
A drug plantation management game with basebuilding, strategy and combat elements. Expand your plantation, hire workers, and plan new smuggling routes. But be ready to face a heavy response by law enforcement by hiring guards, buying weapons and building defences.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Swedish* +4 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GOOD!!
For now, I will recommend this game. Dev team is very active and communicative on Discord. Rapid bug response, there. Game details: For now, it is a fairly simple game, in general. Combat is "okay", though the police could use a bit of balancing. One event seems to trigger a great deal to often which will result in either going deep into debt, or having police suspicion spike high enough to make the game nearly unplayable. In just 2 game days, I had a police raid of 6, including heavily armed and armored tactical police. At that point, I had not even sold/smuggled any drugs...Only had 4 different 'journalist' events take place...2 per game day. For an initial launch, there are quite a few bugs and game play balancing that needs to take place, but overall I'd say it's a promising beginning. Will see how things progress from here.
The game is very cool, has a good concept and i like the freedom it givs you. As this game is in early acces it is pretty buggy, but the Devs are really carring and answer pretty much every question or suggestion on their discord. Good Game :3
Incredibly buggy game I wouldn’t recommend this game develop team is very small which wouldn’t be a problem if they could get anything done I’ve not seen any significant updates in months it’s not worth 15$ let alone 25$ regularly
Your game is terrible, it can't even be called a game. The developer is not putting any effort into developing the game or fixing bugs. The employees are still not doing their job, the automation is not working properly, and they have to fire and rehire employees. I bought this game a long time ago and am very disappointed, I will never support this game with money again, and I have requested a refund. This game and the developer are not worth my time, money, or respect. You have no future.
La premisa y la visión son muy interesantes. Le falta mucho todavía, pero con lo poco que podemos observar se ve potencial. Muy entretenido con lo poco que hay.
Mouse flickered like crazy, Dev responded and asked for an email showing it and soon fixed it after that which is great. Game is now enjoyable without that issue. Takes abit to get the controls but its sorta like kenshi in that regard with the right clicking
so i am in 2 minds about this game the concept is great but the bugs are crazy right now i keep getting stuck in a bed have to save and reload to get out of the bed if you start a game plant some stuff save the game and start a new one all the old plants from the previous save are there but you can't interact with anything the UI is kinda bad plotting routes makes ZERO sense when your first looking at it things like this just put me off but when it works its addictive it has great potential but it has a bit of work before its really playable
I don't Get Angry Very Fast But All this Bugs Made me Almost Mad Need many years to fix 4.8/10 ⠀⣿⠃⠀⡸⡇⠄⠀⢰⠘⠉⠀⠀⢰⠀⡀⠀⠀⠀⠀⠀⠀⠓⢻⣿ ⡇⢀⠀⠀⠰⡀⠀⠘⢰⠁⠀⠘⢸⠰⠐⠀⠀⠀⠀⠀⠀⠀⣸⣿ ⠃⣸⠧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠏⠂⠀⠀⠀⠀⠀⠀⠀⢰⡷⣿ ⣧⢸⠀⠀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⠀⠀⠘ ⣿⠰⡷⠀⣿⣿⣶⣶⣶⣶⣶⣶⣶⣶⣿⣿⣿⣿⣿ ⣿⡇⡁⠁⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠀⠀ ⣿⣇⠀⡄⠹⣿⢿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠁⠀⠀⠀⠀ ⣿⣿⡇⠀⢀⠀⠀⠀⠈⠉⠉⠙⠿⠀⠀⠀⠀ ⣿⣿⡇⢊⢺⣦⠈⠀⠀⠀⠀⢀⣾⡆⣀⣀⣀⣤ ⣿⣿⣿⣦⡁⠿⣿⣤⣤⣤⡶⢿⣿⡠⡟⠻⣿⣿⡇ ⣿⣿⣿⣿⣷⠉⢽⣿⣿⠋⣀⠻⢿⣧⠟⢠⣿⣿ ⣿⣿⣿⣿⠛⠀⠀⠹⣿⠋⠙⠷⢦⣀⡠⠿⠟⡻ ⣿⣿⡿⡃⠀⠀⠀⠀⠈⢣⣿⣧⠒⠐⠒⢀⣿⡇ ⣿⡿⡽⠃⠀⠆⠄⠀⠀⠀⠻⢿⣷⣿⣿⣿⡿⠀ ⡟⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Good morning, good afternoon, or good evening. I am a My Drug Cartel player and, after around 18 hours of gameplay, I can honestly say that this time was not spent enjoying the game, but rather trying to make it work properly. Throughout this time, I encountered numerous technical issues: countless bugs, broken or stuck NPCs, cargo transport systems that simply stop working, and constant crashes that close the game unexpectedly. Because of this, it becomes almost impossible to progress or increase playtime in a normal and enjoyable way. Honestly, what becomes ridiculous is the fact that I have to manually mess with the game’s files to fix some of these issues — and what’s worse, it often actually works. That means I have to study, research, and learn how to fix problems that are clearly the developer’s responsibility. This is not acceptable for a paid game. The problem is that these “fixes” never last. After some time playing, the same errors come back. I tried playing again today, and everything repeated itself. Because of that, it’s clear that you can’t properly finish the game, progress smoothly, or reach higher levels with everything working correctly, because the game itself doesn’t allow it. It’s crash after crash, bug after bug, error after error. On top of that, when I contact support to report these issues, the response is usually that it will be handled “next week.” Meanwhile, no fixes are released and the problems remain exactly the same. What makes this even more frustrating is seeing that, during this time, the main developer is playing other games, instead of prioritizing bug fixes and the stability of their own game. This gives a very clear feeling of neglect toward the community that paid for and supports the project. To be completely honest, if it were still possible to request a refund, I would do it without hesitation. After this post, my decision is to uninstall the game and leave it in my library only as proof that I purchased it. And the saddest part is this: the game is good. It’s simple, the concept works, and it has potential. But if it’s good and simple, why does it not let the player play? That’s the real question.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Feed the Reactor | $46.6K | 587 | 82% | $2.44 |
| CUCKOLD'S GYM | $46.6K | 300 | 61% | $4.99 |
| Deadnaut | $46.5K | 158 | 64% | $9.99 |
| Koihime Enbu RyoRaiRai | $46.6K | 184 | 90% | $11.99 |
| Adorable Crush | $46.5K | 655 | 77% | $2.99 |
| Age of Fear 3: The Legend | $46.5K | 180 | 92% | $10.49 |
Related
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Satisfactory | $164.4M | 275.9K | 97% | $27.99 |
| Schedule I | $144.4M | 308.5K | 98% | $19.99 |
| Raft | $144M | 375.8K | 93% | $19.99 |
| Cities: Skylines II | $127.4M | 62.8K | 57% | $49.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.6K | 66% | $29.99 |