
Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
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My Time at Sandrock-Just like My Time at Portia, My Time at Sandrock takes place in a wholesome post-apocalyptic world 330 years after the Day of Calamity destroyed most modern technologies.
After accepting a job offer to become Sandrock’s newest Builder, you’ll arrive in the wild and rugged city-state, where it’s up to you and your trusty tools to restore the community to its former glory. Gather resources to build machines, befriend locals, and defend Sandrock from monsters — all while saving the town from economic ruin!

Transform a run-down workshop into a well-oiled production facility! Use an intricate set of machines to process materials and produce parts of huge structures before assembling them piece by piece to help Sandrock flourish.
Create hundreds of unique items at the worktable to decorate your homestead, give gifts to Sandrock’s residents, or assist with community requests.

Explore vast deserts surrounding the city-state of Sandrock. Dive into ruins to dig for Old World relics, seek our materials in hard-to-reach locations, or spend time relaxing in Sandrock with your neighbors.

Experience a detailed story complete with hundreds of sidequests and over 30 all-new characters. Spend time getting to know Sandrock’s residents, uncovering backstories, and making meaningful connections along the way.

Quickly shift between melee combat and third-person shooting mechanics in dynamic action battles.Use the new weapons and defense break mechanic to your tactical advantage, or boost your stats to simply smash through battles!

A diversity of mini-games allow you and local Sandrock residents to stay entertained in the desert town.
Explore, build, and battle with up to 4 players. Together, shape the dynamic town, construct towering structures, engage in battles, share romantic moments, and dive into mini-games. Every move counts, earning points and unlocking new dimensions for your evolving character.

Use your workshop’s profits to turn the empty prairie into farmable land;
Grow crops for extra cash or transform them into delicious dishes;
Attend festivals with Sandrock’s residents;
Find secrets and much more!
Both Portians and brand-new Builders who have never set foot in Portia will find a fun new world with lots to explore at their own pace, along with divergent NPC stories to enhance replayability. Experienced Builders will find everything you enjoyed about My Time at Portia and more, and you will feel right at home in the delightful life-sim RPG that is My Time at Sandrock.

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game so far. Doesn't just repeat the previous games mechanics or story, but retains the same feel. Negatives: The house-building is too complicated and I wish it was available on Mac. As it is now, I have to stream it from a Steamdeck.
Ce jeu est une très belle découverte, à la fois complexe et complet ,offrant une expérience riche. Bien que je n'en sois qu'au début, j'apprécie déjà la profondeur qu'il propose. J'aimerais cependant voir plus de précisions concernant les événements et des rappels pour l'église, car ces aspects peuvent être un peu flous. De plus, l'obtention de monnaie d'échange me semble un peu ardue à ce stade. Un suivi plus clair des différents personnages rencontrés au fil de l'aventure serait également un ajout appréciable. Malgré ces quelques points, je recommande vivement ce jeu et j'ai hâte de découvrir tout ce qu'il a à offrir .
So I am at almost 300 hours of playing as I make this review, which probably doesn't take into account the time I played in Alpha. Pathea just makes great games. Portia was amazing, and Sandrock does everything so much better. There are so many QOL changes in Sandrock, as they listened to the players between their first and second title, and the same is holding true through Evershine development. If you even kind of enjoyed Portia, just take the dive. Yes, $40 is a bit pricy for an indie game, but these 300 hours have come from two playthroughs. Even if you don't have a second playthrough, is $40 worth 150+ hours of game time? If cozy is your genre, this game is for you. As an aside, I paid for the Alpha access to both Sandrock and Evershine. If they make a fourth title, I'll do it again. Some companies are worth our faith, and Pathea is one of them.
In most parts a worth successor to My Time at Portia with lots of QOL improvements. My only beef, and its a fairly major one, is that the stories of half of the love interests are extremely underbaked. The only ones who received the attention the stories needed in the main game are the ones who then received a DLC. Firstly this should have been free NOT a DLC and secondly that attention should have been given to the other love interests A qualified thumbs up. Hopefully the 3rd game does better in that area.
I heart-shape-rock this game. finished the game two weeks ago after 200hrs. Every single day since I have itched to collect resources and bother the townpeople of sandrock.... dying for evershine.
전작 포샤는 말이 늦게 해금되어서 뛰어다느라 힘들었는데 이건 말 빌리는 기능이 스토리 초반부에 해금되어서 말 잘 타고 다닐 수 있어서 좋았음 포샤는 중간까지만 하고 말았어서 기대가 없었는데 굉장히 재미있었음. 다만 번역에 오류들이 있음. 나온지 좀 된 게임이라서 그 사이 고쳐줬을 줄 알았는데 아니었음 라이안/리안 이름이 번갈아가면서 나온다던가, 고구마 후추 씨앗이라고 해서 후추가 재배될 줄 알았더니 고추 였다던가... 너무 혼란스러움. 그래도 번역 실수가 많지 않고 게임 진행에 크게 방해되지 않아서 재미있게 즐김. 전작의 전투가 진짜 노잼이었는데 이번 작은 고를 수 있는 무기도 많고 무기 디자인도 예뻐서 그건 좋았음. 여전히 노잼이지만 던전 한번만 들어갔다오면 그 다음부터는 마을 경비대??에게 돈 주고 재료 모아오도록 맡길 수 있음.
感觉是波西亚优化不清楚了干脆重启一个。 所以你告诉我沙石镇你到底优化了些什么? 存档Duang一下几个小时白玩。 中文的对话居然还有语病,配音质量中英文都是难以理解的一坨。 家具不能放在地毯上,房间里地砖你要让我一块一块铺,图案还会对齐错就离谱,就连主打建筑细节的游戏都不会干这种丧心病狂的事情。 底层逻辑到底是有多烂? 这种游戏进出个建筑读个地图居然还给我卡五六秒loading界面? 肝。 不打折不要买系列。 建议叮着玩系列。 单机都卡你居然还有多人模式? 我都不敢试。 挺好的背景故事和风格化作品。 简直怒其不争。 时光系列甄选打工人。 一肝一个不吱声。 这个价格你不好好优化光去搞体量真的说不过去。
처음에는 할 게 많고 이리저리 뛰어다니느라 바빠서 지루할 틈이 없는데 첫 해 겨울즈음부터 뭔가 루즈해지고 할 게 없어져서 배속 1.5로 하고 임무만 끝내고 자고 메인퀘 하는 중 포샤는 끝까지 재밌게 했는데 아쉽다...
My Time at Sandrock is a lot of fun!
I spent 15 hours building a house
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Simplified Chinese*, French, Italian, German, Spanish - Spain, Japanese, Thai, Traditional Chinese, Russian, Portuguese - Brazil, Korean*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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