, that every potion found was a gamble until I vomited and painted the floor green, realizing that the red flask didn't contain the same potion of the last game, where I died because I chose the wrong book at the start of the game. I died more times that I truly want to remember, yet I kept coming back, learning which element was better suited against that enemy or how I was amazed to find a wand that I've never seen before, or a kopesh. It has proved, every single time, how important was to parry, dodge, and attack at the right moment, waiting for each enemy to attack, or how lucky I was whenever I found the recipe for the potion I wanted. It is wonderful to find a secret passage, never seen before on that map or what a difference can the right book and armour make. I truly liked it because, despite the bad points (Which are not small, neither) The game properly delivers a fun, challenging and charismatic session, with a very simple recipe, blended with replayability and its own remarkable identity. Harebrained Schemes, it's never too late: pick this game back. Either that, or wait until I get rich.
Okay, so attacking, walking, jumping and dodging are all extremely clunky. It feels like my character is underwater. Enemies don't have telegraphed attacks at all. The inventory is kind of confusing. And an overwhelming amount of enemies swarming you around almost every corner. The only thing I like about this game is the graphic-style. But that's it sadly, since gameplay is what makes it fun, atleast for me. And since the devs dropped this, there no expecting the anything to be finalized. The game will stand like this.
Рогалик одна сессия которого длится 8 часов это жестко. А если ты умер то звиняй, давай цикл по новой. ----- Но дизайн моё почтение, и дешево для разработчиков и стильно для общего визуала. ----- Геймплей тоже забавный, есть элементы окружения с которыми можно взаимодействовать по типу ловушек, ям и тд. ----- Противники будто бы имеют зачатки интеллекта, но их оооочень много против тебя и зачастую просто напрямую переть это абсолютно точно путь на загрузочный экран, поэтому приходится изголятся и применять все средства которые тебе доступны, а то есть: элементы окружения, расходники, разные виды вооружения, И ДАЖЕ САМИХ ПРОТИВНИКОВ. ----- Я обычно терпеть не могу крафт в играх, или просто им не пользуюсь в большинстве игр потому что он зачастую ощущается как пристройка, НО тут крафт это база, как у профессора Рыбникова, без неё вообще врятли получится пройти игру, так как хилки крафтятся, зелья спасающие от невзгод крафтятся, всякие одноразовые штуку под стрессовую ситуацию также крафтятся. ----- Урон в описании оружия отсутствует как и любые другие атрибуты. Поэтому понять чем хороша та или иная заточка можно лишь эмпирическим путём и это круто так как заставляет тебя невольно анализировать и простраивать собственное понимание какое оружие тебе помогает, а какое только в помойку выбросить. ----- При старте игры есть два класса на выбор: обычный, и Шпала-викинг. И дело в том что в по сути своей второй вариант это просто изи-мод так как огроменный викинг просто лучше во всех аспектах, атаке, защите, пойзе, поэтому если вы пуся как я, играйте сначала на викинге. ----- Этот брат близнец Билла Сайфера мой кумир. Дело в том что в этом рогалике вы забеги начинаете не потому что вам захотелось, а потому что это древнее ленивое, вечно иронизирующее божество-циник так захотело. Он при любом удобном случае будет вас подкалывать или стараться убить вас своими советами. 10/10. ----- Я в это дело играл один и смог получить фан, но если в отличие от меня у вас есть друзья, то эта игра точно скрасит пару вечеров, а может и десятков, зависит от того что вы находите интересным в исследовании игр. ----- P.S. Иногда я мечтаю о сыре..
wonderful game and concept, but the devs dont care about it. Ive played 100 hours between here and the ps4 version, and as much as I want to recommend the game, it suffers from feeling like a early access with no future. This is Harebrains middle child that they never cared for
It had lots of potential and was fun to play with friends but the devs gave up on it almost immediately.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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