
Save the Imperial Capital from supernatural invasion in a 90s-style adventure that uses real deduction and research skills. Explore Tokyo, snap photos and analyse evidence for 40+ landmarks, from prehistory to the present. Confront a cast of wandering spirits to separate truth from fiction.
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About
In Mysteries of Old Tokyo, you’re the brand new investigator for the Tokyo branch of the secretive Rare Items Acquisitions Ltd. Puzzle your way through 11 chapters that each explore a different aspect of the city's history.

Mysteries of Old Tokyo is inspired by the CD-ROM "multimedia experiences" of the 1990s like Encarta '96 and Cosmology of Kyoto, as well as modern detective games like The Roottrees are Dead and the Golden Idol series.
You’re a historian now! 30 hand-crafted puzzles explore the fascinating history of the Imperial Capital. Each week, you'll explore three new locations based on a 1930s postcard:
Take a photo to show the present day view at the very same spot.
Collect evidence linked to the site: books, magazines, maps, paintings, archive photos, and more.
Use analysis and synthesis to build the complete picture from multiple sources, just like a real historian.
Extract words to correct the historical record in "fill-in-the-gap"-style gameplay.
Why did the Forty-Seven Ronin kill [ ]?
Why is [ ] vital to the spiritual defence of the entire city?
What became of the Three Human [ ]?
Analyse your photos to compare the changes between the 1930s to the 2020s.
You’ll fill in the gaps for each postcard and help your mysterious employer create a detailed database of Tokyo’s history, all based on real historical sources.
You won’t be alone as you explore Tokyo. A supernatural dam has burst, spilling confused ghosts from the Iron Age to the 1980s across the city. As they tell their stories, not everything they say will add up.
Encounter spirits of the "Edokko" ("children of Tokyo") at new and old locations as you explore the city.
Build up their story bit-by-bit in the Spirit Report.
Explore 15 hand-crafted narratives each telling the story of a single day in Tokyo's long history.
Use the Encyclopedia and your personal experience of Tokyo to identify the errors and lies.
Chigau! I object! J'accuse! Highlight the inconsistencies and catch them out to help them clear up their memories.
Each time you submit a Spirit Report, you'll build up trust with the spirit and unlock more of their backstory, based on the real lives of the Edokko: there are five uniquely-written spirits to meet, from flirty courtesan Kasuga-dono to bubble-bound salaryman Yoshida-san.
After you finish the main storyline, continue playing in the post-game to unlock all 15 narratives and character stories.
You're not just a desk jockey. Each week, with PDA and digital camera in hand, you’ll set out from your office to visit three new locations.
Go by foot or by train from your home base in Marunouchi to view each postcard in its real-world geographical context across four maps: Central Tokyo, Downtown Marunouchi, Tama River and Haneda.
Discover each location using your PDA Directory and a nearby station's Location Board.
Revisit old haunts based on paranormal analysis to discover new stories for the Spirit Report.
Plot a route to some of the most famous Tokyo landmarks:
Ginza
Asakusa Sensō-ji Temple
Ueno Station
Shinjuku Street
Haneda Airport
Meiji Shrine
And many more!
Unlock new evidence by visiting special points around the map.
Use the Similarity Finder to precisely line up present-day photographs with the original postcards.
With the Time Loupe in Direct Mode, compare past and present and identify common features.
In Parallels Mode, tease out the tiniest similarities in views that have changed almost completely since 1935.
And in the Treasure Browser, unlock ten hand-crafted artefacts in glorious 360 degree 3D, each telling their own story of the Imperial Capital: from a "Galapagos phone" to a samurai sword.
For lovers of Tokyo, this might just be the most authentic interactive recreation ever made.
Painstaking research reveals the history behind a set of antique 1930s postcards, discovered at a flea market in Shibuya and scanned in high quality.
Each postcard is complemented by the original description, human-translated from Japanese for the first time. Illustrations, modern-day photographs, and an author's commentary provide the full picture.
From Akabane to Zoshigaya: Ride the rails on a meticulous recreation of 18 real-world train lines and over a hundred stations in Tokyo.
Go back in time with a complex four-dimensional map of Tokyo's transit, covering every year from 1872 right up to the present day.
Hundreds more Tokyo locations in the landmark database, visited by mysterious spirits, from the Imperial Hotel to the Tokyo Skytree.
A huge encyclopedia based on extensive research, telling the whole story of Tokyo from prehistory, through the Edo period, to the 80s bubble and beyond.
Ancient fortresses crumble. Long-forgotten spirits flood the city. A powerful supernatural force threatens to upend the everyday lives of Tokyo’s 14 million residents. Each week, as you unlock more postcards, you’ll uncover more of the backstory with interludes and FMV cinematics, and ultimately save the city.
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Loved it - 'Edutainment' in the best way. The puzzles aren't particularly challenging, but the vibes are fantastic, and it's informative, and clearly heartfelt in its construction. Wonderful. [spoiler] Plus the eyes appearing when mouse-ing over the armour in the office is very much how I remember easter eggs in 90s software.[/spoiler]
I've played games such as Ms Detective for FM-Towns ages ago, and this game reminds me of this. It's like travelliing both in space and time. If you're into chill point and clicks, culture and history then you'll be at home. The retro aesthetic and the score are also on point for this type of game.
Great idea for a game and great execution. It was all very informative, educational and fun, I took many notes and screenshots that will be very useful when I'll visit Tokyo!
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Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
loved it, need more!!
So far, I enjoy it but take it with a grain of salt for someone two is two missions deep. It gives big Carmen Sandiego vibes except with a topic, setting, and paranormal flavor that are much more my cup of tea. If you enjoyed sitting at your PC as a kid with that almanac that came with the game, I think you'll enjoy this one too, especially if you're into history or Japan.
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Where this game's players are, estimated from review languages.
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