
Embark on a mythic adventure and experience sudoku in a whole new way, with new rules and magical items as you overcome trials and find your way home.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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I have done nothing but play Sudoku for 3 days. It’s very addicting, even if I’m not particularly amazing at Sudoku. Each individual trial has a very unique gimmick that adds a layer of complexity to the game. For example, the Land trial has fault lines that stretch over a span of the Sudoku board. The correct numbers through the fault line are a palindrome (the numbers are the same going forward and backward). The music is extremely chill and fitting for each of the trials. Difficulty options exist for those who want to challenge themselves accordingly or ease things a little bit. The in game UI is excellent, with good controls (that are also rebindable) to make filling/marking/coloring squares quick and painless. All in all, the game is an excellent addicting twist on the classic Sudoku puzzle and I highly recommend it.
I've been waiting for this game excitedly since hearing about its announcement after playing another sudoku adventure from this developer, OOT Randomizer Sudoku. Now it's here, and it's everything I had hoped for- if sudoku as a grand quest where you have to switch between puzzles to progress in others while facing unique challenges in each one appeals to you, this is the game you want. While everything here is sudoku, each puzzle's theme presents some unique rules that have you think about the solution from multiple directions. Some of these keep the fundamentals of the game fairly untouched, like a star-navigation themed board where you have to take the sum of "stars" hidden in the solution for each row and column. Others radically change how you have to approach them, like a clockwork-themed puzzle where you rotate the entire grid at once. I greatly admire this developer's ideas on how to remix a classic simple game, and it feels like the mix of themes each game keeps things fresh, but I'll have to see how they are after a few playthroughs. My only gripe is that this game can be a bit rough around the edges to actually interact with, and doesn't implement some quality of life features seen in other sudoku clients, like highlighting the row/column and identical numbers of your currently selected tile. It's a little thing, but I make a lot less silly mistakes accidentally overlooking illegal moves when using these features elsewhere, which becomes pretty consequential since this game effectively implements a lives-system against your mistakes to prevent bruteforcing solutions. I can hope it gets added in the future, but it would never make me say that this game isn't worth the price of entry. The variety certainly makes up for the weaknesses. There's a demo, but I would say if you're not sure if this concept appeals to you or not, give its spiritual predecessor OOT Randomizer Sudoku a try. It's free online, it's more or less the same concept (except, despite its name, it is NOT randomized), and if you like that experience, you won't regret the 8 bucks spent on this to get more. I really love this game and think it's an absolute treat for sudoku-lovers interested in a new twist.
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Hours played at review time, across 37 reviews with recorded playtime.
Challenging spin on classic sudoku. Each board has a new ruleset in addition to the usual rules to provide you with hints. Items earned by solving sections of the grid will help you solve other boards in the same trial and it's really fun to puzzle out. This dev made a similar game inspired by the Legend of Zelda at https://bedibug.com/sudoku/#/ that you should try in addition to this. Huge props for setting the default volume at 30% instead of blowing my ears out. Options menu has colorblind mode and a few QoL tweaks like skipping the walking animation between areas. Certain puzzle rules could be worded a little more clearly, but you pick up the mechanics over time. The Soul ruleset makes my brain overflow. Overall worth a playthrough if you're a puzzle lover.
This is an excellent addition to any Sudoku library. The variants all have interesting mechanics that are not too complicated to understand or execute. Switching between puzzles in a set in order to unlock necessary clues may sound annoying at first but is actually fun and at times a way to force yourself to look at a board with fresh eyes. There is also a puzzle generator which guarantees replay value, something I will look forward to.
it's everything i liked about ocarina of time sudoku, but much larger and deeper and with a bit of QoL like additional ways to mark up, and somewhat better controls. the new puzzle gimmicks are super fun and interesting, and i like that there's puzzle generation and difficulty options so i can keep playing long after im done with all the gimmicks once.
I am a lover of logic puzzles so Sudoku is right up my alley. This is quite possibly the ultimate Sudoku experience. Not only are there nine different types of Sudoku, ranging from minesweeper-esque sky trial to the chess-like power trial, but you're meant to solve them simultaneously, with items from each puzzle unlocking clues in the others. The result is that each level is a lengthy, winding logic riddle that offers breadcrumbs and has you jumping back and forth through several types of rules before you manage to get the victory. It is very satisfying, right down to the thematically and mechanically perfect "final battle". Each level set offers its own visual and musical theme to put you into a suitable mood, with harp melodies for the music themed sound trial and thumping drums to suit the earthy land trial. In addition to the magical macguffins that unlock an even more puzzling final battle, you'll unlock keys that grant you access to new challenge modes and coins and pages for unlocking lore entries to learn more about the cast of avatars you'll meet along the way. It's a fun treat cashing in your hard-earned currency to get some cute journal entries. There's no need to be worried about the game being too hard or too easy. The game offers three difficulty levels so you can pick what suits your skill level, and you can turn off puzzle variations you dislike just in case you find one of the trial types less fun than the others. You'll find plenty of accessibility for key bindings and even color blind friendless. The game isn't without flaws; while the idea of exploring the island was very exciting to me, in practice you're just navigating a circle of nodes to visit NPCs. There are no puzzles or challenges outside of the sudoku trials, so don't go in expecting The Witness with Sudoku. I also found some of the unlockable challenge modes to be less amusing than the main story trial mode. The "Duel" challenges in particular were underwhelming, where you and a computer opponent race to solve the same puzzle and input clues faster. The art in the journal entries was also underwhelming considering how beautiful the presentation of the sudoku puzzles is in comparison. The puzzles are randomly generated, so while you don't get carefully crafted puzzles that ensure tricky logic each time, the generator does consistently generate puzzles that make you jump between grids a few times before you can finally clear a table. All in all, this is a fantastic game if you enjoy logic puzzles generally, and especially if you're fond of Sudoku specifically. You'll get both gorgeous presentation and puzzles that can be tweaked to just the right challenge level for any player.
sudoku hard. game good.
I play it from time to time
Much of this game is good, the additional mechanics breathe new life into the sudoku base. Unfortunately, one of the three game modes (Duel) is unplayable. In this mode, you're playing against the computer, taking turns to place a number for a point. Turns out, though, that there's an invisible turn timer! While you're thinking hard about your move (made much worse by the next issue), the computer just chugs along, placing number and earning points. Puzzle games are not suppose to be real-time! The problem with Duel is made even more insulting by the fact that the game (like many - but not all! - sudoku games) insists on making you manually complete the tedious, error-prone, no-logic-involved initial penciling. This process takes forever and how you're suppose to fit it in with a turn timer I haven't the faintest idea.
There are some interesting mechanics that extend Sudoku rules. However, some other mechanics are not at all interesting or workable, such as the hidden stars. Some extended rules are not well explained, too. If you have never tried Sudoku and want to, this would not be a good game to start with. Even for an experience puzzle solver, this game is intriguing at times, but frustratingly ill explained at other times.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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