
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−70% | 20.6Kreviews | 90% | — | $5.3M |
| $34.99 | 4.4Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have Items I can't remove from a backpack using using either a controller, or keyboard. I noticed this problem was mentioned a couple of years ago, and doesn't seem to have been fixed. The is just one of my characters become stuck and could no longer move. I'd like to enjoy the game but I can't, this is the second time I've come back to this game and it seems to be pointless I now have another issue. Has this game run properly for anybody? Complete waste of time removed it again from my PC never to be seen again. FUN**M is not much fun.
Très bon jeu !!!! l'histoire est géniale et très bonne jouabilité
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 3.8Kratings |
| 91% |
| — |
| not modelled |
| $34.99 | 548ratings | 86% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
enemies have the most bull s**t abilities
its a pretty chill fun little game. I love the whole concept and would gladly recommend it.
Годная тактика со стелсом. Не Хком по стилю игры, но мне зашло.
good game
There is no suitable resolution for my monitor. The combat system raises doubts about the adequacy of the developer who came up with it. In turn-based battles, the game freezes and stops displaying the grid, which deprives the player of the ability to move around the location during the battle. The overall feeling from the game is that it is raw and unfinished. It is not worth spending money on it.
Muito bom!
割とライトめなターン制コンバット。 ストーリーは一本道。 ミュータントの特殊能力を使った戦略はなかなか新鮮で楽しかった。 連休に軽く1ゲームやりたいな、というターン制コンバット好きにおススメ。
I really enjoyed this one. Really cool setting, fun characters with nice banter between them, decent mystery that gives you enough clues to make you feel smart because you solved it before the big reveal. Early on I found it a bit tough because I tried playing it like XCOM, but Road to Eden focuses on stealth and many of the combat encounters are more of a puzzle than a tactical combat situation. Which can be a problem if you don't unlock the puzzle pieces that let you solve those encounters, but a bit further in your repertoire expands and the game becomes much more enjoyable. I wish we got a proper sequel.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.9K | 75% | $19.99 | |
| $1.1M | 3.9K | 62% | $9.99 | |
| $303.4K | 616 | 71% | $19.99 | |
| $113K | 260 | 60% | $19.99 | |
| $0 | 0 | — | Free | |
| $19.5M | 13.7K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 8.2K | 77% | $24.99 | |
| $5.3M | 9.9K | 87% | $14.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 19.6K | 94% | $9.99 | |
| $5.3M | 6.7K | 84% | $19.14 |