
My Summer Car is the ultimate car owning, building, fixing, tuning, maintenance AND permadeath life survival simulator. You start the game with hundreds of loose parts and assemble both car and engine.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 828 reviews with recorded playtime.
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
muito bommm
собрал машину поехал на ней взяв 3 ящика пива спился вьебался в дерево а потом зашел в мск
35 hours, I am yet to build the car, I got the ignition to start once only for it to immediately die for quite literally zero reason. I restarted, spent another 10-15 hours building or so, I got lost in the tutorial and have no clue where I am now, all I know is the car randomly has a seizure and flies out of orbit, I love this game.
Мое неоптимизированное машина
игра классная ига играю давно на ператке вот только купил лицензию ига очень отличная
сатсума это девятка Димона, что в реал лайф ебались с трамлером и карбом, что здесь нахооой
lite såvort svr4h4ghji4g
собрал сатсуму в состоянии сел сидишь, пересобрал - выплюнула поршень, пересобрал - забыл закрутить поршни, пересобрал - порвалась прокладка, пересобрал - поломался распредвал. Симулятор финского мальчика 10\10 незакрученных болтов
10 алкашей с 10
great gamee after 22hours got the satsuma workin hell yea TEIMO
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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