
"NARRENSCHIFF" is a psychological horror puzzle game. Players take on the role of an amnesiac man who awakens in a mysterious mental hospital. As they explore, they unravel a story involving their own origins and the conspiracy brewing within the walls of the mental institution.
Modeled estimate, not a reported figure. How we estimate →
About
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This game was developed and published by a single individual. It was created solely as a narrative medium to present the developer’s personal original character (OC) story.
All decisions regarding the development and release of this game prioritize the developer’s physical and mental well-being. The current price includes only the first two chapters; the price will increase as new chapters are released in the future. To protect your rights as a player, please download the game to your local computer as soon as possible after purchase. This game is not a necessity of life, and whether or not to purchase it is entirely up to you. If you have any concerns about this game, please consider your purchase carefully.
Thank you.
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The game is currently updated to Chapter 2. Chapter 2 has a playtime of 6-12 hours.
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NARRENSCHIFF” (The Ship of Fools) is a horror puzzle-adventure game set in the 1980s,
featuring a blend of retro pixel art and hand-drawn pencil style.
The story takes place in a fictional Eastern European country.
You will play as Wayde Othman, a data entry clerk from the Bureau of Environment,
venturing into an almost deserted psychiatric hospital,
searching for your lost memories and uncovering the vast conspiracy brewing within.
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Inspired by science fiction novels such as Solaris and Annihilation,
You will experience mysterious phenomena beyond scientific explanation,
where memories and reality intertwine,
bringing you a truly unique adventure!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
牛福克拉斯好玩好玩
目前进度是3小时打完第一章,解谜难度很适中吧毕竟是剧情向游戏,基本上是单线程谜题难度也不高,但因为本人脑子实在弱智所以打得还挺久的() [spoiler]现在脑子里萦绕最久的肯定的非常美味的母子关系,妈妈,因为我从舞蹈家变成肉联厂工人的妈妈,移走臂骨、切掉小腿、切下上腿肉、切下股骨、分离关节肉、分离眼肉。我生下来也是肉的一部分,所以我怀念羊水,而不是小径分叉通向苦难的花园。孩子与母体是相互伤害的关系,母亲的伤痕变成了我的伤痕,代际创伤,终有一天海水会回收它的所有盐分,眼泪不会被眼睛重新带走。死亡后母亲仍然久久地凝视我,鬼魂一般附在我身上。生者是深渊,死者是太阳,前者危险地吸引所有目光,后者使人难以久望。面对超脱的不带愧疚的凝望,我只能凝视我自己——可能因为我是愧疚的——镜中的我穿着母亲的长裙,像她一样用力洗手,仿佛这样就能洗掉肉联厂的血气、洗去肮脏精神病院的气味。可只要记忆存在这些就永远不会消失,记忆不在时那些墓碑似的白色石柱让往日再现,妈妈,我走向清醒也是在走向痛苦。 如果人可以混沌就可以永远快乐了,好想登上那艘愚人船,属于疯子的伊甸园驶向海洋,可等待我们的是精神病院的圈养,这是我们的肉联厂,我们的第六病室,精神病专家也会说谎吗?我想是的,我们根本没有被治好,小径分为无数条,在无数个宇宙里我会是什么样的,我会幸福吗。 韦德,我不是韦德。当韦德面向屏幕问我你是谁时我才意识到自己不是韦德。旁观者还是朋友,韦德,我想当你的朋友,我不知道后面几章你会经历些什么,但我希望这条注定通向死亡的路上你能更幸福一点。就像我希望我更幸福一点。[/spoiler] 游戏的好玩程度和用心程度我想不用多说,文案、音效、剧情、画面我想我挑不出短板,最喜欢的top3片段是:小径分叉的花园、安娜欧斯曼艺术展、韦德回忆母亲的独白。
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Hours played at review time, across 88 reviews with recorded playtime.
夯夯夯
艺术!
(说了所有语言库中美誉的话)
艺术表现力很强
好美
非常好的游戏!简直是艺术品,期待续作
Players by region
Where this game's players are, estimated from review languages.
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