
A strategic pixel-style dungeon-crawling game where you can purchase hundreds of different weapons and armors in the shop, mix and match freely to create the best battle strategy for you, enhance your output capability, defeat bosses, and strive towards the astonishing goal of 70 trillion output.
Modeled estimate, not a reported figure. How we estimate →
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About
This is a challenging pixel-art style adventure game full of strategy. In this mysterious and adventurous world, you will play as a brave adventurer, traversing through multiple levels. You can purchase powerful equipment from the shop and experiment with different combinations to defeat bosses, ultimately achieving a staggering 70 trillion output.
Game Features:
Exquisite pixel-art style visuals: Classic pixel art style that brings back nostalgic gaming memories.
Equipment combination strategy: Hundreds of different weapons and armor can be purchased from the shop. Mix and match freely to create the best battle strategy for you.
Gameplay:
Adventure through levels: Deploy heroes from your lineup, defeat enemies, and collect loot.
Purchase equipment from the shop: Buy various equipment from the shop and flexibly match them according to different lineups to devise the best strategy.
Strategic battles: Each boss has unique debuffs. Choose suitable equipment or strategies to defeat them in the most effective way.
Incremental output improvement: Improve your output capability by continuously challenging yourself and optimizing equipment combinations, aiming towards the astonishing goal of 70 trillion output.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Russian, Japanese, Thai, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
第十关和前面血量差太多 很有割裂感 第一个小怪血量都是第九关boss血量的5倍 总体难度高了点 随机性太大 拿不到需要的根本没得玩 硬撑着玩前面能打第十关血量直接翻数倍 开始没注意,后来玩了几把才注意到,真的是无语
售价9月,游玩时间9小时 仅仅通关一次,作为9元的小游戏而言通关时间过长,数值较为崩坏,很难有好的体验。 作为9小时的游戏体验,很少体会到游戏中的BUILD或者收集带来的快乐,更多倾向于崩坏的数值赌运气,不太推荐现在购买
给开发者的建议 这游戏整体构思很好,是一个好玩的游戏,但你现在很多设定是折磨玩家,而不是让玩家爽 随机性过强,变成运气游戏。粪装备太多。提几个会让这游戏爽很多好玩很多的修改方案: 1.删掉或修改大部分鸡肋粪装 2.过boss后给战利品选择增加至4个且不会出现同样的,或者保持3个但可以选2个 3.彩蛋强化卷出现时固定出现常用阵列(应该把这个做为基础设定 而不是战利品里出现这项),这样才会让玩家想去玩每一个阵列,而不是看运气 真心为你为这款游戏好 希望你好好考虑一下
還不錯 兩杯飲料錢 玩了一陣子 正常一輪關卡節奏很快 但是進無盡就會變得很長 抓經濟流成長的裝備 上限高 但是很累 別被BOSS的負面效果搞 能穩定破完傷害7萬億跟25關的職業 使用強化卷軸+1結算金幣 使用強化捲軸+0.1爆擊倍率 刷新商店+2爆擊 賣魔法書+0.1倍率 加上又有複製效果的權杖跟複製裝備的國王史萊姆 蠻簡單的 只是每一輪會在商店花大量時間 所以很累 不過破完一次成就好了 所以也覺得沒啥問題 另外後期陣型大概只有炎之心(同花)最穩定 五重奏(順子)太不穩定 盡量別用 經濟流成形後可以把全職業都洗成同1~2職 再更有錢可以半副卡洗成傳說英雄(同花同字)
玩个单机游戏 玩的这么不爽的还是第一次 替换完了整个卡组 也不会补充 就这样卡主了 不能进行任何操作,也不算你挑战完成 点重新开始 直接打的记录都不会解锁 真的垃圾的一匹
You've seen Balatro right? Enjoy it? Looking for more of the same with a little twist or two? This is it. Add a suit, a couple of different items/interactions, and swap out cards for pixel heroes fighting boss monsters, and you've got this little gem. It's a blast, just like its "inspiration" and for the price you can't go wrong.
