
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 604 reviews with recorded playtime.
Reviews
Themes across 603 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩爱玩。
Amei esse RPG! Gostei muito dos personagens.
Das andauernde daneben geschieße und sollst gegen 10 Gegner mit ein haufen Leben kämpfen.
Love this game. Thank you Funcom.
Grafik und Sound sind hübsch, leider ist das Gameplay nicht richtig ausgewogen.Die Karten wo man die Kämpfe ausführt sind etwas klein, so das Flankenmanöver nicht richtig möglich sind. Das Deckungssystem ist nicht intutiv zu verstehen.Man versteckt sich zum Beispiel hinter einem Felsen und der Gegner trifft einem trotzdem.In einem Kampf hatte ich einen gegnerischen Scharfschützen der auf einer Anhöhe war, der immer zu 100% meine Leute traf obwohl sie in Deckung hinter Bäumen waren, so weit so gut, als ich eine Brandgranate auf diesen Scharfschützen warf, hat er sich sich zig Runden im Feuer aufgehalten und weiter geschossen ohne Schaden zu nehmen.Leider macht es so keinen Spaß.
It’s a pretty good game. I really like the style, story, visuals, and especially the music and voice acting - those are honestly great. It’s not a very long game story-wise, but the combat can get pretty tough, so I sometimes had to try fights a few times and figure out a better approach. The game is very stealth-heavy and really wants you to play it tactically. That might have made it harder for me since I’m not very used to these types of games anymore. Someone who plays a lot of tactical games will probably find it easier. The only thing that really bothered me was how useless cover felt. Both in stealth and in combat there were barely any real line-of-sight blockers. Even in interiors enemies could throw molotovs at you like it wasn’t an underground facility with ceilings.. often even into another room over a wall. Same when sneaking around cars or buildings.. once you’re in an enemy’s detection radius, it doesn’t matter what’s between you and them.
Ho scoperto questo gioco tempo fa giocato su youtube e mi erano piaciute l'atmosfera, i personaggi e le meccaniche. Finalmente un paio di settimane fa ho deciso di giocarmelo io e ho appena finito sia il gioco base che l'espansione. Mi è piaciuto molto scoprire la storia, esplorare tutta la mappa e trovare il modo di ripulire ogni zona dai nemici. L'unica meccanica che mi è rimasta "ostile" è quella relativa ai posti sopraelevati e l'impossibilità di compiere tante azioni quando i personaggi sono su piani diversi. Però ho sempre trovato alternative. Nel complesso ho molto apprezzato la 30na di ore di intrattenimento che questo gioco mi ha regalato e mi piacerebbe molto tornare nella Zona se ci sarà una nuova espansione, perchè di storie da poter raccontare ce ne sarebbero sicuramente ancora.
good
Habe mich schwer getan, hier einen "Daumen nach unten" zu geben. Jaaaa, es könnte schön sein. Aber die Präsentation, das "eye candy", geht meiner Meinung nach zu Lasten der Spieltiefe und des Balancings. Ich jedenfalls bin durch MYZ wieder zu XCOM2 gekommen (danke dafür) und musste feststellen, dass es nach wie vor das viel bessere Spiel ist.
Não costuma escrever análises Mas que final bosta em ?? Podia ter ao menos fechado o enredo ao invés de ser obrigado a comprar uma DLC, para jogar outra parte que pelo o que estão falando é horrível tb sem muita coisa interessante. Achei o final beeeemmm raso, tem jogos bem mais indies com muito mais lore. O jogo em si é bom apesar de meio repetitivo e lore mediana.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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