
Return to a town that never changed… and a friend who's supposed to be dead. A psychological horror visual novel about memory and the cost of refusing to move forward.
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About
What if you could go home to before everything became difficult?
Momo is almost done with university... Buried under job hunting, deadlines, and the quiet dread adulthood. Overwhelmed, she returns to her rural hometown to breathe again.
But the town she finds is... Off.
The road back is almost empty.
The bus driver barely seems human. Her phone brings no comfort.
Momo tells herself she is just tired... Stressed, that's all.
Then she sees Chia.
Her childhood friend.... Waiting like no time has passed at all.
The past wants to be acknowledged.
As Chia leads Momo deeper through old streets and forgotten places... the town begins to recognize a version of Momo that no longer exists.
“Momo… don’t leave.”
Chia’s voice is gentle.... compared future that is nothing but doom and gloom.
Momo Don't Leave is a psychological horror visual novel about nostalgia.... burnout... grief... and how terrifying the future can be.
Key Features:
A psychological horror story about the desire to escape from tomorrow.
Short but intense experience (~30 minutes) designed for a single sitting.
Eerie sound design that makes every moment feel unsettling.
Choice-driven progression leading to three endings.
Minimalist presentation with harsh accents and glitch-like atmosphere.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Reviews
This story unexpectedly really resonated with me! From the ambient, tense and surreal presentation, to the way it explores poignant themes of nostalgia, grief, languish of adulthood and its acceptance... it all felt familiar and nearly comforting in a sense. The characters and endings felt very real as well. Also subtle doomed yuri notes are always a bonus lol. Sadly very short but nonetheless lovely VN!
VAINSANEシリーズの中だと理解しやすい作品だった。 帰省したモモが旧友チアと出会うが、地元は無人で何かがおかしいと感じ始める、ところからスタート。 ここの作者は過去の過ちとどう向き合うかをテーマにしているような事が多い気がする。 今回は3つEDがあるが、BADでも後ろ向きにならないのはシリーズ初だと思う。
[h1]Eng and Pt-BR review [/h1] O visual dessa novel continua muito bom! Esse developer está melhorando cada vez mais nos modelos de personagens em 3d, os rostos estão ótimos! Os cenários, ele já é mestre há muito tempo. Mas em relação ao enredo, esse jogo foi fraco. Acho que o jogo fica 90% do seu tempo explicando um enredo que já é super previsível e mal explora, explica explica uma premisa meio manjada já e logo depois acaba de forma rápida sem muito impacto. A ideia de que existe um mundo paralelo, esilo limbo, onde vivem numa letargia eterna. [b][u]Não é um jogo ruim, mas eu diria que os outros jogos dessa série seriam uma porta de entrada melhor do que esse.[/u][/b] [hr][/hr] [h1]Eng and Pt-BR review [/h1] The visuals in this novel are still very good! This developer is constantly improving on 3D character models; the faces look great! As for the scenery, he's been a master for a long time. But regarding the plot, that game was weak. I think the game spends 90% of its time explaining a plot that is already super predictable and barely explored, explaining a somewhat clichéd premise and then ending quickly without much impact. The idea that there is a parallel world, a kind of limbo, where they live in eternal lethargy. [b][u]It's not a bad game, but I would say that the other games in this series would be a better entry point than this one.[/u][/b]
не скажу что сюжет игры необычный подобную идею я уже слышал в большом количестве аудио страшилок, которые я любил слушать идея того что ты попадаешь в призрачное место, в котором можешь остаться, а можешь и убежать( со всеми вытекающими идеями) из интересного тут скорее то, что затрагивается тема стоит ли верить самому призраку которые предлагает остаться (в игре предлог то что деревня - это место из детства гг, в котором нет никаких хлопот) правильно ли остаться? или же так будет хуже? моя оценка 6.4\10 [spoiler]важно отметить то, что чисто логически то, что в одной из концовок оказалось что это не ее деревня, не значит что эта деревня не та самая деревня, а душа ее подруги не душа ее подруги[/spoiler]
Hikayesi kısa ama ilgi çekici ayrıca oyun pekte pahalı değil eğer bu tarz oyunları seviyorsanız kütüphanenizde durabilir
말 그대로 심리적 공포의 요소가 포함된 게임 몇몇 장면들을 제외하면 오로지 텍스트로만 심리적 공포를 주는 비주얼 노벨이었습니다
공포게임이라기보다는 팍팍한 현생에 미쳐가는 현대인을 표현하고 싶었던거 같다. [spoiler]20분이면 다 깰 수 있다. 휴대폰을 건넬지 묻는 선택지와 망상세계?에 남을지 선택하는 3개의 선택지 말고는 엔딩에 딱히 큰 영향은 없는듯 하다. 3개의 엔딩을 보고 마무리했다.
생각보다 별로 안 무섭네요 기대하던 느낌은 아니었습니다만 뭔가 공포게임을 기대하고 하시면 안 될 것 같고 정신병걸릴거같은 느낌 좋아하시는 분들이 하시면 좋을 것 같습니다 태그에 가스라이팅 추가해주세요
под чем игра
很高兴看到有人和我一样因为过去的记忆而写下了这个故事,游戏的美术设计非常的优秀,只是在恐怖方面没有做到能让人害怕的程度,剧情方面如果能有不一样的分支而走向不同的结局的话,会让玩家更有沉浸感,而不是无论怎么选择,都会回到最终的那三个选择,而且故事长度上,实在是太短了,不过我还是觉得这个游戏是一个优秀的游戏,我愿意给出好评支持开发者
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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