
Become a Hired Gun. The money’s good, the dog’s loyal, and the gun’s reliable. Embark on a fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 1.43/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 8Kreviews | 65% | — | $5.4M |
| $39.99 | 1.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Steel roars through the hive Loyal hound hunts by your side Survival earns pay
I had a blast playing it, it reminds me ol' good times of Unreal Tournament 2k4. Sure it lacked of budget and end game is not that interessant, but that's still a lot of fun in the game feel.
Игра шикарна, хотя присутствуют и минусы, пару раз ловил баги, приколы и прочую дичь, но один фиг купить стоит
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 349.67/day in the week to Jul 17 → 1.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.99−80% |
| 1.5Kratings |
| 69% |
| — |
| not modelled |
| $39.99 | 300ratings | 74% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game như hạch. Khó điều khiểu vãi đái.
勉勉强强 综合来说内容做了很多但每一个都很粗糙 整体质量只能说是刚好及格 算上粉丝加成勉强给个推荐吧
For The Emperor
LGN6分 中规中矩
Pretty rough around the edges. Technical wise the game looks kind of bad with uneven lighting and mediocre anti-aliasing. Something also feels off with mouse movement. Sometimes your weapon won't respond to mouse clicks and I couldn't find a solution online. Okay shooter though. There's emphasis on fast movement in combat combined with wallrunning etc but the arenas are not made for it at all. I played on the hardest difficulty which might have been a mistake. It's not that difficult (haven't died much), but may have lead to this game being less of the power trip it's supposed to be. There seems to be a variety of enemies but they appear semi-sporadically during missions and with how the lighting is in this game all enemies are highlighted by a bright outline which only appears sometimes. It dissappearing might be a bug. I don't really know what most of them actually look like aside from their weapons. There's a loot system with different tiers of weapon & equipment, but you can only get a cursory overview of your loadout and change pieces of it inbetween missions. There's an economy system where you earn money by doing missions but most items are very expensive and it seems grindy to unlock most items. The 40k underworld Hive Ganger aesthetic and the surroundings is cool and pretty well modelled, but the sound design isn't great, even for bolters. Weapon feel also leaves a lot to be desired with how enemies react to fire, animations and damage - most enemies practically instantly die to automatic fire, and those who don't take too many shots. It's a strange balance. Melee mode feels janky, and the canned executions you do feel cheaply unsatisfying and take way too long - you're invincible while the animation plays out but you basically just remove a combatant no effort and get some hp and shield back after watching a 4 second animation. For every positive about this game there's a solid "But, -" right after. Best I can describe it is it looks and feels like a middle budget Xbox 360 fps game. It's solid, but there are better games on here for every itch you want it to scratch. I was interested but I've lost my patience.
Це внатурі не вархаммер а варГаммер.Чого в ГГ походка як в баби.Гра для далбайобів.
Firstly, I wanted to say I did enjoy the game...but only after a couple of hours into it, once I had attained better gear. Now, the rest of my review is what I didn't like. You can level up - but, aside from a few gun skins, levelling up does nothing for you. When you progress through the main campaign, and especially the side missions, finding the hidden chests and killing enemies for loot, you're guaranteed to find 95% rubbish. Better items do show up later, but I only found 2 +3 items that I used now and again. And when I say better, I use the term loosely. The stats on most items are marginal at best, and finding new gear, even +3 items, isn't all that exciting. There are parts for every weapon that you can buy, but they're also annoying, because for every stat or two that it improves, it also adds a negative to something else. You have to fiddle around to find something that works for you. When doing side missions, you fill up a Faction House's bar, and once you reach its maximum, they give you a reward, but as with random loot, it's garbage 95% of the time. Once you've maxed your character and dog out, money becomes irrelevant. It would have been nice if you could have used it in some way to improve yourself more, or improve your guns. I found the dog companion to be utterly useless, and the only time I ever called him out was to see where enemies were situated for a short while. The game tries to be a rpg, but all of the aspects they included fall short in one way or another. I was expecting more immersion from the game and the story but it all felt rather shallow. Even with all these inherent issues, I still got enough enjoyment out of the game that I don't consider it to be a complete waste.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| — | 0 | — | — | |
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