
Mutant Meltdown is a survival RPG that takes place in a post-apocalyptic world in which you get to manage a group of survivors to fight for their life, level up their skills, help fight off different breeds of mutants, build and upgrade your camp, face hordes of mutants and much more!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America*, French*, German*, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
[h1] Стратегический апокалипсис [/h1] Зомби-выживание в гексагональном мире. https://steamcommunity.com/sharedfiles/filedetails/?id=2862284602 [h1] СЮЖЕТ [/h1] Группа людей пытается спастись в этом безрадостном мире. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представляет собой смесь пошаговой стратегии и выживания. Герои изучают мир, набирают лут, отбиваются от зомби. Можно починить машину или даже танк. Основная цель - построить стабильное (чтобы не могли порушить монстры) процветающее поселение. Много особенностей наших юнитов (пассивные перки на профы). Враги представлены разнообразными зомби. https://steamcommunity.com/sharedfiles/filedetails/?id=2862284676 Рассмотрим плюсы и минусы игры, подведем итоги. [h1] ПЛЮСЫ: [/h1] + Простая, но приятная графика. + Хорошее музыкальное и звуковое сопровождение. + Много видов выживших. + Много видов оружия, снаряжения, есть транспорт. + Имеется градостроение и крафт. + Хорошие сражения. [h1] ТО, ЧТО МОЖЕТ БЫТЬ КАК ПЛЮСОМ ТАК И МИНУСОМ: [/h1] ± На мой взгляд, не удачно сделана система очков действий отряда. Если в группе три героя, то у нас 2 ОД, Если шесть героев - у нас 2 ОД. Как по мне, надо дать возможность каждому юниту походить, а то сейчас получается, что чем больше группа, тем она бесполезнее. [h1] МИНУСЫ: [/h1] - Нет русского языка текста. Требуемый уровень познания английского - низкий. Надо переводить свойства предметов и описания пассивных навыков героев. [h1] ВЫВОДЫ [/h1] Хорошая небольшая стратегическая пошаговая игра о зомби-апокалипсисе. [code] Если понравилось - жмите палец вверх и вступайте в группу [b][url=https://steamcommunity.com/groups/RunnerStreams]RunnerStreams[/url][/b], у нас здесь обзоры, конкурсы, актуальная информация о скидках на годноту, раздачах и прочее. Подпишитесь также на [b][url=https://store.steampowered.com/curator/6851324/]куратора[/url][/b]. [/code] Видео геймплея: https://www.youtube.com/watch?v=FF58CuzZDPU&ab_channel=LVVrunner Всем хороших игр!
TL;DR 9/10 would eat broccoli again Now what you got here is a fun game. Kill mutants, eat broccoli, try not to get irradiated, mutate. die because you forgot to put enough broccoli in your pocket for everyone. Get ambushed by thicc exploding mutants and dumpy screaming mutants and then as you're limping home covered in goo with no broccoli some mutant outta Nightbreed jumps at you and starts beating you up. Die again. This time will be different. You build a home. You tie some string to cans and set up alarms. YOU BUILD A DANG OL WATER TOWER. You start farming the land like your grampappy did and you're far enough away from major cities and roads that you don't get bothered much. Everyone has broccoli and everyone is happy. Then one day you see a funky green cloud on the horizon. The next day there's two more, and they're moving closer. Panic. You start collecting all your broccoli and begin to move and find a new home. You turn around and see more green clouds coming from behind. You flee right into a dang ol group of mutants and they beat you up. They want your broccoli. I like this game.
游戏不大,但是该有的都有,打折入手的话相当值,性价比不错。 基地建在开阔地,这点很重要,树木会遮挡视线。 道路和城市附近的僵尸会很多,如果基地有在建项目要留人,否则建设进度会停止。 我想给好评的主要原因是这游戏更新了中文,中国玩家其实很单纯,你给我中文,我给你好评! 哪怕是因为你看中了我们这个消费群体,但是至少我也看到了你的诚意不是么!
Great game, civ meats fallout kinda worth the price for the hours it can give back, got me entertained that's what matter to me. Like the other guy said, if it had AAA graphics it would be worth 50 bucks.
Игра не стоит никаких денег. В ней есть только скука, рандом и гринд. Содержания игры так мало, что вас заставляют бесконечно гриндить на любой ресурс. Ведь построек рад два и обчёлся. Прогресс персонажей? Унылая таблица из бесполезных вариантов. Система еды и ресурсов просто прикручена для галочки. 500 ходов и у вас нет ресурсов даже на начальные строения. Это не первая такая игра от авторов. Всё, что могут авторы это брать ваши деньги, и накручивать "положительные" отзывы.
This game is just not fun - it is a chore. there are some really stupid random stuff that is quite frustrating, like you have just finally built your camp up and opps the last storm turned it radioactive. The game mechanics also need improvement like splitting up your troops, managing inventory. I did get a laugh out of the fact that your solar panels don’t produce power most of the time and you need to have the gas generation backup.
