Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Tap. Crack. Squishhh— My Squishies: Make & Grow is the oddly satisfying toy maker where you crack pretty wax shells, squish whatever's hiding inside, and build a collection that's 100% you. That first tiny crack? Chills. The big crunchy break? Even better. Sound, motion, and haptics all land right on your fingertips — the kind of satisfying you can't explain, you just feel it. MAKE IT YOURS • Pick the shape, wax finish, colors, filling & deco • Pile on glitter, beads, crunchy bits — no rules here • Name every creation and shelf it in your collection CRACK & SQUISH • Tap to crack it, press to crush it • Squish, stretch, and knead the soft filling inside • Replay your favorites anytime — they never wear out COLLECT 'EM ALL • Unlock 40 hidden recipes with special material combos • Complete 10 themed collections, one by one • Earn Cracker, Maker & Collector badges • Everything you make and find stays — no resets, ever RECORD & SHARE • Film the crunchiest moments in 5, 10, or 15-second clips • Save them and share straight to your socials FAIR & CHILL • Ads never cut in while you're cracking and squishing • Banners and the occasional interstitial keep the game free • Rewarded ads are always your choice — watch one, get extra draws • Remove Ads clears banners and interstitials for good • Drop rates are shown clearly and transparently THIS IS FOR YOU IF YOU LOVE • Squishies, slime, and fidget toys • Wax-cracking ASMR that gives you chills • Decorating + collecting in one game • A five-minute brain break that actually works Headphones on. Haptics up. So — what are you making today? Squishies, slime, ASMR, fidget and sensory toys — every kind of oddly satisfying in one app. #squishy #slime #make #grow #creator #ASMR #fidget #collect #craft #butter #mysterydimsum #mysterydumpling
My Squishies: Make & Grow has grossed an estimated approximately $5.4K on Google Play.
About approximately $5.4K gross, estimated range approximately $1.3K to approximately $21.6K — roughly approximately $4K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $1.3K – $21.6K. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $5.4K | 69 | 77% | $4.99 | |
| approximately $5.5K | 521 | 97% | Free | |
| approximately $5.5K | 83 | 89% | Free | |
| approximately $5.2K | 144 | 97% | Free | |
| approximately $5.2K | 94 | 86% | $0.69 | |
| approximately $5.6K | 114 | 94% | Free |