There is an over reliance on equipment and lucky enchantments to get anywhere in this game. It did show me how much I would dislike Balatro. Needs more methods to gain and remove cards in the deck, as well as proper English translations. I lost my last game due to the translation stating it would copy the effects of an equipment piece unto another before destroying the original. Me, understanding the meaning of the word "COPY", assumed that meant I got an exact copy, saving me an equipment slot due to both effects being placed onto the same piece of equipment. NOPE. It meant that the current enhancement on that piece of equipment would be transferred over. Lost an 80 times multiplier because of it, making me lose. The last update was over 6 months ago, so they are unlikely to correct such basic errors.
Very similar to balatro with its equipment / set up i wouldn't call it an exact clone but you can see the similarities very quickly with the gear and cards being a 1 for 1 copy in a new art form. but the adding of the 5th card suit & removal of aces does make the deck building feel different, At the time of this review the game seems to be translated into english pretty well. Somethings are worded a little weirdly. There's one spellbook that's still in chinese & one of the confirmation button comes up in chinese when you defeat a boss and select your upgrade. i really enjoy the old rpg style / pixel art & its pretty damn good for its price My only real complaints are quality of life updates that would be lovely to see, 1. Being able to Hover a card and have it stay there so that i can hover key words and get a quick explanation of them (Megaloot does this very well) 2.when opening an egg with 5 cards in it, the far right ones description always gets cut off by my monitor, Would be nice to see the card reward screen shift more to the left side of the screen after you open an egg Hope to see new character unlocks, along with new gear in the future
这游戏后期就一个套路,国王品质的饰品卖魔法书加暴击倍数。无限加暴击。还有个必拿的是学者之衣,无限加钱。 俩个复制的法杖也必拿。奇迹磨砂放到复制法杖上面,弓箭手要加攻击的局外皮肤,只要那个奇迹彩色皮肤1.5倍加到弓箭手身上,就把2倍暴击20%暴毙的的祝福给加上,最后无脑把别的英雄无脑同化成这个弓箭手英雄(无论等级,哪怕一级也不影响),在弄一个辅助英雄蓝皮或者绿皮都行(复制法杖还可以换位置配合那个30%技能卡双倍效果的装备刷技能和钱和暴击倍率),黑铁祝福,同样无限同化,队伍天赋中后期无限搞最后一个,就是那个同职业同等级那个。(第3次选装备的时候可以选那个无视诅咒的神器,就不怕克制了) 打到后期就无限刷{3场战斗卖出复制随机装备},用它复制在磨砂的复制法杖(复制法杖没有磨砂可以复制这个装备对刷,直到所有装备都带磨砂)。我最后20多个带磨砂的暴击(150倍,卖魔法书刷的)和复制法杖,单英雄都可以做到3.84E*-38(反正数值上限了),后面无限打,估计打几百几千关都没问题,数值上限,懒的打送死了。
玩了三天,共计18个小时。游戏的玩法和策略非常棒,大家认为难度大是因为局外的东西太少。但是游戏很上头,玩起来总想再来一把说不定就过了。再就是套路还是少了点,如果设计成白装也能组合起来,但是需要慢慢成长也能通关,高级装备虽然倍数高但是要求苛刻一点没关系。卡牌附魔一次还是少了点,因为卡牌太多难抽。除外卡牌更是少之又少,还没组成套路就容易暴毙。彩蛋这个设定我很喜欢,各种彩蛋都设计非常棒。传说装备获取途径目前为止好像只有彩蛋能开出来。我倒是很喜欢这个难度,有挑战,也玩不厌。预计游戏寿命在80小时左右,作为一个小体量,还便宜的游戏,只能说精品中的精品。期待作者更新,同时启动工作室的其他作品,已经关注工作室。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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