
The Grand Finale of the greatest adventure! Decide the fate of a civilization in this triumphant final chapter to the Myst saga. Embark on an epic journey into the heart of a shattered empire as the only explorer who can still save it— or destroy it with the wrong choices.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Polish, Russian, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Das Spiel ist quasi "Reste-Verwertung" von nicht verwendetem Material aus Uru. Myst V ist deutlich schlechter als die anderen Myst-Teile gealtert, weil es auf Echtzeit 3D Grafik anstatt vorgerenderten Grafiken basiert, was man insbesondere bei den Charakteren merkt, die selbst in neueren Cyan Games wie dem Riven Remake nicht sonderlich toll aussehen. Was gut ist, dass man nach dem setzen einer Checkbox auch moderne 16:9 Auflösungen auswählen kann. Das ist bei vielen anderen so alten Spielen nicht der Fall. Der D'ni Esther hält zu viele Monologe. Yeesha, die in Myst IV noch ein kleines lebhaftes Mädchen war, ist mittlerweile zu einer alten, verbitterten Frau geworden. Es wurde als neue Spielmechanik die Steintafel eingeführt. Durch das Zeichnen von Symbolen auf dieser Tafel kann man den Bahro - uralten Kreaturen Anweisungen geben. In der Theorie eine interessante Spielmechanik. In der Praxis ist es ziemlich ätzend, da ich zig Versuche brauche, bis die Mistviecher endlich kapieren, was ich will. Bei meinem Durchlauf hatte ich in dieser Eis-Welt einen Lock nach dem ich durchs Eis gebrochen bin. Konnte mich nicht mehr bewegen. Ich weiß nicht mehr genau was ich machen musste, aber ich habe irgendwie einen Workaround gefunden. Es gab da auch ein paar Grafik-Glitches mit der Skybox. Die Zeitalter waren OK. Man hat etwas mehr von K'veer, wo das erste Myst endete, gesehen. Die Welt der Ruhe Direbo fungiert als eine Art Hub-Welt. Tahgira ist eine trostlose frostige Eiswelt, wo früher Straftäter gefangen gehalten wurden. Bei Todelmer geht es um die Erforschung des Weltraums. Noloben war bereits in der Demo zu sehen - eine freundliche sonnige Küstenwelt. Dann gibt es noch Laki'ahn. Laki'ahn erinnert eher an die Antike, es gibt einen Juwelierhändler, Palmen und ein Kolosseum. Hier geht es bei den Rätseln überwiegend darum, Sandstürme zu nutzen, um weiter zu kommen. Beim guten Ende bekommt man das aus Exile bekannte Zeitalter Releeshahn zu sehen, jedoch nur im Abspann. Man kann es leider nicht aktiv erkunden. Beim schlechten Ende ist man auf der mittlerweile ziemlich ramponierten Insel Myst gefangen. Myst V war zwar eher schwach, aber zumindest besser als Uru. Also ich würde es empfehlen, aber erst nach dem man die anderen Myst-Spiele gespielt hat.
Random bugs and crashes. Twice now it's wiped my save (back to the start) at different locations... there wont be a third... UNINSTALLED!!
Navigation really sucks
After the years of using a great style and real actors, they just threw the true sole of myst away. Most of the Myst games are too confusing and annoying for me, but i really loved the true soul of the games, with the actors, the ages and the books. But for some reason now there is and alien species for some reason. It pretty much destoys the whole concept Myst had. But they held true to their confusing and annoying foundation. I didnt play it through due to that. I cant recommend it.
I kinda loved [i]Myst V[/i], in spite of its rough edges, until I fell victim to a known, game-breaking bug. It seems I could reload and make up for an hour or so of lost progress, saving frequently in case the issue happens again, but y'know what? Nah. I'm good. [i]Myst[/i] is a masterpiece. [i]Obduction[/i] is proof that it wasn't a fluke. I'd love to play another game on their level someday, but the [i]Myst[/i] sequels have done nothing but break my heart.
Les énigmes sont biens et l'histoire est sympa. Ce serait intéressant qu'il soit revu au gout du jour.
WAY COOL
7/10 Although not as strong as other games in the series, this is still a solid Myst game. Even by 2025 standards, the environments are well done and some are absolutely breathtaking. The puzzles are challenging, although not as difficult as previous games like Riven. The story is interesting and the acting is good (although I much preferred the younger Yeesha who was happy and sweet and didn't speak in preachy riddles). I appreciated that they kept the reading materials down to a minimum. While it is good to have some books to get backstory and clues, you don't want to stop playing and spend 15 minutes reading a book. Cyan experimented with the tablet in this game as a new feature. It was mildly annoying and temperamental, and I would not want to see it in other games, but it did not ruin the experience. As others have said, one criticism is how disconnected the puzzles are. You pull a switch here and something happens very far in the distance that you may or may not notice. Todelmer was a beautiful world, and perhaps one of the most magnificent in the Myst series. I hope that Cyan makes more space worlds like it in (hopefully) future games. This world did have a lot of misleading and/or irrelevant clues, as well as glitches with the telescopes that would go blank and the cable car where I kept falling right through it. But overall, lots of fun and worth a play.
super jeu
I reloaded this game to figure out why I stopped playing it. Ten minutes in I remembered. Poor graphics, but you need to find something hidden in the image. Endless, cryptic dialogue. "In order to find the end me must start from the beginning." "So and so hid for love while blah, blah, blah revealed for power.." ugh. I can just picture the first year English lit major who wrote that and thought, "Yeah. Wow. That sounds awesome! That's deep." I might try the VR game Cyan came out with in the future. I hope the writing isn't as pretentious in later games. This one was just too hippy-dippy for my taste. I bought it at a higher price years ago. It's only $10 now. I like to support developers but I can't even recommend this game for $10. It's boring and that's the worst sin any game can commit.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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