
Click your way through 100 levels of archeological treasure hunting, loot and improve your equipment, uncover build-defining artefacts on every boss, choose between three different classes and find the one that best fits your playstyle! Research monsters cards and improve every run!
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game has a super fun loop. My only complaint is that at the point I'm currently at, there is only one upgrade path that works at all to progress. Not sure if this opens up at all late game. Regardless, great gameplay loop! And cute graphics!
Good Game
Very boring, even for an idle/clicker game. Inconsistent art styles are jarring and unpleasant.
Definitely worth the price. Got it for a whopping $1.19 Cute game, got a few good hours out of it and would definitely play a DLC if one ever came out for it.
有点上头
Bit disappointing so far. Beat it in 3rd run and not motivated to play again. It's not a bad game, but ...meh. Not entertaining long term.
It's well designed and fun, and I like it far too much for the amount of content there is. I'd like more excuses to replay. But I do still have a couple achievements left to aim for. Also, I adore spiders, and this made me feel so bad for killing them. 10/10 emotions given.
Horrendous Performance.
My favorite part is when I swing a machete in circles over and over again to kill things <3
The game is simple and enjoyable with some dry humor that fits the tone well. It’s definitely worth the price, but as a roguelite, it feels like it could use more content to keep players engaged after completing it a couple of times. By the second playthrough, you’ll likely have unlocked and purchased all the passive upgrades, leaving little incentive to continue. Adding infinite upgrade options, like increased click damage or efficiency, could have easily boosted replayability. Despite this, it’s a fun experience while it lasts.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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