
Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
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My Time at Sandrock-Just like My Time at Portia, My Time at Sandrock takes place in a wholesome post-apocalyptic world 330 years after the Day of Calamity destroyed most modern technologies.
After accepting a job offer to become Sandrock’s newest Builder, you’ll arrive in the wild and rugged city-state, where it’s up to you and your trusty tools to restore the community to its former glory. Gather resources to build machines, befriend locals, and defend Sandrock from monsters — all while saving the town from economic ruin!

Transform a run-down workshop into a well-oiled production facility! Use an intricate set of machines to process materials and produce parts of huge structures before assembling them piece by piece to help Sandrock flourish.
Create hundreds of unique items at the worktable to decorate your homestead, give gifts to Sandrock’s residents, or assist with community requests.

Explore vast deserts surrounding the city-state of Sandrock. Dive into ruins to dig for Old World relics, seek our materials in hard-to-reach locations, or spend time relaxing in Sandrock with your neighbors.

Experience a detailed story complete with hundreds of sidequests and over 30 all-new characters. Spend time getting to know Sandrock’s residents, uncovering backstories, and making meaningful connections along the way.

Quickly shift between melee combat and third-person shooting mechanics in dynamic action battles.Use the new weapons and defense break mechanic to your tactical advantage, or boost your stats to simply smash through battles!

A diversity of mini-games allow you and local Sandrock residents to stay entertained in the desert town.
Explore, build, and battle with up to 4 players. Together, shape the dynamic town, construct towering structures, engage in battles, share romantic moments, and dive into mini-games. Every move counts, earning points and unlocking new dimensions for your evolving character.

Use your workshop’s profits to turn the empty prairie into farmable land;
Grow crops for extra cash or transform them into delicious dishes;
Attend festivals with Sandrock’s residents;
Find secrets and much more!
Both Portians and brand-new Builders who have never set foot in Portia will find a fun new world with lots to explore at their own pace, along with divergent NPC stories to enhance replayability. Experienced Builders will find everything you enjoyed about My Time at Portia and more, and you will feel right at home in the delightful life-sim RPG that is My Time at Sandrock.

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 612 reviews with recorded playtime.
Reviews
Themes across 610 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Having plenty of fun, the multiplayer and singleplayer are incredibly distinct which I see as a huge plus!
就没玩过这么左右脑互搏的模拟游戏。 有装备系统,但是还没玩一会儿就送几十级的紫色武器防具,制作武器还有啥意义。挖个矿一大堆垃圾污染背包,也没啥毛用。资源种类多的开局一脸懵,但是绝大多数都用不上,包括没事儿邮件一堆吃的,这玩意俩那玩意儿俩,除了一个劲让我需要藤背包扔垃圾还能干吗。全靠挂机烧材料研究cd拖延时间,我又不是来玩放置游戏的。难得抽个时间玩游戏挂着烧东西纯浪费人生。 可以盖房子,但是除了床都不能放进去,那我进去出来加载两次是有病吗
对我来说有点枯燥无聊,活动范围小,美术风格简单,玩着想睡觉zzzz
Overall I liked the game. It was a solid improvement over My Time At Portia. There was so much content to go through! It took me almost 160 hours to go through most of it. I didn't complete some of it because of how long it would seem to take to level up enough. The Pet DLC definitely makes the game even easier with being being able to constantly have 10 pets out collecting materials and water. My main complaint about the game would be the the large number of items and difficulty in managing them. You could have items in random chests and turn them in with quests, but not so with gift giving. Then for item upgrading, they'd pull from random chests. With the insane number of possible items, it made finding things a little difficult. At one point I found it easier just to install a mod that made all the sorting alphabetical because at least then I could just find the item I want that way. Hopefully better filtering for items is done in My Time At Evershine. Most minor annoyances I hope get taken care of in Evershine are related to quests. Had some conflicting events not all handled correctly. For example, the Halloween Ghost event I missed in year 1 because I had a timed quest to follow either Mi-an or Elsie (can't remember which). Other quest annoyances were unlisted time constraints that you failed because it never said you had x amount of time to complete it. Even had one quest I failed it because I couldn't create the items fast enough with a single machine in the listed time constraint it had. If you are new to the series either play Portia first and then this game, but if you played this game first, you may find yourself disappointed by Portia.
Little janky, but is satisfying the same itch as farming games without a major focus on farming. So it’s a nice change of pace. Very much a middle of the pack 7/10 game.
国外版ルーンファクトリーという感じ。 ストーリーは個人的にあまりハマらなかったが、全体的に完成度は高くおすすめできる。 ボリュームもあるので長く遊べる。 一部説明不足な点や快適なプレイになるまで時間がかかりすぎるので、そこまで辛抱は必要。
i think im addicted to this game
gue kira game bercocok tanem, ternyata membangun kecamatan. Story melimpah, perubahan environment nya juga eye catching bet
I played My Time At Portia and really enjoyed it, but My Time at Sandrock is even better. The world feels bigger, the writing is stronger, the characters are more memorable and funny , you can save anytime. I was not expecting it to grab me the way that it did. its a very addicting game. I already have many hours and I intend to play it again after I finish.
存档结束准备删游戏的时候突然感觉非常的不舍,看着房时渺在那里照顾孩子,有一种自己真的有一个家庭的感觉。房时渺的家庭经历很痛苦,希望以后他一直幸福下去。 沙石镇真是个温暖的地方啊,有米安一样的并肩的伙伴,有库珀一样在你耳边絮絮叨叨的热闹,薇薇奶奶的体贴,种种事件,用心体验下来分离的时候还是会难受啊。 这是一个完全不输前作的游戏。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, Simplified Chinese*, French, Italian, German, Spanish - Spain, Japanese, Thai, Traditional Chinese, Russian, Portuguese - Brazil, Korean*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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