
Fight the undead scorge. Upgrade your powers. Retrieve holy relics. Free the world. NECRODUNGEON is a procedural retro first-person dungeon crawler where you can combine countless powers to raise against the forces of evil.
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Neither living nor truly dead, these tormented souls wander the world, bearing the cursed legacy of the fallen necromancer. From pitiful corpses to fallen champions, from grotesque abominations to witches of ancient ages, they shall stand as your greatest and most harrowing challenge within the depths of NECRODUNGEON.
From the blessing of the last priest, you carry the power to forge fallen souls into divine strength. In NECRODUNGEON, you will choose from a wide array of powers, each with unique upgrades, shaping a gameplay experience that is truly your own. A master of the blade? A weaver of ancient magic? A relentless hunter? Or perhaps a force that commands all paths at once? What powers will you unleash?
Scattered across the dying world, sacred relics hold the key to a ritual that could turn the tide against darkness. From the depths of the NECRODUNGEON to the stench of cursed swamps, through deadly labyrinths to burning wastelands. The path is treacherous, the reward is salvation. Will you rise and claim the relics before all is lost?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil**languages with full audio support
Reviews
Eu gostei bastante do jogo! Os items são legais, os bosses são divertidos e a arte é magnífica! Definitivamente vale a pena
You can put a switch on the holy water, absolute peak gameplay
Look, I usually like this kind of game, but this one has some serious problems. I don’t want to be harsh on the developer, but I think the game has several issues that could be fixed and would make it much more enjoyable to play. The first problem is balancing. The beginning of the game is very simple and calm, but as soon as ranged enemies appear, everything changes. The game becomes slow and frustrating, because there is no way to defend yourself against them. I believe a shield or something similar would be a simple way to solve this. Another point is armor. I honestly don’t understand why this mechanic exists. Even after buying the first level of armor, I was still losing one heart of health to enemies that only deal 1 damage. On top of that, I still have to wait for the shield to become active, because for some reason it seems to work with some kind of cooldown that I honestly didn’t understand. I only played until the first boss, and I have to say he is absurdly tanky and his attacks are quite unfair. Your character has 5 health points, which, as far as I played, I couldn’t increase, and the boss basically has two attacks: a melee attack and a ranged attack that is basically a blood machine gun. If you try to fight up close, the chance of taking a hit is very high, and if you try to use your spells to kill him, good luck not getting hit by the blood droplets. They’re not very fast, but they come in a massive amount, so if you position yourself poorly, you’re severely punished, often dying instantly after taking 3 or 4 hits at once. To be honest, I think this could be fixed with just one or two seconds of invincibility frames after the player takes a hit. Some other issues that would be interesting to have as optional settings for the player: the character’s head bob while moving. For people with motion sickness, this game is definitely not for you. Also, the amount of pixelation from the shader the game uses is too much. I have a 4K monitor and it doesn’t look good. I can’t say anything about lower resolutions because I don’t know how it looks there. Anyway, the game idea is cool, but these problems really hurt progression. Still, I believe that with a bit more effort and care from the developer on the points I mentioned, the game would be 1000% more fun for me, and probably for other people as well. I wish the developer success in future games, and I hope they see this review as constructive criticism, because that was my intention.
Gameplay divertida e desafiadora, o jogo a primeiro momento não parece ser muito complexo, porém com o passar das fases a dificuldade vai escalando, o que vai te exigir muito mais atenção e habilidade, o que é maravilhoso! Estilo super retro também é um charme a parte do game!
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