Mutant Meltdown is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. This mobile app is a reskin of the developers other games... basically a simple form of asset flipping, take the same game, change the assets, then you can sell the game all over again. This obviously has no value for gamers, but unethical developers don't really care about gamers, they just want money. The've done this almost a dozen times... a dozen hex based mobile app "strategy" games all alike, but with different skins on them. Obviously my review for this is going to look a lot like my reviews for all the other "Flips" of this exact same game. There's only so many ways you can warn gamers about the same problems. And so you can see I'm not making this up, here's a list of all the copy + pastes of this app I've found so far: [list] [*] Commander Bug Wars [*] Commander: Modern War [*] Commander: World War II [*] Commander: Zombie Wars [*] Expect the Unexpected [*] Interstellar Conquest [*] Lorhaven: Cursed War [*] Mutant Meltdown [*] Paths & Danger [*] Z Dawn [/list] These are all reskins and reshuffles of [i]exactly the same mobile app![/i] Republishing the same game over and over again is a disservice to gamers, and the pollution it causes is harmful to everyone. It gives indie devs a bad name, and it crowds the store, making it harder for genuine developers who do the right thing to find an audience for genuinely made PC games. From a technical perspective, as a mobile app, this doesn't meet basic minimum requirements that most PC gamers expect as standard. While there are options to change the resolution for the mobile app, all this does is scale up the simplistic 2D art assets used to make the mobile app, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The mobile app features mostly static, barely animated 2D images, the kind of thing you expect to see in browser/flash games. This looks bad when the attacking soldiers just "slide and bump" into the next hex. This was released in 2024, and they couldn't work out how to do animations? While the artwork itself, while mediocre, might be considered passable, the visual presentation here is negligible, it might as well be a slideshow or a Youtube video. Pac-Man, Space Invaders and Asteroids had more advanced animation and visuals going on than this game does. The developers didn't design the mobile app for modern gaming PCs, as such the display resolution caps out at around 1440p, there's no support for the state-of-the-art 4K or higher resolutions. The mobile app simply won't look right on modern gaming displays due to this failure on the part of the developers. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. Because this is a mobile app, it carries a number of deliberate design deficiencies. Compromises were made to cater to the iPhones that the mobile app was designed for. These are unfortunate handicaps and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was an afterthought for the iPhone developers who are to blame for this. The mobile app is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for mobile phones forces upon a game. Once more, mobile devs have made gaming worse for everyone. I didn't spend thousands on building a gaming rig just so I could pretend it's an iPhone. These technical defects push this mobile app below acceptable standards for any modern PC game. The poor quality of this mobile app is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 18 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality mobile app is to be expected. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this mobile app as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the mobile app (to date). Until this status changes, this mobile app will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this mobile app.[/quote] So, should you buy this mobile app? Is this one of the best of the 100,000+ games on Steam? Once more we see greedy mobile devs trying to scam PC gamers. On Steam, this is $10 USD, on app stores, it's $3.60. Mobile devs must learn PC gamers are not here to be gouged, and can't be expected to pay ALMOST THREE TIMES THE PRICE for an already overpriced mobile app just because it's been lazily dumped on Steam. This is unacceptable disrespect for PC gamers. Because this is a mobile app, is priced to insult and gouge PC gamers, and because of the other defects, it's impossible to recommend. Just who do they think we are?
This game has a lot of potential, but it need MORE CONTENT, in all area but in particular in some form of npc interaction (discussion and the like), and it is also one of those games that would benefit hugely from heavy modding supports with easy-to-use modding tools and the like.
