
A strategic pixel-style dungeon-crawling game where you can purchase hundreds of different weapons and armors in the shop, mix and match freely to create the best battle strategy for you, enhance your output capability, defeat bosses, and strive towards the astonishing goal of 70 trillion output.
Modeled estimate, not a reported figure. How we estimate →
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About
This is a challenging pixel-art style adventure game full of strategy. In this mysterious and adventurous world, you will play as a brave adventurer, traversing through multiple levels. You can purchase powerful equipment from the shop and experiment with different combinations to defeat bosses, ultimately achieving a staggering 70 trillion output.
Game Features:
Exquisite pixel-art style visuals: Classic pixel art style that brings back nostalgic gaming memories.
Equipment combination strategy: Hundreds of different weapons and armor can be purchased from the shop. Mix and match freely to create the best battle strategy for you.
Gameplay:
Adventure through levels: Deploy heroes from your lineup, defeat enemies, and collect loot.
Purchase equipment from the shop: Buy various equipment from the shop and flexibly match them according to different lineups to devise the best strategy.
Strategic battles: Each boss has unique debuffs. Choose suitable equipment or strategies to defeat them in the most effective way.
Incremental output improvement: Improve your output capability by continuously challenging yourself and optimizing equipment combinations, aiming towards the astonishing goal of 70 trillion output.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Russian, Japanese, Thai, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
吃卷轴太痛苦了想叠的高,点的脑袋疼,可以设置个自动只要有钱刷新发现卷轴自动吃
卡牌策略类还是好玩的,但是25H之后就有点枯燥了,后期怪物的成长血量很高,如果前期没有拿到好的成长属性装备,基本第十关之后就很吃力了,而且收益和难度不成正比了,商店物品还是和前面一样很多普通物品,导致后期无尽模式动力不足。有时候构思一个套路但是一直抽不到对应的装备也挺折磨人的,希望在这方面做出改进,或者出一个练习模式自选装备让玩家试试自己套路的强度。
游戏已经彻底玩通。过前10关算小通;伤害达到e38上限算中通;最后已经玩到30把复制杖一回合30奇迹,伤害e20Xe38已经算彻底通关了。 游戏是好玩的,价格便宜,找好发育路线前期也不难。 但是部分角色解锁难度过高,190装备图鉴才解锁太离谱了,关键还不知到差拿几件。30关一回合秒杀也是麻烦,希望改善一下。
The thinnest of veils over the bones of Balatro, significantly obfuscating the gameplay, renaming all of the hands. This could have been a mod that changed the graphics and names in Balatro. I can respect a game that takes an existing formula and adds a wrinkle or two. This isn't that. Refunding and playing Balatro instead.
总体而言还是挺有意思的,很吃运气,每个boss都有个debuff,导致我打了三次才通了20关,越往后数值越崩坏,一开始玩会挺上头,但是玩久了就会因为重复度太高了而索然无味。9块挺值得入的,干了,奥利给
今天我的输出破7万亿
更新多点东西
太好玩了,已经通关2次 不过输出并没有7万亿那么高就是了
This game is Balatro as the other reviews have said but it has a charm around it that one cant deny. When you play through a round and you start considering the fighters as suits and cards it does make the mechanics make much more since. One thing that the game does accomplish very well is its design, the 8 bit textures are well made. Another piece of it is the character, bosses when they are about to die will sweat and the screen will light with a firey outline which adds to the feeling of a powerful kill. Overall if you are looking for D&D Balatro with really fun damage mechanics as well as a really well aligned system this game is for you. If you hate RNG though, this game will just frustrate you as the RNG in these types of games is how they level the playing field and replay value.
有點像是Balatro的玩法,但加入了職業的分別,名稱主打七萬億, 但實際上你連100萬都可能打不到,因為要通關太吃運氣, 好裝備影響很大,外加還要很清楚一些卡牌的效果,不然你一定會連基本的通關都過不了, 這款就像是主打能賺到100萬但實際上你都10元10元的在獲利, 感受不到爽只有痛苦較多,設計的方式跟名稱真的太背道而馳, 不過考慮其特價價格及內容的耐玩性,整體還是不錯的,給好評是這部分,但不會太推薦入手。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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