
Guide Mina and Rex through a dark and intense psychological visual novel of trauma, love, and insecurity... Traverse Section 56’s dangers, confront the past, and shape their fate.
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About
"Would you die for me?"
In Mutual Harrow, an intense psychological visual novel, you guide Mina and Rex through family tragedy and toxic devotion as they seek salvation in the city's forbidden zone: Section 56.

"Get busy living, or get busy dying, what do you choose?"
Run from the aftermath of life-changing trauma as you explore the ruins, myth, and memories of Section 56... Abandoned apartments, decayed crossroads, and bloody flowers, every step brings you closer to confronting dark secrets. Will the journey allow Rex and Mina to trust each other and finally find peace? Or will the journey cause their deepest fears to come true?
"Do you know the real me?"
Decide Mina and Rex’s fates through dialogue, exploration, and key choices throughout their journey through Section 56. Each playthrough offers new revelations, emotional confrontations, and harrowing outcomes.
Key Features:
Short but captivating: A single playthrough lasts 60 to 90 minutes.
Emotionally-charged narrative tackling family trauma, love, and insecurity.
Choice-driven gameplay with four unique, highly consequential endings.
Unique grunge visuals with hand-drawn characters.
Atmospheric and dark original soundtrack.

Can two broken people save each other, or is tragedy inevitable?
Your choices decide how Mina and Rex confront their inner demons... Can they can truly reach paradise?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Reviews
Due to being familiar with the studio's previous works, I basically knew what to expect when going into this, and I certainly enjoyed it! As always, the visual presentation offers a memorable surreal experience, supported by animated art and a variety in the style. The music is atmospheric and stabilizes the uncanny ambience very well! Regarding the story, I must say I found the plot to be the least confusing and most straight-forward out of the existing games from this studio. I quite liked how the storytelling got handled with starting off leaving the player in the dark about what's happening and gradually providing more information despite maintaining a mystery until the end. As always, the introspective narration was well done and basing the endings on internal choices of the characters was an interesting decision. Altogether, I found this to be a solid short VN, which slightly suffers from its brevity but is successful at what it wants to convey in an entertaining way!
About the same as the last 3 visual novels from the developer, good for the price, but the writing has some room for improvement, probably a combination of translation and bloated storytelling. The games from the developer usually have nice animated backgrounds, and while the narrative generally has a cool concept, the story has a tendency to reference events that are not within the context, sometimes feeling like there is too much useless information. Takes about 1 hour with multiple endings, although you don't get like actual location forks, just the ending panels. To be fair, It was easier to follow the story this time because you only focusing on 2 characters and whatever happened to them in the past. Most of the choices in the game are based on their mutual trust as both characters have their secrets. Pretty much the entire game is just them walking to a 'location' and arguing the whole way. Something I didn't really like is that like 80% of the dialogue is referencing 2 characters that are relevant to story, but you don't really care for them because they are background characters from the past. As usually the atmosphere and the ambiance were the best part of the game, for how cheap the game is the character expressions and the 2.5D backgrounds were decent. [h1] Pros: [/h1] (+) The dev tends to slightly animate backgrounds with various effects, so pretty nice for cheap VN. (+) Good mood as usually, the endings were okay even though the writing was a bit strong. Decent character emotes. (+) There are story choices for endings, but no location forks [h1] Feedback: [/h1] - there was a bit too much focus on the father/mother but because they are background characters we don't care about them that much. I think the narrative would be better if you focused more on the main characters and what was happening at the locations. Sometimes it feels like you insist on talking about them, but it's always like, referencing something we never saw, all the things that happened for which we have no context - the melodrama in your games always feels a bit too strong, it's a little over the top, you should let characters chill a bit more instead of always arguing and contemplating, conflict in the story is good, but you need to balance it with casual dialogue and developing your characters [b] Overall Thoughts: 6/10 [/b] It's alright like the last 3 games, pretty much the same experience with a different angle, I think I liked the last one a bit more. You consistently having this problem where you referencing too much background information, you should focus more on what the players can see in the game. That said, it's a very cheap game so, still good. [code]Niche, obscure and underrated games: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
重大な事をやらかした恋人二人がとある目的地に逃避行するというお話 前作前々作と比べると内容が理解しやすいのとEDのどゆこと?感が無いのが良かった この開発者さん特有のとにかく暗くて陰鬱な雰囲気だが、レックスとミナがお互いを信じようとしている姿もあり先がどうなるかが気になりすっと読めた ただシステム面で問題があり背景を常にアニメーションさせているせいなのか動作が軽いノベルゲーのはずなのにスキップ機能を使うと5FPSくらいしか出なくなり4つのEDを見ようとするとまあまあ時間がかかってしまう これはおま環ではなく他の方のレビュー見てもそうらしいのでできれば改善して欲しい… [h3]ED分岐について [/h3] 恐らくだが選択肢を選んだ際に軽い音が鳴ると信用度UP、重い音(ドゥン)だと信用度DOWNだと思われる 個人的にですが選択肢の文章と結果が結びついてないことがあるので音を頼りにしました EDは4つあるがレックスとミナにそれぞれ個別に好感度がありそれでフラグ分けしている? 以下ED分岐ネタバレ暫定で実績解除率多順から1と呼んでます [spoiler] ED1→二人の信用度が上がる選択肢を選んで行くとこれになる ED2→二人の信用度が下がる選択肢を選んで行く ED3→多分だけどレックスの信用度が上がらないようにしつつミナの信用度を上げていくと最後の工場でED3 ED4→レックスの信用度を上げミナの信用度を下げる選択肢を選ぶと交差点で分岐しED4 [/spoiler]
Another VAINSANE VN with the now trademark graphical style that invokes a very eerie and haunting sensation, along with a moody soundtrack and... honestly? Dialogue and story I can't really wrap my head around. It still fascinates me. As with their past titles, the engine this uses causes so many problems with my computer. Which is kind of insane for a visual novel. Not sure why it does this. The other games I was able to complete at least one ending, but with this one, I made it to the cross roads and was able to save but now I just get driver timeouts every time I try to reload the save from there. Sad. I wanted to see the end of the story. :(
[h1] Kıymetli Bir Görsel Roman [/h1] Geliştiricinin görsel illüstürasyonunu ve sanat tarzını yansıttığı en iyi oyunu olabilir. Hikayesi ilgi çekici; bir tür psikolojik gerilim görsel romanı. Kesinlikle okumaya ve oynamaya değecektir, Türkçe'ye çevirirken ve oynarken baya zevk aldım.
заебали со своими отцами,они здохли уже ало, хватит пж, а так же челы просто не могут определиться любят они друг друга или нет
спустя время решил все же изменить свой отзыв диалоги душные , спору нет но с другой стороны через них передаются переживания персонажей они оба ♥♥♥♥♥♥♥♥ , которые хотят чтобы был человек, который готов верить им, несмотря ни на что в игре на этом конечно пдц как много диалогов построено, что надоедает, но все же. сама история ни плохая, ни хорошая она местами интересная, местами душные диалоги моя оценка 6.3\10
It's so relatable it hurts XD A truly beautiful game 1000/10 im crying. Thankyou for making this stab in the heart, short and painful.. gorgeously relatable visual novel <3
gg
it's okay, too much about the parents and not focusing on the now
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