小品级游戏,五脏俱全,虽然bug较多,但是剧情有始有终,打折入划算。 一,初始挑图,地图上有军营,城镇(4-5格),研究所2,核电站2,工业中心2,小城镇(1格),航天中心。家最好建在军营和城镇之间(3-4格远),不要紧贴着,因为你家周围要建2圈田地。建筑和路上不能修田地。没军营初期难守住,没城镇初期食物不足。加油站和监狱没啥用。 二,人物,培养8-10个狙击手作为主力输出,6-8个近战作为搜刮,再有2-5个游击队员(远程)。人物升级优先升级右下的被动buff,不着急点属性点。新招的小人属性不好,直接去送死,还能连带探图,这游戏死人无所谓。 三,僵尸, 1,普通僵尸,近战,没威胁。 2,胖子,近战喷毒,会造成辐射(一回合消除),死了爆炸会造成半永久辐射(下雨消除)。 3,跳跳僵尸,类似LOL的螳螂妖,会跳斩(3格),单个的小人会被秒,需要大部队分摊伤害,最好远程狙杀。 4,机枪僵尸,射程两格,用狙击手可以风筝,近战的话硬钢,人多分摊伤害问题不大。 5,巨兽,一千回合之后地图随机刷新“蛋”,不打碎或者打慢了刷这个僵尸,射程2格,血厚攻击高,狙击手风筝,近战尽量别上。 四,辐射,地图随机位置会有辐射,小人踩到加辐射值,90以上会随机变异,结果有好有坏,辐射值清零。满100每回合掉血。下雨时会清除地上所有辐射,但是雨中杀的胖子辐射不清除,雨后改变位置刷新辐射。 五,天气,主要是辐射雨,就是上面说的雨,虽然清辐射,但是淋雨会加辐射,雨天必须躲到避难所或者地图的建筑内,汽车不行。还有夜间会有霾,主要是遮挡视线。 六,通关流程:建好通讯塔可以点击和一个陌生人对话,然后分别去城镇、军营、核电站、研究所、工业中心搜刮任务物品各一,继续对话开启噪音喇叭吸引僵尸几十回合,守住之后,再去航天中心守住100回合,火箭组装好所有人集中飞向月球完结。 七,建家流程,开始6个人这么分配。一队4人收集8个木头,两队各一人探图,找到好位置建家。家离城镇三格非常好,雨天或者来怪可以秒回,至于树多影响视线问题不大,中期有的是时间把树都砍了,前期你没狙,要那么好的视线也意义不大,你开一枪打不死倒把本不是朝你来的怪引过来了。然后第一个建筑推荐围墙,第二个水塔,然后尽可能多的种地(多种地可以保证有人就招),人多通关才快。家周围两圈可以种地,第三圈不行。地种的差不多了太阳能,然后工作间造子弹,后面随意,车有没有问题不大。 八,注意事项, 1,怪物巡逻路线是沿着路,你家建在路或城镇周围,僵尸会不停的围攻,所以尽量少的接触公路,初期只能苟。 2,初期去城镇可以搜到衣服和枪、子弹、食物,所以要保证始终有人在搜刮。 3,当你大部分人搜刮城镇时,僵尸都被吸引过来,可以派一个三速人去搜刮军营,搜出狙或加特林初期就好守多了。 4,搜刮就会吸引僵尸,能杀了最好,钢不过派个人吸引走,其他人继续搜刮。 5,没用的东西全分解不要留,这游戏建材主要靠分解。 6,下雨时不要全回家,来胖子也不好守,至少留一队在外面搜刮,最好是远程,可以帮忙狙杀胖子。 7,远程武器最强狙击枪5格射程,加配件7格。两格射程最强的枪是加特林。近战武器最强电锯。护甲随意,不要加太多生命,目前有bug,每次读档生命显示不正确,总是被系统强制掉血。 8,巧用行动力。家留一个人,你大部队在外面第三格搜刮时,遇敌或下雨回不来,可以走到家旁边,让里面的人合并外面的人,等于走了3格回家。狙击手(组)开一枪,然后合并进入旁边的队伍,又可以开2枪,如果还有人,那就再开一枪再合并。城镇四五个建筑分别有人搜刮,如果某处遇敌,可以从最外面的人向遇敌处一次次合并队伍,最终所有人一起完成击杀。有没有行动力不影响你点搜刮,所以走到某处建筑一定点一下搜刮。 9,地雷手雷好用,不用刻意造,军营有的是。 10,不要着急推进剧情,开噪音引僵尸时,最少7格狙击队成型,地雷埋好。最后去航天中心,要带够3顿粮食和弹药。推荐最终10人狙击队(1000子弹),5人游击队(500),还有一队近战队补刀。 九,恶性bug,制造一些武器,如狙击枪和弹药时,本来不需要高级材料,但是你仓库有就会莫名其妙消耗。所以要把高级材料取出来放到背包再制造。有时存档再读档会丢失装备。 十,良性bug,武器耐久掉的极快。但是你把一把用了的武器放到仓库和同类武器合并,存档读档,有可能会使其它武器耐久变为429%,原因不明,用就完了。
一応おすすめにしてますが、「セールなら買いかなあ」という程度の評価です。 ヘックスマップを移動してアイテムを漁りながら押し寄せるミュータントに対処しベースキャンプを発展させる……というゲームです。 難易度はほどよく難しい感じ。 一度何もわからずに進めたら容赦なく轢き殺されて、やり直したらなんとなく安定して、という感じ。 日本語訳はプレイに支障はないレベルで機械翻訳臭さが気になることもなく安定しています。 とはいえ、受動/能動が逆になってるパターンがある(15%回避じゃなくて15%攻撃失敗やんけ!とか)のと 回復アイテムの回復量が記載と違ってるケース(リンゴ、145回復って書かれてるけど100弱しか回復しなくない?とか)があるのがちょっと気になりました…… あと、最適化されていないUIでイラッとするところがたまにあります。 スマホアプリ版があるらしいですがUI共通にしたのはダメでしょという。 ・誤クリックで見当違いの方向に移動するの勘弁してほしい ・クラフト候補選択画面のイケてなさ とか
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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