
Build, expand, and rule a growing space colony. Explore tech, trade, and multiplayer.
Modeled estimate, not a reported figure. How we estimate →
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About
Build. Expand. Rule the stars.
Welcome to My Colony, the ultimate sci-fi city builder and space empire simulation. Whether you’re leading a peaceful outpost or an industrial powerhouse, the galaxy is yours to shape — one rover at a time.
Build Your Colony
Start with a single lander and rover, gather resources, and unlock a massive tech tree full of structures, utilities, and special units. Every resource leads to new possibilities as you evolve from a basic outpost to a sprawling interplanetary empire.
Choose Your Civilization
Play as one of four distinct factions, each with unique tech trees, units, and play styles:
United Earth – Balanced and tech-driven
League of Independent States – Resource-efficient rebels
Zolarg Empire – Insectoid swarm-style economics
Alpha Draconians – Advanced reptilian overlords
Play Your Way
Single-city sandbox or Premium Region Mode with connected cities across a shared map
Multiplayer Regions: Cooperate or compete with friends — each sub-city run by a different player
Declare independence from your “mother colony” and start your own empire — with players paying taxes to you!
Form Federations with others to dominate galactic leaderboards
Go Galactic
Compete in daily online challenges
Trade on the Galactic Board of Trade, a real-time player-run auction house
Balance population, GDP, education, security, and more
Rise through the ranks as you scale your economy and influence
Play Anywhere
Works offline or online
Sync progress with your Ape Apps Account
Join a living universe of colonists. Forge alliances. Grow your power. Leave your mark on the stars.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was one of the first games I ever played on my Chromebook back in middle school(and subsequently got my Chromebook taken away until I promised to stop playing it). Glad to see it's on steam and I had a blast replaying it now that I am an adult and will no longer get yelled at.
An utter waste of time stemming from the seemingly paradoxical design choices of this game. The following are observed: - Map size is limited. Perhaps performance is a concern, which can be valid depending on the playing computer. - Progression is exponentially more difficult. This is expected for a progression game such as this one. - Resources produced from regional maps are discounted, which means it is always better to stuff everything to the main map. When playing single-player mode, the above leads to extreme grinding/AFKing when the game gets to late-game. The billions of research points requirements just isn't calibrated for a medium-sized map of e.g. 100x100. This was never a problem in the past when the default map size was huge (perhaps I misremembered) since the player can always go wide and build more to make up for the exponential progression. Another observed problem is certain resources are seemingly unimportant, and it feels like their existence is just to gate progression. Example is Pottery, which is virtually unused except for building high-tier buildings; or perhaps Paintings, which is even more un-obvious. This bloats the resource menu and makes it quite difficult to see the whole picture. I played this game many years ago when it was still in alpha/beta, and I was glad to have rediscovered this recently. However, it is very disappointing to see this game is a waste of time. After about 150 hours on a single save-game, as the United Earth Empire on a Lunar 100x100 map, I still cannot arrive at the Nanite stage (billions of research points?!), and the game still hasn't hinted what Weapons of Mass Destruction, Salt Water, and Cobalt is even supposed to be used. There are clearly more in the game, but at this point, it is clearly not worth the time and effort. Therefore, would not recommend.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When I was a kid I used to play this game a LOT (it was on the apple store and microsoft store). so its only fitting I STILL play it a lot. less than a week of owning it once again and i'm already at 13h+ of playtime. its a VERY charming, addicting game.
Aged like fine wine. First played this in middle school with a few friends, got everyone in trouble because I had the worst seat and couldnt stop playing. Covid happens and I forget about this masterpiece until I randomly remember it and low and behold its on steam for 5 dollars. If you enjoy somewhat simple colony sims with a lot of depth this is for you. Its not something that gets constant updates, its a project from one person and with that knowledge I think it is an amazing game. Warning, there are some bugs with moving things and random horrid rover pathing, but if you can look past that and you want something fun get this game.
I have 2.2 hours trying to get the game to work on steam and still cant get it to work... Used to play it on the phone when I was younger and loved it.
I played this game on mobile in like 2019 obsessively to the point where I bought the pc version off their website. Remembered the game recently and was elated to find it on steam. The name is true, it's a top tier colony game that really lets you be in control of everything. I recommend this game to anyone who likes city/ civilization building and management. The steam version works better than the version I had back then, so I feel like there has been work done to update it. I hope that continues.
Doesn't run on the background and there's no warning about it on neither the store page or the Steam forum.
Love the cute extra-terrestrial feel of this not-SimCity city builder. Tickles a lot of sweet spots for those wishing to practice their OCD/ADHD city management skills and keep a bumbling colonist community alive and thriving. The mechanical execution could be much improved - game has a few visual / engine glitches, and unresolved bugs, but don't let these distract you! They are a very mild annoyance if you're the easily-annoyed type. Otherwise can play perfectly fine by ignoring them like I have been for 100+ hours. Still need to explore the more esoteric game modes and the alternate creatures, but I'm sure they will be just as fun and sometimes hilarious. At the end of the day, please remember this is a home-crafted passion project of ONE GUY who I have been following for about 10 years and admire his other work and the dedication to his craft.
Very fun idle game. i just wish it also played while tabbed out.
Aluminum...
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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